#define RECORDING "014r"
#define RECORDING_TYPE 2
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd()
{
StartRecordingPlayback(RECORDING_TYPE, RECORDING);
}
public OnNPCSpawn()
{
StartRecordingPlayback(RECORDING_TYPE, RECORDING);
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, "014r", true))
{
SetPlayerSkin(playerid, 180);
}}}
GivePlayerWeapon(playerid, 33, 99999);
GivePlayerWeapon(playerid, 22, 99999);
GivePlayerWeapon(playerid, 16, 99999);
GivePlayerWeapon(playerid, 35, 99999);
GivePlayerWeapon(playerid, 30, 99999);
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[06:23:17] Incoming connection: 127.0.0.1:1810 [06:23:17] [npc:join] 001 has joined the server (0:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1811 [06:23:17] [npc:join] 002 has joined the server (1:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1812 [06:23:17] [npc:join] 003 has joined the server (2:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1813 [06:23:17] [npc:join] 004 has joined the server (3:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1814 [06:23:17] [npc:join] 005 has joined the server (4:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1815 [06:23:17] [npc:join] 006 has joined the server (5:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1816 [06:23:17] [npc:join] 007 has joined the server (6:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1817 [06:23:17] [npc:join] 008 has joined the server (7:127.0.0.1) [06:23:17] Incoming connection: 127.0.0.1:1818 [06:23:17] [npc:join] 009 has joined the server (8:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1825 [06:23:18] [npc:join] 016r has joined the server (15:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1826 [06:23:18] [npc:join] 017r has joined the server (16:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1819 [06:23:18] [npc:join] 010 has joined the server (9:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1820 [06:23:18] [npc:join] 011 has joined the server (10:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1821 [06:23:18] [npc:join] 012 has joined the server (11:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1822 [06:23:18] Incoming connection: 127.0.0.1:1823 [06:23:18] [npc:join] 013 has joined the server (12:127.0.0.1) [06:23:18] [npc:join] 014r has joined the server (13:127.0.0.1) [06:23:18] Incoming connection: 127.0.0.1:1824 [06:23:18] [npc:join] 015r has joined the server (14:127.0.0.1) |
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Originally Posted by Damn Right M.I.A!
pawn Code:
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public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, "014r", true))
{
SetPlayerSkin(playerid, 180);
GivePlayerWeapon(playerid, 33, 99999);
GivePlayerWeapon(playerid, 22, 99999);
GivePlayerWeapon(playerid, 16, 99999);
GivePlayerWeapon(playerid, 35, 99999);
GivePlayerWeapon(playerid, 30, 99999);
}
}
return 1;
}