#include <a_samp> new gate; public OnGameModeInit() { gate=CreateObject(980,1534.888428,-1451.337280,15.159267,0,0,0);// return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext,"/open1")) { MoveObject(gate,1541.781616,-1451.446167,15.160513,2.0);// return 1; } if(!strcmp(cmdtext,"/close1")) { MoveObject(gate,1534.888428,-1451.337280,15.159267,2.0);// return 1; } return 0; }
Originally Posted by Samara
Help me please.
Edit the code that he inserted in the God Father of modes, this is the gate. Код:
#include <a_samp> new gate; public OnGameModeInit() { gate=CreateObject(980,1534.888428,-1451.337280,15.159267,0,0,0);// return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext,"/open1")) { MoveObject(gate,1541.781616,-1451.446167,15.160513,2.0);// return 1; } if(!strcmp(cmdtext,"/close1")) { MoveObject(gate,1534.888428,-1451.337280,15.159267,2.0);// return 1; } return 0; } |
Originally Posted by Samara
Well I have it in a fashion vstavit.A not that he was filtrskriptom
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