public ReleaseFromHospital(playerid) { SendClientMessage(playerid, COLOR_ADMINCMD, "You have been released from the Hospital."); SendClientMessage(playerid, COLOR_WHITE, "Unfortunately, you have sustained some memory loss from the operation."); SendClientMessage(playerid, COLOR_WHITE, "You have been charged $100 for the operation that was executed."); TogglePlayerControllable(playerid, true); SetCameraBehindPlayer(playerid); GivePlayerCash(playerid, -100); SetPlayerSkin(playerid, pStats[playerid][pSkin]); SetPlayerHealth(playerid, 80); pStats[playerid][pHospitalized] = 0; StopMusic(playerid); pStats[playerid][pHospitalLog] = 0; new decidehosp = random(2); switch(decidehosp) { case 0: { SetPlayerPos(playerid, 1177.4866,-1323.9749,14.0731); SetPlayerFacingAngle(playerid, 270.0); SetPlayerInterior(playerid, 0); ResetPlayerWeaponsEx(playerid); } case 1: { SetPlayerPos(playerid, 2025.1497,-1402.8643,17.2089); SetPlayerFacingAngle(playerid, 270.0); SetPlayerInterior(playerid, 0); ResetPlayerWeaponsEx(playerid); } } |