Re: SA-MP 0.3.7 in development (RC soon) -
Wennicke - 17.01.2015
Oh my! This is so amazing
Can't wait to get started mapping again
Re: SA-MP 0.3.7 in development (RC soon) -
Luis- - 17.01.2015
Where does the 7 come from?
Re: SA-MP 0.3.7 in development (RC soon) -
Drebin - 17.01.2015
Matite I love you
Re: SA-MP 0.3.7 in development (RC soon) -
Danny - 17.01.2015
Quote:
Originally Posted by Aliassassin123456
Nice To See This After Latest Version (0.3zR1 Released On 13/02/2014)
BUT
I have a question!
Why Your Purpose For The Next Version Is Adding Some Shitty Objects To SA:MP And Making Some Features For Stunt Mode ?
Like This:
Are you sure making some stunt things is good for next version?
To What ?
To Make Player Laugh And Then Tired From SA:MP And Left The Server ?
Most And Famous Servers Is RolePlaying Servers And Others (Not FreeRoam!),
Why ?
Because FreeRoam Servers Hasn't Enough Rules To Control The Player!
Player Laughs And Get Tired From The Server And Then They Press ~ Or T And Typing /q Then Opening This File: SAMPUninstall.exe And Bye!
Please Add Things To Scripters Have More Control On The Players !
Have You Ever Seen SA:MP Suggestions Topic ?
Yes Most Of Suggestion Isn't True And We Can Make Some Of Them With Scripting BUT !
I Said Most Of Them! Please Use More Time To Make Your SA:MP Better!
I Hope You Read This, Sorry For Taking Your Time.
Best Regards.
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There are so many things wrong with this post I'm just gonna let it pass because otherwise I'd be busy till next morning.
Re: SA-MP 0.3.7 in development (RC soon) -
Vince - 17.01.2015
Quote:
Originally Posted by Kalcor
The server can disable collisions between driven vehicles for racing and stunt tracks.
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Holy shit, fucking awesome!
Re: SA-MP 0.3.7 in development (RC soon) -
IstuntmanI - 17.01.2015
Quote:
Fixes camera collisions on objects and vehicles that are outside the normal world map.
The server can disable collisions between driven vehicles for racing and stunt tracks.
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Finally ! That one always got on my nerves, and I always wanted that feature ! <3
The objects are pretty great. Also this:
Quote:
Fixes for vertex lighting and UV animation on objects that have a large draw distance.
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so this means that we won\'t have to limit animated objects draw distance to 300. Yay.
This looks great, I hope the first RC will come with even more fixes. 0.3.7 was totally unexpected, we all thought 0.4 was comming.
Re: SA-MP 0.3.7 in development (RC soon) -
AceK - 17.01.2015
Oh yeah ! 240 news objects ! Thank you !
https://www.youtube.com/watch?v=3GwjfUFyY6M
Re: SA-MP 0.3.7 in development (RC soon) -
yugecin - 17.01.2015
Thanks for the update
glad to hear about an update once in a while
KUTGW samp(dev) team \o/
Re: SA-MP 0.3.7 in development (RC soon) -
Nenzittow - 17.01.2015
Nice! Great update
Re : SA-MP 0.3.7 in development (RC soon) -
DexX39 - 17.01.2015
Finally ! Awesome !
Re: SA-MP 0.3.7 in development (RC soon) -
Tamer - 17.01.2015
Quote:
Originally Posted by Luis-
Where does the 7 come from?
|
Because actually putting the letters aside, the actual versions come from numbers. For example 0.3z is 0.3.6 and x was 0.3.5 etc etc.
Master list is currently down, but this is obviously where the 0.3z internet list servers are listed:
http://lists.sa-mp.com/0.3.6/servers
And for 0.3x, you can check
http://lists.sa-mp.com/0.3.5/servers
Since he's out of letters, he decided to use numbers.
Re: SA-MP 0.3.7 in development (RC soon) -
NinjaTuna - 17.01.2015
woot! New version! delighted!
Re: SA-MP 0.3.7 in development (RC soon) -
Aliassassin123456 - 17.01.2015
Quote:
Originally Posted by Danny
There are so many things wrong with this post I'm just gonna let it pass because otherwise I'd be busy till next morning.
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Ok, All you say is true,
What about this ?
0.3zR1 Released On 13/02/2014
0.3.7 Will Be Released Soon!
Today Is 17/01/2015
Please say what things got updated ?
I don't post anything to say what's kalcor is doing for updating isn't true, I say he must update more things, adding more features to the game, is my post false ? LOL
Re: SA-MP 0.3.7 in development (RC soon) -
Luis- - 17.01.2015
Quote:
Originally Posted by Tamer
Because actually putting the letters aside, the actual versions come from numbers. For example 0.3z is 0.3.6 and x was 0.3.5 etc etc.
Master list is currently down, but this is obviously where the 0.3z internet list servers are listed: http://lists.sa-mp.com/0.3.6/servers
And for 0.3x, you can check http://lists.sa-mp.com/0.3.5/servers
Since he's out of letters, he decided to use numbers.
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Ah! Thank you.
Re: SA-MP 0.3.7 in development (RC soon) -
Dredd - 17.01.2015
Great! Keep rollin' Kalcor!
Re: SA-MP 0.3.7 in development (RC soon) -
Killa[DGZ] - 17.01.2015
Brilliant update guys!, those new objects look indeed fresh and exciting!
Are we doing anything about cleo?, or do we still love that?
Re: SA-MP 0.3.7 in development (RC soon) -
GreenSt4lker - 17.01.2015
Finally.
Re: SA-MP 0.3.7 in development (RC soon) -
ikkentim - 17.01.2015
Quote:
Originally Posted by Aliassassin123456
Nice To See This After Latest Version (0.3zR1 Released On 13/02/2014)
BUT
I have a question!
Why Your Purpose For The Next Version Is Adding Some Shitty Objects To SA:MP And Making Some Features For Stunt Mode ?
(...)
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Your words are like knifes to my eyes, please don't use capital letters for every word
I don't really get your point, what kind of control does a free roam server specifically require?
Re: SA-MP 0.3.7 in development (RC soon) -
kemal123 - 17.01.2015
Will you add new skins?
Re: SA-MP 0.3.7 in development (RC soon) -
Lordzy - 17.01.2015
Thanks for announcing, new fixes and features look interesting. Great work SA-MP Team - I love those new objects too!