[HELP]SetPlayerSkillLevel! - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: [HELP]SetPlayerSkillLevel! (
/showthread.php?tid=103244)
[HELP]SetPlayerSkillLevel! -
[NYRP]Mike. - 19.10.2009
Hey guys i was wondering if i could get a command like:
/setskill [playerid] [weaponid] [level]
here is my Enum:
[pawn]
enum pInfo
{
pstat,
pbla,
pbla,
pSkillLvl, -- what i want to save
}
new PlayerInfo[playerid][pInfo];
so like: /setskill [playerid] 22(Colt) 1 - 1 hand it.
Thanks guys, also my admin system is Playerinfo[playerid][pAdmin] == 5)
-Mike.
Re: [HELP]SetPlayerSkillLevel! -
Jason_Borne420 - 19.10.2009
Yea you can do something like that, but ive had this problem too...
SA-MP wiki says to use it like this
Код:
public OnPlayerSpawn(playerid)
{
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 200); //This will make them use single-handed sawnoff shotguns.
return 1;
}
When you do that it makes them 1 handed... And it says to set it to 999 (or higher will max it out)
But... when i do this.... (on a command or anywhere)
Код:
if(strcmp(cmd,"/maxskill",true)==0)
{
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
return 1;
}
The player still has 1 handed gun.... Anyone help ??