Get Speed of a player. - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Get Speed of a player. (
/showthread.php?tid=105694)
Get Speed of a player. -
introzen - 30.10.2009
Sorry for making one of this stupid posts that everyone does but I've seen a lot of posts when player asks for a speedometer that take only speed of a player, every answer is like "Steal it from someones FS Speedo"...
I've tried...
But I just don't get it.
Now i'm asking if someone could post a function or something like:
GetPlayerSpeed(playerid)
I know that there is one already but it's infiltrated with 100 other functions in uf.inc and I've already included those functions in my GM so it gets a thousands of errors.
Could someone make a function for me please?
Begging for it...
<3
Re: Get Speed of a player. -
woot - 30.10.2009
0.3 only.
pawn Код:
stock GetPlayerSpeed(playerid, bool:kmh) // by misco
{
new Float:Vx,Float:Vy,Float:Vz,Float:rtn;
if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),Vx,Vy,Vz); else GetPlayerVelocity(playerid,Vx,Vy,Vz);
rtn = floatsqroot(floatabs(floatpower(Vx + Vy + Vz,2)));
return kmh?floatround(rtn * 100 * 1.61):floatround(rtn * 100);
}
Re: Get Speed of a player. -
introzen - 30.10.2009
Quote:
Originally Posted by //exora
0.3 only.
pawn Код:
stock GetPlayerSpeed(playerid, bool:kmh) // by misco { new Float:Vx,Float:Vy,Float:Vz,Float:rtn; if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),Vx,Vy,Vz); else GetPlayerVelocity(playerid,Vx,Vy,Vz); rtn = floatsqroot(floatabs(floatpower(Vx + Vy + Vz,2))); return kmh?floatround(rtn * 100 * 1.61):floatround(rtn * 100); }
|
Thanks xD
Just when I found out a way to do it on my own -.-
I got mine working,
Saved the players pos,
Took the distance to that pos 1 sec later,
multiplied the distance by 2.7 and got out a speed.
Not too realistic speed but at least something xD
Thanks anyway man