if(!strcmp("/d", cmdtext, true)) { new PlayerName[MAX_PLAYERS]; new playername[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid, playername, sizeof(playername)); for(new i = 0; i < MAX_PLAYERS; i++) { format(string, sizeof(string), "Police [%s]: ", playername) if(gTeam[playerid] == TEAM_LSPD) { SendClientMessage(playerid, COLOR_GOLD, string); } return 1; } return 0; }
error 001: expected token: ";", but found "if"
format(string, sizeof(string), "Police [%s]: ", playername)
format(string, sizeof(string), "Police [%s]: ", playername);
Originally Posted by [B2K
Hustler ]
The Error message says it all. The compiler was looking for a ";" but instead it found an "if" statement. Change: pawn Код:
pawn Код:
|
if(!strcmp(cmdtext,"/d",true,2))
{
if(!strlen(cmdtext[2])) return SendClientMessage(playerid, 0xAFAFAFAA, "USAGE: /d [text]");
new playername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, playername, sizeof(playername));
for(new i = 0; i < MAX_PLAYERS; i++)
{
format(string, sizeof(string), "Police [%s]: %s, over", playername, cmdtext[2])
if(gTeam[playerid] == TEAM_LSPD)
{
SendClientMessage(playerid, COLOR_GOLD, string);
}
}
return 1;
}
if(!strcmp("/d", cmdtext, true))
{
new PlayerName[MAX_PLAYERS];
new playername[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid, playername, sizeof(playername));
for(new i = 0; i < MAX_PLAYERS; i++)
{
format(string, sizeof(string), "Police [%s]: %s",playername,cmdtext);
if(gTeam[playerid] == TEAM_LSPD)
{
SendClientMessage(playerid, COLOR_GOLD, string);
}
return 1;
}
return 0;
}
if(!strcmp(cmdtext,"/d",true,2))
{
if(!strlen(cmdtext[2])) return SendClientMessage(playerid, 0xAFAFAFAA, "USAGE: /d [text]");
if(gTeam[playerid] != TEAM_LSPD) return SendClientMessage(playerid, 0xAFAFAFAA, "You must be a cop to use this command!");
new playername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Police [%s]: %s, over", playername, cmdtext[2])
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(gTeam[playerid] == TEAM_LSPD)
{
SendClientMessage(playerid, COLOR_GOLD, string);
}
return 1;
}
return 0;
}