so now i want to make timer to close this text draw and i dont know how to make it ^^ here is my codepublic OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_FBI || gTeam[playerid] == TEAM_SHERIFF || gTeam[playerid] == TEAM_COP)
{
TextDrawShowForPlayer(playerid,Text:Textdraw0);
TextDrawShowForPlayer(playerid,Text:Textdraw1);
TextDrawShowForPlayer(playerid,Text:Textdraw2);
TextDrawShowForPlayer(playerid,Text:Textdraw3);
TextDrawShowForPlayer(playerid,Text:Textdraw4);
TextDrawShowForPlayer(playerid,Text:Textdraw5);
TextDrawShowForPlayer(playerid,Text:Textdraw6);
TextDrawShowForPlayer(playerid,Text:Textdraw7);
TextDrawShowForPlayer(playerid,Text:Textdraw8);
TextDrawShowForPlayer(playerid,Text:Textdraw9);
TextDrawShowForPlayer(playerid,Text:Textdraw10);
TextDrawShowForPlayer(playerid,Text:Textdraw11);
TextDrawShowForPlayer(playerid,Text:Textdraw12);
SetPlayerInterior(playerid,0);
SetPlayerCameraPos(playerid,2290.5300,2400.1262,18.4163);
SetPlayerCameraLookAt(playerid, 2290.1648,2429.6484,10.8203);
}
return 1;
}
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Originally Posted by Memoryz
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public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_FBI || gTeam[playerid] == TEAM_SHERIFF || gTeam[playerid] == TEAM_COP)
{
TextDrawShowForPlayer(playerid,Text:Textdraw0);
TextDrawShowForPlayer(playerid,Text:Textdraw1);
TextDrawShowForPlayer(playerid,Text:Textdraw2);
TextDrawShowForPlayer(playerid,Text:Textdraw3);
TextDrawShowForPlayer(playerid,Text:Textdraw4);
TextDrawShowForPlayer(playerid,Text:Textdraw5);
TextDrawShowForPlayer(playerid,Text:Textdraw6);
TextDrawShowForPlayer(playerid,Text:Textdraw7);
TextDrawShowForPlayer(playerid,Text:Textdraw8);
TextDrawShowForPlayer(playerid,Text:Textdraw9);
TextDrawShowForPlayer(playerid,Text:Textdraw10);
TextDrawShowForPlayer(playerid,Text:Textdraw11);
TextDrawShowForPlayer(playerid,Text:Textdraw12);
SetPlayerInterior(playerid,0);
SetPlayerCameraPos(playerid,2290.5300,2400.1262,18.4163);
SetPlayerCameraLookAt(playerid, 2290.1648,2429.6484,10.8203);
SetTimerEx("HideTextDraw",30000,0,"i",playerid); // (30 secs in milliseconds, change it to something else or whatever)
}
return 1;
}
forward HideTextDraw(playerid)
public HideTextDraw(playerid)
{
TextDrawHideForPlayer(playerid,Textdraw0);
TextDrawHideForPlayer(playerid,Textdraw1);
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw3);
TextDrawHideForPlayer(playerid,Textdraw4);
TextDrawHideForPlayer(playerid,Textdraw5);
TextDrawHideForPlayer(playerid,Textdraw6);
TextDrawHideForPlayer(playerid,Textdraw7);
TextDrawHideForPlayer(playerid,Textdraw8);
TextDrawHideForPlayer(playerid,Textdraw9);
TextDrawHideForPlayer(playerid,Textdraw10);
TextDrawHideForPlayer(playerid,Textdraw11);
TextDrawHideForPlayer(playerid,Textdraw12);
return 1;
}
?
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Originally Posted by Lajko1
ty but how i can get camera back at normal wiev ? first person or what ever it is
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SetCameraBehindPlayer(playerid);
<3