Damn gate wont open... -
Danikov - 21.10.2009
I Made a gate but it wont open,here are the lines...
Код:
PlayerToPoint(Float:radius, playerid, Float:X, Float:Y, Float:Z)
{
new Float:oldpos[3], Float:temppos[3];
GetPlayerPos(playerid, oldpos[0], oldpos[1], oldpos[2]);
temppos[0] = (oldpos[0] -X);
temppos[1] = (oldpos[1] -Y);
temppos[2] = (oldpos[2] -Z);
if(((temppos[0] < radius) && (temppos[0] > -radius)) && ((temppos[1] < radius) && (temppos[1] > -radius)) && ((temppos[2] < radius) && (temppos[2] > -radius)))
{
return true;
}
return false;
}
public CheckGate()
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i)) continue;
if(PlayerToPoint(10.0, i, 213.880005, 1875.686768, 10.506058) && OpenGate[i] == 0)
{
MoveObject(c_gate, 213.882446, 1875.694214, 14.031004,5);
OpenGate[i] = 1;
}
else if(!PlayerToPoint(10.0,i, 213.880005, 1875.686768, 10.506058) && OpenGate[i] == 1)
{
OpenGate[i] = 0;
}
}
}
And this:
Код:
new c_gate;
new OpenGate[MAX_PLAYERS];
forward CheckGate();
And this:
Код:
c_gate=CreateObject(11327, 213.882446, 1875.694214, 14.031004, 0.000000, 0.000000, 270.000001124); //
So whats wrong,why it wont open,im using samp 0.3
Re: Damn gate wont open... -
yugokoral - 21.10.2009
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
Re: Damn gate wont open... -
Danikov - 21.10.2009
Ok ill see what i can do
Re: Damn gate wont open... -
yugokoral - 21.10.2009
Did you make a timer for CheckGate?
Re: Damn gate wont open... -
Danikov - 21.10.2009
Where should i put this?OnPlayerCommandText?and yes i made a timer
Re: Damn gate wont open... -
yugokoral - 21.10.2009
Try without IsPlayerConnected. OnPlayerCommandText is a public!
Re: Damn gate wont open... -
Danikov - 21.10.2009
Nope,Nothing,Dude please help meh D:
Re: Damn gate wont open... -
yugokoral - 21.10.2009
LOL!!! youre moving your gate from one to the same position, so you cant see the result xD. Fix this, select your move position!
Re: Damn gate wont open... -
Danikov - 21.10.2009
xD LOL
Re: Damn gate wont open... -
yugokoral - 21.10.2009
You can try this too, more simple
:
pawn Код:
#include <a_samp>
new c_gate;
public OnFilterScriptInit()
{
c_gate = CreateObject(11327, 213.882446, 1875.694214, 14.031004, 0.000000, 0.000000, 270.000001124); //the created object
SetTimer("CheckGate", 100, 1);
return 1;
}
forward CheckGate();
public CheckGate()
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 10.0, 213.880005, 1875.686768, 10.506058))
{
MoveObject(c_gate, 213.882446, 1875.694214, 14.031004,5);//move objest from position, where you created to x, y, z (you must input)
//you have the same x,y,z positions like created
return 1;
}
}
MoveObject(c_gate, 213.882446, 1875.694214, 14.031004,5);
return 1;
}
Re: Damn gate wont open... -
Danikov - 21.10.2009
Errrr Dude,Why the gate wont come back up?
Код:
PlayerToPoint(Float:radius, playerid, Float:X, Float:Y, Float:Z)
{
new Float:oldpos[3], Float:temppos[3];
GetPlayerPos(playerid, oldpos[0], oldpos[1], oldpos[2]);
temppos[0] = (oldpos[0] -X);
temppos[1] = (oldpos[1] -Y);
temppos[2] = (oldpos[2] -Z);
if(((temppos[0] < radius) && (temppos[0] > -radius)) && ((temppos[1] < radius) && (temppos[1] > -radius)) && ((temppos[2] < radius) && (temppos[2] > -radius)))
{
return true;
}
return false;
}
public CheckGate()
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i)) continue;
if(PlayerToPoint(10.0, i, 213.880005, 1875.686768, 10.506058) && OpenGate[i] == 0)
{
MoveObject(c_gate, 213.880005, 1875.686768, 10.506058,1);
OpenGate[i] = 1;
}
else if(!PlayerToPoint(10.0,i, 213.882446, 1875.694214, 14.031004) && OpenGate[i] == 1)
{
OpenGate[i] = 0;
}
}
}
Re: Damn gate wont open... -
yugokoral - 21.10.2009
PlayerToPoint is old created function! Use my before posted script! Theres already created new function made by Kye already in 0.3: IsPlayerInRangeOfPoint! BTW, old code will work too but maybe you made something wrong. Try my code!
Re: Damn gate wont open... -
Danikov - 21.10.2009
The forward CheckGate() ; and public CheckGate() should be under new c_gate;?
Re: Damn gate wont open... -
yugokoral - 21.10.2009
I think yes.
Re: Damn gate wont open... -
Danikov - 21.10.2009
oh no wait i got that everything is okay i only get one warning which is:
Код:
D:\Documents and Settings\victor\Desktop\SAMP Server\pawno\A51.pwn(303) : warning 203: symbol is never used: "c_gate"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
Re: Damn gate wont open... -
yugokoral - 21.10.2009
You using your or my script? And show me all your code, i will see whats wrong.
Re: Damn gate wont open... -
Danikov - 21.10.2009
I Use yours
Re: Damn gate wont open... -
yugokoral - 21.10.2009
At me compiles without errors!
Re: Damn gate wont open... -
Danikov - 21.10.2009
I Did same as you!
Here is the first lines...
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
new BlackProject;
new c_gate;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
c_gate = CreateObject(11327, 213.882446, 1875.694214, 14.031004, 0.000000, 0.000000, 270.000001124); //the created object
SetTimer("CheckGate", 100, 1);
return 1;
}
forward CheckGate();
public CheckGate()
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 10.0, 213.880005, 1875.686768, 10.506058))
{
MoveObject(c_gate, 213.882446, 1875.694214, 14.031004,5);//move objest from position, where you created to x, y, z (you must input)
//you have the same x,y,z positions like created
return 1;
}
}
MoveObject(c_gate, 213.882446, 1875.694214, 14.031004,5);
return 1;
}
Re: Damn gate wont open... -
yugokoral - 21.10.2009
I dont know, sory, i compiling without errors.