#include <a_samp>
new gate;
public OnGameModeInit()
{
gate=CreateObject(980,1534.888428,-1451.337280,15.159267,0,0,0);//
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext,"/open1"))
{
MoveObject(gate,1541.781616,-1451.446167,15.160513,2.0);//
return 1;
}
if(!strcmp(cmdtext,"/close1"))
{
MoveObject(gate,1534.888428,-1451.337280,15.159267,2.0);//
return 1;
}
return 0;
}
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Originally Posted by Samara
Help me please.
Edit the code that he inserted in the God Father of modes, this is the gate. Код:
#include <a_samp>
new gate;
public OnGameModeInit()
{
gate=CreateObject(980,1534.888428,-1451.337280,15.159267,0,0,0);//
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext,"/open1"))
{
MoveObject(gate,1541.781616,-1451.446167,15.160513,2.0);//
return 1;
}
if(!strcmp(cmdtext,"/close1"))
{
MoveObject(gate,1534.888428,-1451.337280,15.159267,2.0);//
return 1;
}
return 0;
}
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..
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Originally Posted by Samara
Well I have it in a fashion vstavit.A not that he was filtrskriptom
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