Help Moved 0.2x to 0.3 - Printable Version
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Help Moved 0.2x to 0.3 -
scott1 - 19.10.2009
Hi all, my server is an LARP edit, yesterday i moved to 0.3 samp.
I have somme bug: First, i haven't any pickup.
Second: The buyable car don't spawn where the need to.
On 0.2x when we dead, we want to hosital, and after we spawned out of it. Now we dont spawn any more out. We stay in the hospital and pay 100$ each spawn, we have to disconnect and reconnect
.
How can i fixed them? Plz help me.
Re: Help Moved 0.2x to 0.3 -
RoamPT - 19.10.2009
For the pickups you need to recompile your gamemode with the 0.3 pawno includes. For the hospital bug, see this thread:
http://forum.sa-mp.com/index.php?topic=127471.0
Re: Help Moved 0.2x to 0.3 -
scott1 - 19.10.2009
Where can i have the include?
Re: Help Moved 0.2x to 0.3 -
d0 - 19.10.2009
Quote:
Originally Posted by scott1
Where can i have the include?
|
download the windows 0.3a server and open your script with the pawno from the download
Re: Help Moved 0.2x to 0.3 -
scott1 - 19.10.2009
ok ty
Re: Help Moved 0.2x to 0.3 -
scott1 - 19.10.2009
It dosn t work
.
Also, when player spawn, the car don't spawn where they have to
(buyable car )
Re: Help Moved 0.2x to 0.3 -
Badger(new) - 21.10.2009
Now when you use CreatePickup, you need to add a virtual world to the end e.g.
pawn Код:
CreatePickup(370,4,x,y,z,0);//Creates a Jetpack at x,y,z with virtual world 0
If you don't use virtual worlds in your script, just put 0 for all of them. (Don't confuse pickups with interiors)
EDIT: Use virtual world -1 if you want the pickup in ALL virtual worlds.
Re: Help Moved 0.2x to 0.3 -
scott1 - 22.10.2009
Here is an example of my pickup:
Код:
AddStaticPickup(1239, 2, 1174.9100,-1365.7330,13.9876); // Elevator 1