Skizzo thanks for your reply...
There will be another release or 1.4 is the latest one? And about the error that says You cannot enter in your vehicle because you are not a faction members, What if you will create a faction named CIVILIANS and when a pleyer register it will autojoin that faction ?! It will work with personal cars? |
Originally Posted by Me
I know the vehicle ID bug.Im still trying to fix it .
There is something you can do untill i release the next version. The system actually gets any already sold vehicle and sets its parameters for the newest owner.You can just enter your Account file in Scriptfiles-->INTELRP-->Accounts and change your "Sellings" parameter to 99. You will now have to go to the dealership wich is located near the Bank and buy some vehicles(as much as you want) and then sell them so noone will be bugged anymore. Let me explain you why is this bug happening: If you buy a vehicle wich was already sold,the bug will not appear.If you buy a vehicle and there is no already sold vehicles ,the script will create a new one for you wich will counterfy with the other ID's. I will fix this ASAP for the next version,thank you. |
Yo you should make your drug system unique also you should add a unique warrant system,the warrant system you can just added it to /mdc.Like this
/drug /drug [param] This command lists all the available commands for the drug system. /drug use /drug use [slot] This command is pretty self explanatory. You use this command to consume a drug. You need /drug inject however if it is a liquid drug. /drug mix /drug mix [slot] [slot] This command is extremely basic at the moment. You can't mix pills, nor drugs already mixed together. These drugs are highly dangerous to take and can at times create interesting effects if consumed correctly or created just right. /drug drop /drug drop [slot] Just like /drug use this command is completely self explanatory. You use this to drop your drug from your inventory. /drug give /drug give playerid [slot] [emote] Use this command to give a playerid/name next to you a drug from your inventory. Emote is there in case you want to decide how the /me will look when giving it out. Emote is optional. /drug inject /drug inject [slot] || /drug inject [slot] playerid Use this command to inject a drug into your player or another player. In order to inject a drug into a players body, you must have a needle which can be bought from a drug dealer/supplier. /drug avail /drug avail This command gives a list of all available drugs to create. In order to create these drugs, a drug dealer is needed. /drug inven /drug inven This command gives a list of what ingredients and supplies you have to create a drug. A few drugs will be listed followed by how many of those types a player has, for example: Backing Soda [0] /drug supply /drug [param] amount playerid This command is used to supply other players with ingredients and supplies a player has in his/her inventory. /drug inspect /drug inspect playerid This command is used to check if another player has drugs on them. This specific command is mainly used by government factions such as the PD, SD, and LSP. /drug take /drug take playerid || /drug take playerid [slot] This command is used to take drugs off an inventory of another player. This specific command is also used by government factions. and then /mydrugs that will come in a GUI,showing the drug name and ammount like [ 1 %s(%d) ] ex: [ 1 Cocaine(3g) ]. |