SA-MP Forums Archive
[FilterScript] MapFix - texture bugs fixes - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+--- Thread: [FilterScript] MapFix - texture bugs fixes (/showthread.php?tid=591476)

Pages: 1 2 3 4 5 6 7 8


Re: MapFix - texture bugs fixes - OstGot - 22.11.2017

Quote:
Originally Posted by Jimmi
View Post
Lol, It's been so long
Hi OstGot!
Oh, you must have read my thoughts, since you decided to bump this topic just before the new version release :P

New version v3.1.1

Added new fixes (MAPFIX_PLACE_101 - MAPFIX_PLACE_123)
Сompleted MAPFIX_PLACE_2, MAPFIX_PLACE_11, MAPFIX_PLACE_23, MAPFIX_PLACE_27, MAPFIX_PLACE_44, MAPFIX_PLACE_49, MAPFIX_PLACE_79, MAPFIX_PLACE_86 and MAPFIX_PLACE_100
Minor improvements

Special thanks to Kar, Romzes and $continue$ for providing information and code with some fixes. And yeah, it's been exactly so long.


Re: MapFix - texture bugs fixes - nicolabonza - 28.11.2017

There are more bugs in this video:
https://www.youtube.com/watch?v=xZ19UpHIg7Q


Re: MapFix - texture bugs fixes - OstGot - 02.12.2017

Quote:
Originally Posted by nicolabonza
View Post
There are more bugs in this video:
https://www.youtube.com/watch?v=xZ19UpHIg7Q
Yes, I saw this, and many of the map bugs mentioned in it have already been fixed.

New version v3.2.1

Added new fixes (MAPFIX_PLACE_124 - MAPFIX_PLACE_126)


Re: MapFix - texture bugs fixes - OstGot - 07.12.2017

New version v3.2.2

Сompleted MAPFIX_PLACE_114


Re: MapFix - texture bugs fixes - Kar - 22.12.2017

Quote:
Originally Posted by OstGot
Посмотреть сообщение
Well, there are quite a lot of them at the moment (about 440), while the current general limits on objects without streamer are only 1000 for the whole map. In addition, the use of streamer plugin is still disabled by default (and to enable it, you need to uncomment this line):
PHP код:
//#define USE_INCOGNITO_STREAMER 
I don't think you understood what I asked lol


Re: MapFix - texture bugs fixes - OstGot - 22.12.2017

Quote:
Originally Posted by Kar
Посмотреть сообщение
I don't think you understood what I asked lol
Okay, let me understand what you meant by "static objects" (if it's not "CreateObject" even with streamer included)


Re: MapFix - texture bugs fixes - OstGot - 03.01.2018

New version v3.3.2

Added new fix (MAPFIX_PLACE_127)


Re: MapFix - texture bugs fixes - OstGot - 17.01.2018

New version v3.4.2

Added new fix (MAPFIX_PLACE_128)


Re: MapFix - texture bugs fixes - Kar - 17.01.2018

Quote:
Originally Posted by OstGot
Посмотреть сообщение
Okay, let me understand what you meant by "static objects" (if it's not "CreateObject" even with streamer included)
Setting the draw distance to negative. It's basically the same as CreateObject but it will use createplayerobject with an infinite draw distance.


Re: MapFix - texture bugs fixes - DeitY - 19.01.2018

Awesome job, gonna check for myself.


Re: MapFix - texture bugs fixes - OstGot - 29.01.2018

New version v3.5.2

Added new fix (MAPFIX_PLACE_129)


Re: MapFix - texture bugs fixes - PepsiCola23 - 03.02.2018

im using some of the fixes from your FS,good job !


Re: MapFix - texture bugs fixes - StRaphael - 09.02.2018

Lol man, you are awesome!
Good job!


Re: MapFix - texture bugs fixes - reAL_ - 16.02.2018

Fix this

Budget Inn Motel Room (https://imgur.com/zYd2QIh)

Interior: 12

447.3682, 511.0318, 1001.4195

Код:
new MapFixObjects[10];

MapFixObjects[0] = mf_CreateObject(2938, 445.45950, 511.57010, 1003.79773, 0.0, 90.0, 0.0, 9.0);
mf_SetObjectMaterial(MapFixObjects[0], 0, 0, "none", "none", 0x00000000);
MapFixObjects[1] = mf_CreateObject(2938, 450.75949, 511.57010, 1003.79773, 0.0, 90.0, 0.0, 9.0);
mf_SetObjectMaterial(MapFixObjects[1], 0, 0, "none", "none", 0x00000000);
MapFixObjects[2] = mf_CreateObject(2957, 456.16470, 513.87762, 1003.79498, 90.0, 0.0, 90.0, 3.0);
MapFixObjects[3] = mf_CreateObject(2957, 454.30069, 513.88147, 1003.80499, 90.0, 0.0, 90.0, 3.0);
MapFixObjects[4] = mf_CreateObject(2904, 453.13831, 513.42651, 1004.31140, 0.0, 90.0, 90.0, 3.0);	
MapFixObjects[5] = mf_CreateObject(2957, 455.47641, 511.44620, 1002.11499, 0.0, 0.0, 0.0, 5.0);
MapFixObjects[6] = mf_CreateObject(3117, 453.07269, 515.17999, 1001.94012, 0.0, 90.0, 0.0, 4.0);
MapFixObjects[7] = mf_CreateObject(3117, 453.12830, 511.23361, 1001.94012, 0.0, 90.0, 0.0, 4.0);
MapFixObjects[8] = mf_CreateObject(3037, 452.88919, 507.16409, 1001.62561, 0.0, 0.0, 0.0, 8.0);
mf_SetObjectMaterial(MapFixObjects[8], 0, 0, "none", "none", 0x00000000);
MapFixObjects[9] = mf_CreateObject(3117, 442.36960, 509.10849, 1001.90411, 0.0, 90.0, 0.0, 4.0);



Re: MapFix - texture bugs fixes - Hellman92 - 16.02.2018

Wow nice work dude i will use this for sure +rep


Re: MapFix - texture bugs fixes - Chaprnks - 16.02.2018

I'm so glad that someone took the time to finally compile all the SA-MP fixes on default GTA SA map bugs. Picking up where rockstar left off


Re: MapFix - texture bugs fixes - Mugala - 17.02.2018

nice job guys.


Re: MapFix - texture bugs fixes - OstGot - 18.02.2018

New version v3.6.2

Added new fix (MAPFIX_PLACE_130)


Re: MapFix - texture bugs fixes - Zeth - 24.02.2018

Can you add this to your github?


Re: MapFix - texture bugs fixes - OstGot - 25.04.2018

New version v3.7.2

Added new fix (MAPFIX_PLACE_131)