ShowPlayerNameTagForPlayr - Bug? - Printable Version
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+---- Thread: ShowPlayerNameTagForPlayr - Bug? (
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ShowPlayerNameTagForPlayr - Bug? -
godknightx - 07.11.2009
Hy
I would like set off the nametags for players, and enable to admins, but its dont work, because if i disable name tags in OnPlayerConnect (Showname....forplayer(player, x, false)) all players will show...
So how can i hide, and enable with a command?
Any bug fix plugin, or other ?
Thanx
Re: ShowPlayerNameTagForPlayr - Bug? -
retart441 - 07.11.2009
If I could also add on to his question, cause I to am wondering. If you could remove the persons name tag, could you just leave their ID?
Re: ShowPlayerNameTagForPlayr - Bug? -
MadeMan - 07.11.2009
https://sampwiki.blast.hk/wiki/ShowPlayerNameTagForPlayer <-- there is an example of /nameoff command
Quote:
Originally Posted by retart441
If I could also add on to his question, cause I to am wondering. If you could remove the persons name tag, could you just leave their ID?
|
You can't just leave the ID it's just all or nothing. You can use 3D text if you want.
Re: ShowPlayerNameTagForPlayr - Bug? -
godknightx - 08.11.2009
You dont understand me...
If i put this code to "OnPlayerConnect" or "OnPlayerSpawn", its dont work, but i dont know why...
pawn Код:
for(new x = 0; x < MAX_PLAYERS; x++)
{
if(!IsPlayerConnected(x) || !Logged(x) || x == playerid) continue;
ShowPlayerNameTagForPlayer(playerid, x, false);
}
Its a SAMP bug ?
Re: ShowPlayerNameTagForPlayr - Bug? -
MadeMan - 08.11.2009
Quote:
Originally Posted by godknightx
You dont understand me...
If i put this code to "OnPlayerConnect" or "OnPlayerSpawn", its dont work, but i dont know why...
pawn Код:
for(new x = 0; x < MAX_PLAYERS; x++) { if(!IsPlayerConnected(x) || !Logged(x) || x == playerid) continue; ShowPlayerNameTagForPlayer(playerid, x, false); }
Its a SAMP bug ?
|
Show the Logged function.
Re: ShowPlayerNameTagForPlayr - Bug? -
bajskorv123 - 08.11.2009
Here try this
Atleast I dont get any errors when i compile.
Код:
public OnPlayerSpawn(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
// GameTextForPlayer(playerid,"~w~Nametags ~r~Off",2000,3);
return 1;
}