C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\pawno\include\cps.inc(140) : warning 208: function with tag result used before definition, forcing reparse C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(204) : error 017: undefined symbol "dcmd_login" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(205) : error 017: undefined symbol "dcmd_register" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(206) : error 017: undefined symbol "dcmd_kill" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(207) : error 017: undefined symbol "dcmd_stats" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(209) : error 017: undefined symbol "dcmd_register" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(213) : error 017: undefined symbol "params" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(214) : error 017: undefined symbol "params" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(217) : warning 225: unreachable code C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(217) : error 017: undefined symbol "dcmd_login" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(221) : error 017: undefined symbol "params" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(222) : error 017: undefined symbol "params" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(231) : warning 225: unreachable code C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(231) : error 017: undefined symbol "dcmd_kill" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(237) : warning 225: unreachable code C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(242) : error 017: undefined symbol "dcmd_login" C:\Documents and Settings\Arnoldas\Desktop\samp02Xserver.win32\gamemodes\Project_v1.0.pwn(245) : error 017: undefined symbol "params"
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(login,5,cmdtext);
dcmd(register,8,cmdtext);
dcmd(kill,4,cmdtext);
dcmd(stats,5,cmdtext);
dcmd_register(playerid,params[])
{
if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");
if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account already exists, please use '/login password'.");
if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/register password'");
if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"Account successfully created. Login with '/login password' now.");
return true;
}
dcmd_login(playerid,params[])
{
if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");
if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account doesn't exist, please use '/register password'.");
if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/login password'");
if (udb_CheckLogin(PlayerName(playerid),params))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid]=true;
return SystemMsg(playerid,"Successfully authed!");
}
return SystemMsg(playerid,"Login failed!");
}
dcmd_kill(playerid,params[])
{
SetPlayerHealth(playerid, 0);
SetPlayerArmour(playerid, 0);
return 1;
}
if(strcmp(cmdtext,"/dokai",true) == 0)
{
SetPlayerPos(playerid,-1547.3585,124.7388,3.5547);
return 1;
}
dcmd_login(playerid,params[])
{
new id, string[256], name[MAX_PLAYER_NAME];
if(!strlen(params)) id = playerid;
else id = strval(params);
if(IsPlayerConnected(id))
{
GetPlayerName(id,name,MAX_PLAYER_NAME);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
format(string,sizeof(string),"%s :",name);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
format(string,sizeof(string),"Level: %d.",PlayerInfo[id][Level]);
SendClientMessage(playerid,COLOR_LIME,string);
format(string,sizeof(string),"EXP: %d.",PlayerInfo[id][EXP]);
SendClientMessage(playerid,COLOR_YELLOW,string);
format(string,sizeof(string),"Kills: %d.",PlayerInfo[id][Kills]);
SendClientMessage(playerid,COLOR_GREEN,string);
format(string,sizeof(string),"Deaths: %d.",PlayerInfo[id][Deaths]);
SendClientMessage(playerid,COLOR_RED,string);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
return 1;
}
}
return 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(login,5,cmdtext);
dcmd(register,8,cmdtext);
dcmd(kill,4,cmdtext);
dcmd(stats,5,cmdtext);
if(strcmp(cmdtext,"/dokai",true) == 0)
{
SetPlayerPos(playerid,-1547.3585,124.7388,3.5547);
return 1;
}
return 0;
}
dcmd_register(playerid,params[])
{
if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");
if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account already exists, please use '/login password'.");
if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/register password'");
if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"Account successfully created. Login with '/login password' now.");
return true;
}
dcmd_login(playerid,params[])
{
if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");
if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account doesn't exist, please use '/register password'.");
if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/login password'");
if (udb_CheckLogin(PlayerName(playerid),params))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid]=true;
return SystemMsg(playerid,"Successfully authed!");
}
return SystemMsg(playerid,"Login failed!");
}
dcmd_kill(playerid,params[])
{
SetPlayerHealth(playerid, 0);
SetPlayerArmour(playerid, 0);
return 1;
}
dcmd_login(playerid,params[])
{
new id, string[256], name[MAX_PLAYER_NAME];
if(!strlen(params)) id = playerid;
else id = strval(params);
if(IsPlayerConnected(id))
{
GetPlayerName(id,name,MAX_PLAYER_NAME);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
format(string,sizeof(string),"%s :",name);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
format(string,sizeof(string),"Level: %d.",PlayerInfo[id][Level]);
SendClientMessage(playerid,COLOR_LIME,string);
format(string,sizeof(string),"EXP: %d.",PlayerInfo[id][EXP]);
SendClientMessage(playerid,COLOR_YELLOW,string);
format(string,sizeof(string),"Kills: %d.",PlayerInfo[id][Kills]);
SendClientMessage(playerid,COLOR_GREEN,string);
format(string,sizeof(string),"Deaths: %d.",PlayerInfo[id][Deaths]);
SendClientMessage(playerid,COLOR_RED,string);
SendClientMessage(playerid,COLOR_BROWN,"===================================");
return 1;
}
}
#define DUDB_FILE_PATH "\\fadmin\\users\\%s.dudb.sav" #include <dudb>
Originally Posted by Flo_White
i have
Код:
#define DUDB_FILE_PATH "\\fadmin\\users\\%s.dudb.sav" #include <dudb> But when somebody use /register his account won't be created in this direction. it will be created in the scriptfiles |
#include <dudb>
#define DUDB_FILE_PATH "fadmin/users/%s.dudb.sav"
Originally Posted by DracoBlue
I do not expect that to work either ... .
