Re: SA-MP 0.3x R1-2 client/server update (optional) -
QuaTTrO - 19.02.2013
Thanks. Now we will wait for SA-MP 0.4
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Dannylarz - 20.02.2013
i'll try
Re: SA-MP 0.3x R1-2 client/server update (optional) -
MrLeonardo - 20.02.2013
Nice work
Re: SA-MP 0.3x R1-2 client/server update (optional) -
PabloDiCostanzo - 20.02.2013
Really, really nice work.
Next step 0.4
Re: SA-MP 0.3x R1-2 client/server update (optional) -
frooza - 21.02.2013
Nice Man !
Thanks
Re: SA-MP 0.3x R1-2 client/server update (optional) -
MarkoGHS - 21.02.2013
i was never really familiar with this version, i hope it's good, but i stopped with sample already has half a year
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Acoustic - 22.02.2013
Thanks !
Re: SA-MP 0.3x R1-2 client/server update (optional) -
fuji_fly - 23.02.2013
Hi, thank you goood job! How do ı control the entrance punishment?
my code;
Код:
if(PlayerInfo[playerid][pBanned] > 0)
{
SendClientMessage(playerid,-1,"Your account is banned");
Kick(playerid);
}
Unfortunately, the message does not appear.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
GameMan - 23.02.2013
Quote:
Originally Posted by fuji_fly
Hi, thank you goood job! How do ı control the entrance punishment?
my code;
Код:
if(PlayerInfo[playerid][pBanned] > 0)
{
SendClientMessage(playerid,-1,"Your account is banned");
Kick(playerid);
}
Unfortunately, the message does not appear.
|
Use delay between the message and kick.
pawn Код:
#define KickWithDelay(%1) SetTimerEx("KickPlayer", 1000, false, "i", %1)
forward KickPlayer(playerid);
public KickPlayer(playerid)
{
return Kick(playerid);
}
Re: SA-MP 0.3x R1-2 client/server update (optional) -
fuji_fly - 24.02.2013
Quote:
Originally Posted by GameMan
Use delay between the message and kick.
pawn Код:
#define KickWithDelay(%1) SetTimerEx("KickPlayer", 1000, false, "i", %1)
forward KickPlayer(playerid); public KickPlayer(playerid) { return Kick(playerid); }
|
passes through a second, "ResetPlayerInfo" comes in.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
DarkB0y - 28.02.2013
good job samp team
Re: SA-MP 0.3x R1-2 client/server update (optional) -
iFear - 01.03.2013
Well, Good Work SA:MP Team.
Heads Off.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Potassium - 01.03.2013
Quote:
Originally Posted by Cobra_79
Wow,now any nick can be used,thanks.
|
Quote:
Originally Posted by Kar
Great, awesome server browser and wait.. No unacceptable nickname notice? Then what
|
Lol, I think you misunderstood. I'm pretty sure that what the post means is that the bug was that the "unacceptable nickname" notice was not showing up and now they have fixed it so that it does show up.
Thanks for the updates!
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Bungi - 01.03.2013
Nice.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
mickos - 03.03.2013
I like it!, its cool to see a icon when a player is paused ingame..
Nice work!
Re: SA-MP 0.3x R1-2 client/server update (optional) -
Nikid - 03.03.2013
Pawno on adnroid
![Cheesy](images/smilies/biggrin.png)
It would be super.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
DiGiTaL_AnGeL - 03.03.2013
The island made by Deadspirit was deleted in this version? I've teleported to the coordonates he posted but there's only water.
![Huh?](images/smilies/confused.gif)
Oh, and an update to pawno would be nice. Some "Check for errors" function so we can check the errors faster, without compiling. Eh?
Re: SA-MP 0.3x R1-2 client/server update (optional) -
IstuntmanI - 03.03.2013
Quote:
Originally Posted by DiGiTaL_AnGeL
The island made by Deadspirit was deleted in this version? I've teleported to the coordonates he posted but there's only water. ![Huh?](images/smilies/confused.gif)
Oh, and an update to pawno would be nice. Some "Check for errors" function so we can check the errors faster, without compiling. Eh? ![Wink](images/smilies/wink.png)
|
The island by Deadspirit is not implemented in SA:MP, it's just an ordinary map, you can find it in the maps section.
Pawno is not created by the SA:MP team, and in the newer versions there are some major changes which will require all scripts to be converted, this pawno is perfect, it has only few bugs.
Re: SA-MP 0.3x R1-2 client/server update (optional) -
YahyaBR - 04.03.2013
wow good job samp team
Re: SA-MP 0.3x R1-2 client/server update (optional) -
punklord - 04.03.2013
Excellent scripts,keep em' up..