Re: SA-MP 0.3x R1-2 client/server update (optional) -
Arhan4hel - 06.03.2013
pls fix some bugs with kick function
Re : SA-MP 0.3x R1-2 client/server update (optional) -
Allan59225 - 06.03.2013
Use SetTimer
Re: SA-MP 0.3x R1-2 client/server update (optional) -
SeV_ - 07.03.2013
in the Next Version:
Mod Resources. good ideia. no?
Re: SA-MP 0.3x R1-2 client/server update (optional) -
$mooth - 08.03.2013
I would like to see, that they will allow players to download "files/items" when you connect. As that would open alot of doors. And would make samp mor active.
Re : Re: SA-MP 0.3x R1-2 client/server update (optional) -
Allan59225 - 09.03.2013
Quote:
Originally Posted by $mooth
I would like to see, that they will allow players to download "files/items" when you connect. As that would open alot of doors. And would make samp mor active.
|
+1 very good
Re: SA-MP 0.3x R1-2 client/server update (optional) -
gDarius - 10.03.2013
Quote:
Originally Posted by $mooth
I would like to see, that they will allow players to download "files/items" when you connect. As that would open alot of doors. And would make samp mor active.
|
yeah what about them with bad internet connection?
they'll just wait for hours downloading the file and disconnect if it takes too long.
EDIT: got -rep for this post, faith in humanity = lost.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
kamzaf - 12.03.2013
Quote:
Originally Posted by Kalcor
That never worked reliably.
pawn Код:
forward KickPublic(playerid); public KickPublic(playerid) { Kick(playerid); }
KickWithMessage(playerid, message[]) { SendClientMessage(playerid, 0xFF4444FF, message); SetTimerEx("KickPublic", 1000, 0, "d", playerid); }
Put that in your script. Now use KickWithMessage(playerid, "Bye!"); instead of SendClientMessage, Kick.
|
Why don't you make a KickEx() built in or something instead of using this idea as many newbie scripters wouldn't know what to do unless they read this thread or something.
me ajudem ae -
Bl4ckN3w - 17.03.2013
Galera to qerendo colocar no meu servidor samp quando a pessoa se teleporta fazer um som tipo de quando o player vai tunar o carro no gta normal. Quem puder me ajuda ae agradeзo
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Coltmaster - 09.04.2013
Server list fix is well appreciated.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
TobyDork - 09.04.2013
Thanks for the fixes!
Re: SA-MP 0.3x R1-2 client/server update (optional) -
kaxo130 - 09.04.2013
sa-mp team Slots will be increased?
Re: SA-MP 0.3x R1-2 client/server update (optional) -
afaeln - 11.04.2013
Vlw pelas dicas
Re: SA-MP 0.3x R1-2 client/server update (optional) -
logoster - 12.04.2013
Quote:
Originally Posted by Kalcor
It's not a bug. It's intended behaviour. Kick() will cancel all pending packets and ignore any further messages from the player.
This had to be done for security reasons.
|
fix for that:
set a timer before the kick and after the message, and boom, player gets the message, AND gets kicked
Re: SA-MP 0.3x R1-2 client/server update (optional) -
FunnyBear - 12.04.2013
Nice thanks
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Renas - 13.04.2013
Thanks for update
Re: SA-MP 0.3x R1-2 client/server update (optional) -
TheSnaKe - 13.04.2013
Nicee
Re: SA-MP 0.3x R1-2 client/server update (optional) -
mameri12 - 14.04.2013
its good
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Driestcoder - 15.04.2013
i enjoy this up date a lot i love it
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Wesley123 - 17.04.2013
Nice
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Saif09 - 20.04.2013
Awesome