Try (experimental - but should work) dudb 2.4.1: http://pastebin.ca/1262235 And then use instead of: pawn Код:
pawn Код:
|
Originally Posted by BMUK
DracoBlue
Do you know a reason why my server would get 2 x files for one player? I only noticed just now that I have Soldan.dubd (this is the normal one) But I also have this Soldan.dubd.sav (PART filetype?) So, in summary, I have two files for one player like so, in my /scriptfiles Soldan.dubd Soldan.dubd.sav Both were edited by the script at the same time exactly 21:04:48 and both have exactly the same variables + values Help? What is this bug? For info, i have a 1 second timer that saves 50 approx values in that timer! Thnx |
Originally Posted by BMUK
All of my file changing functions carry the standard file-finding-function
Its the standard shizzle: [i]dUserSetINT(PlayerName(i)).("TaxesArrears",PropTaxArrears); Its always going to be Soldan(playerid) there I also dont have anything that will SET any variables in Connect/disconnect. Its all done in a timer although I dont see a reason for that to make a difference |
Originally Posted by DracoBlue
its a filterscript, why is the code big then?
|
../include/gl_common.inc(75) : error 021: symbol already defined: "strtok" ../include/gl_common.inc(90) : error 047: array sizes do not match, or destination array is too small ../include/gl_common.inc(134) : error 021: symbol already defined: "isNumeric" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 29) : error 017: undefined symbol "PlayerName" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 87) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 92) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 107) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 110) : error 017: undefined symbol "dcmd_login" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 110) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 111) : error 017: undefined symbol "dcmd_register" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 111) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 112) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 115) : warning 225: unreachable code C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 115) : warning 217: loose indentation C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 115) : error 029: invalid expression, assumed zero C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 115) : error 004: function "SystemMsg" is not implemented C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 116) : error 017: undefined symbol "msg" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 117) : error 017: undefined symbol "msg" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 119) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 122) : warning 225: unreachable code C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 122) : error 029: invalid expression, assumed zero C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 122) : error 017: undefined symbol "PlayerName" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 125) : error 090: public functions may not return arrays (symbol "OnPlayerCommandText") C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 12 : warning 225: unreachable code C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 12 : warning 217: loose indentation C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 12 : error 017: undefined symbol "dcmd_register" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 130) : error 004: function "SystemMsg" is not implemented C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 130) : error 079: inconsistent return types (array & non-array) C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 131) : error 017: undefined symbol "PlayerName" C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 131) : error 004: function "SystemMsg" is not implemented C:\DOCUME~1\Ivan\Desktop\BALKAN~1\GAMEMO~1\BL.pwn( 131) : error 079: inconsistent return types (array & non-array) Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. |
