Re: SA-MP 0.3z RC4 -
ViruZz - 27.01.2014
Quote:
Originally Posted by d711728
Seven-year-old SAMP but such a basic function is missing.
Код:
GetVehicleColor (vehicleid, &color1, &color2)
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That is doable through scripting.
Re: SA-MP 0.3z RC4 -
Rock - 27.01.2014
There were a lot of VERY good suggestions in
this topic and they included GetPlayerCameraZoom, I don't wanna to be rude or ungrateful but nice, very nice.
Re: SA-MP 0.3z RC4 -
ViruZz - 27.01.2014
Quote:
Originally Posted by Rock
There were a lot of VERY good suggestions in this topic and they included GetPlayerCameraZoom, I don't wanna be rude or ungrateful but nice, very nice.
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This is mainly a security update. I can bet ya that Kalcor has something in store for 0.4a
Re: SA-MP 0.3z RC4 -
d711728 - 27.01.2014
Quote:
Originally Posted by ViruZz
That is doable through scripting.
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Still, it can be of such a function.
Re : SA-MP 0.3z RC4 -
jujuv - 27.01.2014
I hope TDM (and especialy COD5:RESU) servers will use the "Legacy mode" so pilots like me will be able to keep playing with gamepad.
Imagine the following:
*You're flying an hydra using Gamepad
*Your plane is killed by another one
*You use your para
*You fall in front of an enemie (who play with keyboard)
What are you meant to do ? Change your setings to "Mouse control" in less than 10 seconds (the time before the enemie will think you're pressing "escape" to avoid death) ? Try to kill him with a gamepad that doesn't have Auto-Aim ? IMO, thoses servers have to keep the gamepad auto-aim enabled.
Re: SA-MP 0.3z RC4 -
Goldenfox - 28.01.2014
This issue still exists in 0.3z RC4.
Respuesta: SA-MP 0.3z RC4 -
Malganys - 01.02.2014
Mmmm, nice update, the functions added are very useful. I have a suggestion: add support for spanish characters in TextDrawSetString and GameTextForPlayer.
Regards.
Re: SA-MP 0.3z RC4 -
XXJacksug8X - 01.02.2014
R1 !!!
Re: SA-MP 0.3z RC4 -
Xrenoma - 01.02.2014
Quote:
Originally Posted by XXJacksug8X
R1 !!!
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Not R1
D
Re: SA-MP 0.3z RC4 -
Amora187 - 01.02.2014
i cannot download 0.3z-rc4 because i got bad network and in our country we cannot upgrade to high-end network so what should i do i want to play
Re: SA-MP 0.3z RC4 -
Reboma - 01.02.2014
Quote:
Originally Posted by XXJacksug8X
R1 !!!
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I hope Kalcor release it ASAP
Re: SA-MP 0.3z RC4 -
[J] - 01.02.2014
Quote:
Originally Posted by Amora187
i cannot download 0.3z-rc4 because i got bad network and in our country we cannot upgrade to high-end network so what should i do i want to play
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You got no other option than managing to download the client. You may better only download the finally released version if you are lazy to keep it on for ages.
Re: SA-MP 0.3z RC4 -
FufLa - 01.02.2014
I still don't understand why there's no proper streamer in SA-MP for things like objects and vehicles in order to increase some limits. Wasn't there a streamer introduced in an earlier version ("OnVehicleStreamIn" etc.)? Why isn't that streamer capable of having more than 2k vehicles but only display a max of 2k at any time to the local player?
Re: SA-MP 0.3z RC4 -
ViruZz - 01.02.2014
Not sure if this was reported but it seems nametags are not being rendered behind GTA SA Objects.
Re: SA-MP 0.3z RC4 -
Si|ent - 01.02.2014
0.3z is primarily a security release. The skin hit aim was put in as an 'extra' as it was pretty much ready (Bar RC testing)
Please keep major suggestions like yours to more suitable threads relating to 0.4 and beyond.
Re: SA-MP 0.3z RC4 -
anou1 - 01.02.2014
Quote:
Originally Posted by Si|ent
0.3z is primarily a security release. The skin hit aim was put in as an 'extra' as it was pretty much ready (Bar RC testing)
Please keep major suggestions like yours to more suitable threads relating to 0.4 and beyond.
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I think that is been asked many times but have we a date for the 0.4 ?
A year ? A mouth ?
Thank you
Re: SA-MP 0.3z RC4 -
eider - 01.02.2014
Quote:
Originally Posted by ViruZz
Not sure if this was reported but it seems nametags are not being rendered behind GTA SA Objects.
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It was added in RC4, but these health bars look awful, i think it's bug.
Quote:
Originally Posted by anou1
I think that is been asked many times but have we a date for the 0.4 ?
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As always - when it's ready.
Re: SA-MP 0.3z RC4 -
vincenzo - 01.02.2014
Are you going to fix vehicle lagg? I mean making vehicles respond to collision?
Re: SA-MP 0.3z RC4 -
PacoBeanZ - 01.02.2014
Why was the weapon_rate in server.cfg changed to 100 ms in 0.3z RC when all previous versions since 0.3a to 0.3x always had 40 ms? I'm only bringing this up since most people will be upgrading without changing that file while new servers in the future will use the 0.3z settings. Just a slight annoyance if weapon firing is updated a lot quicker some servers and not others.
Re: SA-MP 0.3z RC4 -
Kar - 01.02.2014
Quote:
Originally Posted by PacoBeanZ
Why was the weapon_rate in server.cfg changed to 100 ms in 0.3z RC when all previous versions since 0.3a to 0.3x always had 40 ms? I'm only bringing this up since most people will be upgrading without changing that file while new servers in the future will use the 0.3z settings. Just a slight annoyance if weapon firing is updated a lot quicker some servers and not others.
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Maybe due to lag shooting being resolved so that it will take less resources now.. ;P