SA-MP 0.3.8 RC (cancelled -> 0.3.DL) - Printable Version
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+--- Thread: SA-MP 0.3.8 RC (cancelled -> 0.3.DL) (
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Re: SA-MP 0.3.8 RC -
Skream - 04.11.2017
Quote:
Originally Posted by Admigo
QUOTE from Kalcor:
Код:
AddCharModel(base skin (used for voice, animations), new skin ID, dff file in the models folder, txd file in the models folder);
from pawn: SetPlayerSkin(playerid, new skin ID);
AddSimpleModel(virtual world (-1 is all virtual worlds), base model (used for IDE flags), new model ID (-1000 to -30000), dff file in models folder, txd file in models folder);
from pawn: CreateObject(new model ID, position, rotation etc..);
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Thankssssssss. I'm the only one that can't acess new objects models in textdrawfont 5? (only working for skins)
Re: SA-MP 0.3.8 RC -
jasarsoft - 04.11.2017
crazy day for samp..tnx @Kalcor
Re: SA-MP 0.3.8 RC -
M1XAS - 04.11.2017
We waited for 2 years and SAMP 0.3.8 here. WOOOOOOW
Re: SA-MP 0.3.8 RC -
NaS - 04.11.2017
Quote:
Originally Posted by Alex Magaсa
Objects:
https://i.imgur.com/qOFjCsY.png ( large image )
Just tested out some custom objects (holding objects) and it worked fine unfortuantely some other custom objects i have in the collection only shows a white texture.
Skins:
https://imgur.com/a/RQYt9
I just tested my custom skins (dogs xD) and it's so fantastic. I hope to see custom vehicles too in the final release. I am sure the dogs i've tested can be used as Objects too.
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Nice doges!
Also nice update, thank you. RIP Custom IMG sharing.
Re: SA-MP 0.3.8 RC -
maxisaibot - 04.11.2017
Linux servers?
Re: SA-MP 0.3.8 RC -
Disaster97 - 04.11.2017
Sorry, but AddPlayerClass don't support new skins id.
Re: SA-MP 0.3.8 RC -
dugi - 04.11.2017
Quote:
Originally Posted by Disaster97
Sorry, but AddPlayerClass don't support new skins id.
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You have to use SetPlayerSkin with custom skins.
Re: SA-MP 0.3.8 RC -
Admigo - 04.11.2017
Quote:
Originally Posted by dugi
You have to use SetPlayerSkin with custom skins.
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Will AddPlayerClass support new skins later on?
Re: SA-MP 0.3.8 RC -
slayer101 - 04.11.2017
Quote:
Originally Posted by dugi
You have to use SetPlayerSkin with custom skins.
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Will there be any size limit as to how many custom skins and models you add?
Re: SA-MP 0.3.8 RC -
Mencent - 04.11.2017
I think many servers will use the new functions and they can do much interesting things with them.
It's a nice update! I'm looking forward to see more.
Re: SA-MP 0.3.8 RC -
TommyB - 04.11.2017
Quote:
Originally Posted by slayer101
Will there be any size limit as to how many custom skins and models you add?
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I don't believe there's any limits for file sizes put in place at the moment if that's what you're asking, but I could be wrong. We hope that people will use custom models responsibly so that players won't spend too much time waiting for downloads before actually being able to play a server. The amount of custom skins and models that can be added was already written in the OP, so check back there for the specifics.
Re: SA-MP 0.3.8 RC -
RoyalEmpire - 04.11.2017
Custom vehicle textures
Re: SA-MP 0.3.8 RC -
Jeroen52 - 04.11.2017
I have been waiting for this since forever. Nice.
Re: SA-MP 0.3.8 RC -
stegen - 04.11.2017
I love you, Kalcor
Re: SA-MP 0.3.8 RC -
Misomir - 04.11.2017
YEEEEEEEAH BOOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIII
Re: SA-MP 0.3.8 RC -
Hwang - 04.11.2017
Thanks for update!
Re: SA-MP 0.3.8 RC -
XAleksaX - 04.11.2017
if I would put the skin in gta3.img would it be visible to all players or just for me?
Re: SA-MP 0.3.8 RC -
Admigo - 04.11.2017
Quote:
Originally Posted by XAleksaX
if I would put the skin in gta3.img would it be visible to all players or just for me?
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Only you.
Re: SA-MP 0.3.8 RC -
PixXeL - 04.11.2017
Good Job!
Re: SA-MP 0.3.8 RC -
cuber - 04.11.2017
Quote:
Originally Posted by XAleksaX
if I would put the skin in gta3.img would it be visible to all players or just for me?
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Just you...