#include <a_samp> #include <core> #include <float> #include <dudb> #include <dutils> #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #include "../include/gl_common.inc" #define COLOR_SYSTEM 0xEFEFF7AA #define green 0x33FF33AA #define blue 0x00FFFFAA forward OneSecTimer(); new PLAYERLIST_authed[MAX_PLAYERS]; main() { print("\n----------------------------------"); print(" Balkan Life script by ivan"); print("----------------------------------\n"); } public OnPlayerRequestSpawn(playerid) { if (udb_Exists(PlayerName(playerid))){ if (!PLAYERLIST_authed[playerid]){ SendClientMessage(playerid,green,"Vi ste vec registrovani , upisite /login da se ulogujete !"); return 0; } } return 1; } public OnGameModeInit() { // Lista skinova (skinID, pozicija1, pozicija2, pozicija3 , oruzije1, oruzije2, oruzije3, oruzije4, oruzije5, ); SetGameModeText("Balkan Life RP server"); AddPlayerClass(192, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(195, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(13, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(216, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(188, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(226, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(250, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(262, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(48, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2498.9995,1149.3556,22.0232); SetPlayerCameraPos(playerid, 2499.2422,1145.4624,22.0232); SetPlayerCameraLookAt(playerid, 2498.9995,1149.3556,22.0232); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if (strcmp("/skripteri", cmdtext, true, 10) == 0) { SendClientMessage(playerid, 0xFFFFFFFF, "____________Balkan Life Skripteri____________"); SendClientMessage(playerid, 0xFFFFFFFF, "Ivan_Pantovic"); SendClientMessage(playerid, 0xFFFFFFFF, "____________Balkan Life Skripteri____________"); return 1; } if(strcmp( cmd, "/vehicle", true ) == 0 ) { if(!IsPlayerAdmin(playerid)) return 0; { new Float:X, Float:Y, Float:Z; new tmp[256]; new created_vehicle_id; tmp = strtok( cmdtext, idx ); GetPlayerPos( playerid, X, Y, Z ); created_vehicle_id = CreateVehicle( strval(tmp), X+2, Y+2, Z, 0, 0, 0, -1 ); new msg[256]; format(msg,256,"Created vehicle: %d",created_vehicle_id); SendClientMessage(playerid,0xAAAAAAAA,msg); return 1; } { dcmd(login,5,cmdtext); dcmd(register,8,cmdtext); return 0; } stock SystemMsg(playerid,msg[]) { if ((IsPlayerConnected(playerid))&&(strlen(msg)>0)) { SendClientMessage(playerid,COLOR_SYSTEM,msg); } return 1; } stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } dcmd_register(playerid,params[]) { if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You have already had an account."); if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"You have already created an account, /login [password] to login."); if (strlen(params)==0) return SystemMsg(playerid,"USAGE: /register [password]"); if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"You have successfully created your account, now use /login [password] to login."); return true; } dcmd_login(playerid,params[]) { if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You have already logined."); if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"You do not have an account, please /register [password]"); if (strlen(params)==0) return SystemMsg(playerid,"USAGE: /login [password]"); if (udb_CheckLogin(PlayerName(playerid),params)) { SetPlayerScore(playerid,dUserINT(PlayerName(player id)).("score")); SetPlayerMoney(playerid,dUserINT(PlayerName(player id)).("money")); PLAYERLIST_authed[playerid]=true; return SystemMsg(playerid,"You have successfully logined."); } return SystemMsg(playerid,"Wrong password or nickname!"); } } return 0; } public OnPlayerConnect(playerid) { new pName[MAX_PLAYER_NAME]; new string[48]; GetPlayerName(playerid, pName, sizeof(pName)); format(string, sizeof(string), "%s se prikacio na server.", pName); SendClientMessageToAll(0xAAAAAAAA, string); return 1; } { if (PLAYERLIST_authed[playerid]==0){ if (udb_Exists(PlayerName(playerid))){ SystemMsg(playerid,"Vec ste registrovani, upisite /login [sifra] da se ulogujete."); } else{ SystemMsg(playerid,"Vi niste registrovani, upisite /register [sifra] da se registrujete, a zatim /login [sifra] da se ulogujete!"); } return 0; } return 1; } public OnPlayerDisconnect(playerid) { if (PLAYERLIST_authed[playerid]) { dUserSetINT(PlayerName(playerid)).("money",GetPlay erMoney(playerid)); dUserSetINT(PlayerName(playerid)).("score",GetPlay erScore(playerid)); } PLAYERLIST_authed[playerid]=false; return 1; } public OnPlayerDisconnect(playerid, reason) { new pName[MAX_PLAYER_NAME]; new string[56]; GetPlayerName(playerid, pName, sizeof(pName)); switch(reason) { case 0: format(string, sizeof(string), "%s je napustio server. (Prekid veze)", pName); case 1: format(string, sizeof(string), "%s je napustio server. (Otisao)", pName); case 2: format(string, sizeof(string), "%s je napustio server. (Kikovan)", pName); } SendClientMessageToAll(0xAAAAAAAA, string); return 1; } |
