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convoy system - Printable Version

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convoy system - Dark Assilant - 16.10.2009

hey.


I want to realise for a Truck Company in my script a convoy system.
but i don't know, how i can read out, if all players entered the last checkpoint, they had on their map.
can someone give me help, to do this?


Re: convoy system - Peter_Corneile - 16.10.2009

What exactly do you want the code to do ?


Re: convoy system - Dark Assilant - 16.10.2009

I want that someone gives me a biginning, which i can use for my problem
so, that i can make my own system with some help of you


Re: convoy system - Peter_Corneile - 16.10.2009

Quote:
Originally Posted by Dark Assilant
I want that someone gives me a biginning, which i can use for my problem
so, that i can make my own system with some help of you
I am asking what do you need ? What code do you exactly want for ?


Re: convoy system - Dark Assilant - 16.10.2009

ehm...i want the code to check, if all players was in this checkpoints


Re: convoy system - Peter_Corneile - 17.10.2009

You can make the checkpoint for each person .. Like each person can see it .. But it will desappear for him/her only who enters it


Re: convoy system - Dark Assilant - 17.10.2009

the problem on this is, that when all users in the convoy were in the checkpoint, that then a new checkpoint must be visible, thats why i need help, how i can check, if all users in the convoy were in the CP


Re: convoy system - Peter_Corneile - 18.10.2009

Use these

https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint
https://sampwiki.blast.hk/wiki/OnPlayerEnterCheckpoint