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Vehicle Positions - Printable Version

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Vehicle Positions - sidhu123 - 19.10.2009

Hey! I've had a server for a while now and used this GM I scripted with 0.2X. The vehicles positions were fine. Now that I've loaded it using 0.3a, some of the vehicle positions are messed up. They're far from where they're supposed to be.

Any clue why this happened and how I can fix it?


Re: Vehicle Positions - Jasen - 19.10.2009

I think the Z co-ord has changed in 0.3 so you will have to re do them all.


Re: Vehicle Positions - sidhu123 - 19.10.2009

Quote:
Originally Posted by Jasen
I think the Z co-ord has changed in 0.3 so you will have to re do them all.
But how come all of the vehicle positions haven't changed:S
Only some of the vehicles are off.


Re: Vehicle Positions - whooper - 19.10.2009

I believe sa-mp 0.3 has a more accurate way of keeping track of vehicles?


Re: Vehicle Positions - sidhu123 - 20.10.2009

Quote:
Originally Posted by whooper
I believe sa-mp 0.3 has a more accurate way of keeping track of vehicles?
What do you mean "more accurate"?


Re: Vehicle Positions - kman - 20.10.2009

i have a same problem to that but it also multiples the cars i just see cars falling from sky

look