dcmd_register(playerid,params[]) { new plrip[128]; // The varyable GetPlayerIp(playerid,plrip,sizeof(plrip)); // The command shouldn't work if we already are authed if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You are already logged into your account"); // The command shouldn't work if an account with this // nick already exists if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"This name is registered, please use /login password to log in."); if (RegisterLoginDisabled == 1337) return SystemMsg(playerid,"New Account Registrations are Disabled. This is due to maintenance"); // Did he forgot the password? if (strlen(params)==0) return SystemMsg(playerid,"Use: /register password to create a new account"); // We save the money to the accstate if (udb_Create(PlayerName(playerid),params)) { dUserSetINT(PlayerName(playerid)).("money",7500); dUserSetINT(PlayerName(playerid)).("bankcash",5000); dUserSetINT(PlayerName(playerid)).("loancash",0); dUserSetINT(PlayerName(playerid)).("cashinsured",0); dUserSetINT(PlayerName(playerid)).("autobahnowner",0); dUserSetINT(PlayerName(playerid)).("regplayer",0); dUserSetINT(PlayerName(playerid)).("score",0); dUserSetINT(PlayerName(playerid)).("team",0); dUserSetINT(PlayerName(playerid)).("skin",0); dUserSetINT(PlayerName(playerid)).("jailtime",0); dUserSetINT(PlayerName(playerid)).("wallet",0); dUserSetINT(PlayerName(playerid)).("cork",0); dUserSetINT(PlayerName(playerid)).("drugs",0); dUserSetINT(PlayerName(playerid)).("drugbagy",0); dUserSetINT(PlayerName(playerid)).("adminlevel",0); dUserSetINT(PlayerName(playerid)).("teamkills",0); dUserSetINT(PlayerName(playerid)).("innocentkills",0); dUserSetINT(PlayerName(playerid)).("lowwantedkills",0); dUserSetINT(PlayerName(playerid)).("coprank",0); dUserSetINT(PlayerName(playerid)).("robrank",0); dUserSetINT(PlayerName(playerid)).("rpabusewar",0); dUserSetINT(PlayerName(playerid)).("deaths",0); dUserSetINT(PlayerName(playerid)).("casinorob",0); dUserSetINT(PlayerName(playerid)).("cashfromcasninorob",0); dUserSetINT(PlayerName(playerid)).("atmsrobbed",0); dUserSetINT(PlayerName(playerid)).("cashfromatmsrobbed",0); dUserSetINT(PlayerName(playerid)).("totaljailtime",0); dUserSetINT(PlayerName(playerid)).("finesissued",0); dUserSetINT(PlayerName(playerid)).("finespaid",0); dUserSetINT(PlayerName(playerid)).("nameban",0); dUserSetINT(PlayerName(playerid)).("timesinfected",0); dUserSetINT(PlayerName(playerid)).("timesraped",0); dUserSetINT(PlayerName(playerid)).("timesrobbed",0); dUserSetINT(PlayerName(playerid)).("timeshealed",0); dUserSetINT(PlayerName(playerid)).("timescured",0); dUserSetINT(PlayerName(playerid)).("hitsplaced",0); dUserSetINT(PlayerName(playerid)).("hitsplacedonyou",0); dUserSetINT(PlayerName(playerid)).("timessearched",0); dUserSetINT(PlayerName(playerid)).("drugssiezedbycops",0); dUserSetINT(PlayerName(playerid)).("canusearmy",0); dUserSetINT(PlayerName(playerid)).("connectedminute",0); dUserSetINT(PlayerName(playerid)).("connectedhour",0); dUserSetINT(PlayerName(playerid)).("timesfuckedoff",0); dUserSetINT(PlayerName(playerid)).("RegularPlayer",0); dUserSet(PlayerName(playerid)).("ipaddress",plrip); return SystemMsg(playerid,"Your Account has been created. Login with /login password now to log in (Before Spawn)"); } return true; } dcmd_login(playerid,params[]) { if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You are already logged in"); if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account does not exist, please use /register password"); if (strlen(params)==0) return SystemMsg(playerid,"Usage: /login password"); if (udb_CheckLogin(PlayerName(playerid),params)) { GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid)); SetPlayerScore(playerid,dUserINT(PlayerName(playerid)).("score")-GetPlayerScore(playerid)); robberrank[playerid] =dUserINT(PlayerName(playerid)).("robrank"); raperank[playerid] =dUserINT(PlayerName(playerid)).("raperank"); tazerank[playerid] =dUserINT(PlayerName(playerid)).("tazerank"); hitrank[playerid] =dUserINT(PlayerName(playerid)).("hitrank"); arrestrank[playerid] =dUserINT(PlayerName(playerid)).("arrestrank"); teamkiller[playerid] =dUserINT(PlayerName(playerid)).("teamkills"); innocentkiller[playerid] =dUserINT(PlayerName(playerid)).("innocentkills"); lowwantedkiller[playerid] =dUserINT(PlayerName(playerid)).("lowwantedkills"); BankRobInsurance[playerid] =dUserINT(PlayerName(playerid)).("cashinsured"); CanUseArmy[playerid] =dUserINT(PlayerName(playerid)).("canusearmy"); PlayerAdminLevel[playerid] =dUserINT(PlayerName(playerid)).("adminlevel"); RegularPlayer[playerid] =dUserINT(PlayerName(playerid)).("RegularPlayer"); PLAYERLIST_authed[playerid]=true; return SystemMsg(playerid,"You are now logged in. Your stats will be auto-saved when you disconnect"); } return SystemMsg(playerid,"Login Attempt Failed"); }
Originally Posted by DracoBlue
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#define DUDB_FILE_PATH "\\Drugs\\%s.dudb.sav" #include <dudb>