Making the Kills == Score - Printable Version
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Making the Kills == Score -
Tigerbeast11 - 03.11.2009
Hi!
I have this variable (i think its called that):
pawn Код:
new PlayerKills[MAX_PLAYERS];
How can i turn that variable and make it the score too...?
Re: Making the Kills == Score -
Daren_Jacobson - 03.11.2009
pawn Код:
SetPlayerScore(playerid, PlayerKills[playerid]);
where ever you update the PK var you should do this also.
Re: Making the Kills == Score -
Tigerbeast11 - 03.11.2009
<DELETE>
Re: Making the Kills == Score -
Tigerbeast11 - 05.11.2009
Is it possible to set a timer which updates the score every second or so?
Re: Making the Kills == Score -
Danny_Costelo - 05.11.2009
Quote:
Originally Posted by Tigerbeast11
Is it possible to set a timer which updates the score every second or so?
|
Use a timer of one second,
SetTimer("UpdateScore", 1000, 1);
Than inside the UpdateScore function do SetPlayerScore(playerid, GetPlayerScore(playerid)+1); - Make sure the UpdateScore function is a public.
Re: Making the Kills == Score -
Tigerbeast11 - 05.11.2009
I already done it!
I was checking if that is "allowed"