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[HELP] PlayerSpawn -$100 Anoying Bug! - Printable Version

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+---- Thread: [HELP] PlayerSpawn -$100 Anoying Bug! (/showthread.php?tid=100043)



[HELP] PlayerSpawn -$100 Anoying Bug! - viKKmaN - 02.10.2009

Hy. I have checked my code hundreds of times trying to figure out why my players might loose $100 everytime they die/spawn.
I searched everywhere and i couldn't find anything related to GetPlayerMoney/SetPlayerMoney/ResetPlayerMoney.

So i am asking if there is some kind of auto-configured loss of money when dying.


Re: [HELP] PlayerSpawn -$100 Anoying Bug! - dice7 - 02.10.2009

The command is GivePlayerMoney


Re: [HELP] PlayerSpawn -$100 Anoying Bug! - (Jeff) - 02.10.2009

lol dice7 u fail this is like in single player just do onplayerdeath or onplayerspawn:

Code:
public OnPlayerDeath(playerid,killerid);
{
  GetPlayerMoney(playerid, +100)// somthing liek that :X havent scripted in a while xD
}



Re: [HELP] PlayerSpawn -$100 Anoying Bug! - dice7 - 02.10.2009

I was telling him the correct function to search, since he was searching for GetPlayerMoney/SetPlayerMoney/ResetPlayerMoney. Your logic is void


Re: [HELP] PlayerSpawn -$100 Anoying Bug! - viKKmaN - 02.10.2009

Woah, thank you, DAMN DEVS could atleast have told us that default onplayerdeath function substracts $100 from player's cash


Re: [HELP] PlayerSpawn -$100 Anoying Bug! - BlackFoX - 02.10.2009

GivePlayerMoney(playerid,GetPlayerMoney(playerid)+ 100);

or

GivePlayerMoney(playerid,100);


thats so hard omg xD


Re: [HELP] PlayerSpawn -$100 Anoying Bug! - viKKmaN - 02.10.2009

Quote:
Originally Posted by BlackFoX
GivePlayerMoney(playerid,GetPlayerMoney(playerid)+ 100);

or

GivePlayerMoney(playerid,100);


thats so hard omg xD
No it's not, but because i did not know about that issue i lost 1 hour lookin thru' my script trying to find out w** i did wrong.