#include <a_samp> #define COLOR_TURQ 0x00A3C0AA #define COLOR_BLUE 0x0000FFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_PURPLE 0x9900FFAA #define COLOR_BROWN 0x993300AA #define COLOR_ORANGE 0xFF9933AA #define COLOR_CYAN 0x99FFFFAA #define COLOR_TAN 0xFFFFCCAA #define COLOR_PINK 0xFF66FFAA #define COLOR_KHAKI 0x999900AA #define COLOR_LIME 0x99FF00AA #define COLOR_BLACK 0x000000AA #define COLOR_TURQ 0x00A3C0AA public OnFilterScriptInit() { print("\n--------------------------------------"); print("EK teleports"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } if(!strcmp("/lib1", cmdtext, true)) { SetPlayerPos(playerid, -735.5619504, 484.351318, 1371.952270); SetPlayerFacingAngle(playerid, 11.5); SendClientMessage(playerid, 0x050CFAFF, liberty city outside); return 1; } { if (strcmp("/tele", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_YELLOW,"-------->Teleport List<--------"); SendClientMessage(playerid,COLOR_GREY,"/lib1"); SendClientMessage(playerid,COLOR_GREY,""); SendClientMessage(playerid,COLOR_GREY,""); SendClientMessage(playerid,COLOR_GREY,""); SendClientMessage(playerid,COLOR_GREY,""); SendClientMessage(playerid,COLOR_GREY,""); SendClientMessage(playerid,COLOR_GREY,""); } return 1; } return 0;} |
Originally Posted by SpiderPork
What errors do you get?
|
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp("/lib1", cmdtext, true))
{
SetPlayerPos(playerid, -735.5619504, 484.351318, 1371.952270);
SetPlayerFacingAngle(playerid, 11.5);
SendClientMessage(playerid, 0x050CFAFF, liberty city outside);
return 1;
}
if (strcmp("/tele", cmdtext, true) == 0)
{
SendClientMessage(playerid,COLOR_YELLOW,"-------->Teleport List<--------");
SendClientMessage(playerid,COLOR_GREY,"/lib1");
SendClientMessage(playerid,COLOR_GREY,"");
SendClientMessage(playerid,COLOR_GREY,"");
SendClientMessage(playerid,COLOR_GREY,"");
SendClientMessage(playerid,COLOR_GREY,"");
SendClientMessage(playerid,COLOR_GREY,"");
SendClientMessage(playerid,COLOR_GREY,"");
return 1;
}
return 0;
}