Re: SA-MP 0.3z R4 server update -
Jokic - 15.08.2014
Thank you!
Re: SA-MP 0.3z R4 server update -
XxSlaydeRxX - 15.08.2014
Thanks Kalcor.
Re: SA-MP 0.3z R4 server update -
LarryTiger - 15.08.2014
NICE
Re: SA-MP 0.3z R4 server update -
sTreamE - 16.08.2014
Kalcor please release samp0.3zwindowsserver 1000 players .
Re: SA-MP 0.3z R4 server update -
sTreamE - 16.08.2014
I have a problem with new onplayercallback
Код:
public OnTrailerUpdate(playerid, vehicleid);
how to solve that ?
Re : Re: SA-MP 0.3z R4 server update -
www - 16.08.2014
Quote:
Originally Posted by sTreamE
Kalcor please release samp0.3zwindowsserver 1000 players .
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Good idea
Re: SA-MP 0.3z R4 server update -
Basssiiie - 16.08.2014
Can the
SA-MP Download page be updated? It still has server version 0.3z-R1.
I just had someone who asked why my script wasn't working for him. It turned out his host had updated his server, to what he thought was R4, but he actually downloaded R1 from the link above.
Re: SA-MP 0.3z R4 server update -
beckzy - 16.08.2014
Can someone give me a good example of how and why to use OnTrailerUpdate?
Re: SA-MP 0.3z R4 server update -
Kar - 16.08.2014
Quote:
Originally Posted by BeckzyBoi
Can someone give me a good example of how and why to use OnTrailerUpdate?
|
e.g to block car teleporters
Re: SA-MP 0.3z R4 server update -
beckzy - 16.08.2014
Quote:
Originally Posted by Kar
e.g to block car teleporters
|
Quote:
Originally Posted by Kalcor
- Additional sanity checks have been added to the trailer validation on the server.
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Isn't that what that is?
Re: SA-MP 0.3z R4 server update -
iFarbod - 17.08.2014
If someone has that hack. Please Send me via PM. I Want to see how OnTrailerUpdate gets called. and how to block that hack/cheat. (Sorry for talking about these things/but this is very important to server owners/I'm sure i will receive infraction(s))
Re: SA-MP 0.3z R4 server update -
Arastair - 17.08.2014
Like always, Thankful and awesome
Re: SA-MP 0.3z R4 server update -
Gogeta101 - 17.08.2014
Quote:
Originally Posted by SW1FTmeister
Thanks, fast update!
PS: Remove the ";" from the callbacks as it can confuse the newer scripters.
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Trolled me whole time but is ok now
Re: SA-MP 0.3z R4 server update -
Riste - 17.08.2014
Quote:
Originally Posted by sTreamE
Kalcor please release samp0.3zwindowsserver 1000 players .
|
I wonder why you need 1000 players on windows servers, you should use Linux, because is more stable than Windows in this things !
Re: SA-MP 0.3z R4 server update -
dominik523 - 17.08.2014
Awesome new callbacks. Thank you Kalcor!
Re: SA-MP 0.3z R4 server update -
ShoortyFl - 18.08.2014
It's weird, only 2 functions, they didn't even fix the problem with Kick function which is faster than SCM.
Re: SA-MP 0.3z R4 server update -
Manyula - 18.08.2014
Quote:
Originally Posted by ShoortyFl
It's weird, only 2 functions, they didn't even fix the problem with Kick function which is faster than SCM.
|
He didn't fix it since it was intended. This has been said multiple times...
Re: SA-MP 0.3z R4 server update -
dominik523 - 18.08.2014
Quote:
Originally Posted by ShoortyFl
It's weird, only 2 functions, they didn't even fix the problem with Kick function which is faster than SCM.
|
Yeah, 2
callbacks which will help you to defend your server from trolling players who would like to have fun and mess around with vehicles and other stuff.
So many people asked about kick function, use a simple timer to send those messages.
Re: SA-MP 0.3z R4 server update -
ShoortyFl - 18.08.2014
I know that, and I'm not complaining about that, I'm just pointing the obvious.
Re: SA-MP 0.3z R4 server update -
Lordzy - 19.08.2014
Kick/Ban functions were intend to be faster to improve server's security. Suppose that you're using an anti-spam which kicks with a delay by showing the message to the spammer while being kicked as well as to others. If your maximum spam count is up to 5 and in case if you're delaying the kick, the spammer would be able to spam at least for more than 8-10 times. Or else if you might need to return it and avoid the chat/cmd or whatever it is.