Re: SA-MP 0.3.7 in development (RC soon) -
Elorreli - 17.01.2015
Nice updates
Will the vehicle collision function be per player or will it be for all vehicles in the server?
If it's global there's not much use for it
Re: SA-MP 0.3.7 in development (RC soon) -
MohanedZzZ - 17.01.2015
Finally.
Thanks.
Respuesta: SA-MP 0.3.7 in development (RC soon) -
jotajeda - 17.01.2015
release date?
Respuesta: SA-MP 0.3.7 in development (RC soon) -
[BWL]Chamaleon - 17.01.2015
The Best !Nice!
Re: Respuesta: SA-MP 0.3.7 in development (RC soon) -
Alex Magaсa - 17.01.2015
Quote:
Originally Posted by jotajeda
release date?
|
No one knows. We need to be patient and wait till Kalcor (Kye) announce the release date. (even it's not finished yet!)
Re: SA-MP 0.3.7 in development (RC soon) -
n0minal - 17.01.2015
Quote:
Originally Posted by Elorreli
Nice updates
Will the vehicle collision function be per player or will it be for all vehicles in the server?
If it's global there's not much use for it
|
Don't worry, if its global
maybe Kurta999 or ****** can change it per-player on YSF plugin...
Re: SA-MP 0.3.7 in development (RC soon) -
LivingLikeYouDo - 17.01.2015
Amazing update! Can't wait for the release, especially those objects!
Re: SA-MP 0.3.7 in development (RC soon) -
Lordzy - 17.01.2015
Quote:
Originally Posted by Elorreli
Nice updates
Will the vehicle collision function be per player or will it be for all vehicles in the server?
If it's global there's not much use for it
|
Quote:
The server can disable collisions between driven vehicles for racing and stunt tracks
|
This makes me think that it's going to be per vehicle IDs.
Re: SA-MP 0.3.7 in development (RC soon) -
Garsino - 17.01.2015
Great job, looking forward to the update!
Re: SA-MP 0.3.7 in development (RC soon) -
Elorreli - 17.01.2015
Quote:
Originally Posted by Lordzy
This makes me think that it's going to be per vehicle IDs.
|
Going to hope for it
Respuesta: Re: Respuesta: SA-MP 0.3.7 in development (RC soon) -
jotajeda - 17.01.2015
Quote:
Originally Posted by Alex Magaсa
No one knows. We need to be patient and wait till Kalcor (Kye) announce the release date. (even it's not finished yet!)
|
perfect, good job
Re: SA-MP 0.3.7 in development (RC soon) -
Toolkit - 17.01.2015
Omg! Thank You Kalcor.
Re: SA-MP 0.3.7 in development (RC soon) -
zT KiNgKoNg - 17.01.2015
Love it, I want to see MORE.....
AW: SA-MP 0.3.7 in development (RC soon) -
Saize - 17.01.2015
Dat shit sounds great
Re: SA-MP 0.3.7 in development (RC soon) -
kwart - 17.01.2015
I love it!
Can we have a way to enable and disable lag ram, game pause, vehicle health in /dl and cleos?
Re: SA-MP 0.3.7 in development (RC soon) -
Blantas - 17.01.2015
Re: SA-MP 0.3.7 in development (RC soon) -
n0minal - 17.01.2015
only double-sense or is an easter-egg? Or both? HAHAHAHAHAHA LMAO
Re: SA-MP 0.3.7 in development (RC soon) -
Jay_ - 17.01.2015
Quote:
Originally Posted by Elorreli
Nice updates
Will the vehicle collision function be per player or will it be for all vehicles in the server?
If it's global there's not much use for it
|
Per-player
Re: SA-MP 0.3.7 in development (RC soon) -
JaKe Elite - 17.01.2015
Was excepting for 4.0 but yeah alright, its cool.
Re: SA-MP 0.3.7 in development (RC soon) -
Kar - 17.01.2015
I really love the update so far but I'm really just waiting to see what "... and much more. Coming soon." is.