Basics of exporting from blender to SA-MP - Printable Version
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Re: Basics of exporting from blender to SA-MP -
lipan0527 - 07.11.2018
I know you can, please tell me how to generate col
How do I save col to DFF
I did not know that I had a problem with that step, I hope you can give me the tools and tutorials, thank you very much!
Re: Basics of exporting from blender to SA-MP -
lipan0527 - 07.11.2018
Quote:
Originally Posted by Kasis
did u save ur .dff after attaching cols?
|
I know you can, please tell me how to generate col
How do I save col to DFF
I did not know that I had a problem with that step, I hope you can give me the tools and tutorials, thank you very much!
Re: Basics of exporting from blender to SA-MP -
Kasis - 07.11.2018
Quote:
Originally Posted by lipan0527
I know you can, please tell me how to generate col
How do I save col to DFF
I did not know that I had a problem with that step, I hope you can give me the tools and tutorials, thank you very much!
|
I have attached picture with steps how to generate collisions and how to save them, also your model.
Re: Basics of exporting from blender to SA-MP -
lipan0527 - 07.11.2018
Quote:
Originally Posted by Kasis
did u save ur .dff after attaching cols?
|
Quote:
Originally Posted by Kasis
I have attached picture with steps how to generate collisions and how to save them, also your model.
|
Thank you
Re: Basics of exporting from blender to SA-MP -
Whiteman - 13.12.2018
Quote:
Originally Posted by Kalcor
We tested them and they seem to work fine. If there are problems let us know.
|
No problem, it's cool!!!
Re: Basics of exporting from blender to SA-MP -
AWhite - 01.02.2019
Does Add-on support mip-map?
Re: Basics of exporting from blender to SA-MP -
Kalcor - 05.02.2019
The latest version of TXD workshop supports generating mipmaps. I'm not sure where the download is though.
edit:
Seems this is it
https://www.gtagarage.com/mods/show.php?id=8320
Re: Basics of exporting from blender to SA-MP -
Logic_ - 05.02.2019
I'll also recommend Magic TXD.
Re: Basics of exporting from blender to SA-MP -
Gokz - 20.02.2019
Hi. I have an issue since a long time, everytime i do an object. In kdff textures it's perfect but ingame i don't have any texture, i don't understand i tried everything. Could you please help me ?
KDFF:
INGAME:
Re: Basics of exporting from blender to SA-MP -
RenanMsV - 20.02.2019
try to check if the texture size is a multiple of 2x2...512x512, 1024x1024...and so on.
check and change the texture DXT
check also mipmaps.
and the last check and try to change the image format