Re: Plugin development guide -
Isolated - 08.07.2013
would I be able to use:
pawn Код:
CallNative(&PAWN::mysql_connect, RAWR, RAWR, RAWR, RAWR); // For example.
Without the g_Invoke, or will I need to add it ?
Re: Plugin development guide -
RebeloX - 13.07.2013
Hello, i'm using devc++ can i use the same code?
Re: Plugin development guide -
OrMisicL - 13.07.2013
Quote:
Originally Posted by BlueX
Hello, i'm using devc++ can i use the same code?
|
As far as i know, SAMP plugin SDK is only compatible with Visual Studio IDE, due to the need of the .def (Definition) file in it, so as a short response, its NO
Re: Plugin development guide -
Chipotle - 12.08.2013
Amazing , good job.
Re: Plugin development guide -
Dolby - 25.09.2013
I have these errors:
Код:
Main.obj : error LNK2019: unresolved external symbol _amx_Register referenced in function _AmxLoad@4
Main.obj : error LNK2001: unresolved external symbol "void * pAMXFunctions" (?pAMXFunctions@@3PAXA)
How to solve this?
@Solved!
Re: Plugin development guide -
GWMPT - 16.10.2013
I'm afraid that this SDK doesn't works with the newest version of the sa-mp server.
Код:
#include "SDK\amx\amx.h"
#include "SDK\plugincommon.h"
typedef void (*logprintf_t)(char* format, ...);
logprintf_t logprintf;
extern void *pAMXFunctions;
cell AMX_NATIVE_CALL HelloWorld(AMX* amx, cell* params)
{
logprintf("This was printed from the Test plugin! Yay!");
return 1;
}
PLUGIN_EXPORT unsigned int PLUGIN_CALL Supports()
{
return SUPPORTS_VERSION | SUPPORTS_AMX_NATIVES;
}
PLUGIN_EXPORT bool PLUGIN_CALL Load(void **ppData)
{
logprintf = (logprintf_t) ppData[PLUGIN_DATA_LOGPRINTF];
pAMXFunctions = ppData[PLUGIN_DATA_AMX_EXPORTS];
logprintf(" * Test plugin was loaded.");
return 1;
}
PLUGIN_EXPORT void PLUGIN_CALL Unload()
{
logprintf(" * Test plugin was unloaded.");
}
const AMX_NATIVE_INFO PluginNatives[] =
{
{"HelloWorld", HelloWorld},
{0, 0}
};
PLUGIN_EXPORT int PLUGIN_CALL AmxLoad( AMX *amx )
{
return amx_Register(amx, PluginNatives, -1);
}
PLUGIN_EXPORT int PLUGIN_CALL AmxUnload( AMX *amx )
{
return AMX_ERR_NONE;
}
That code compiles well[Like it was supposed to!] but the output, from the server, is:
Код:
Plugin does not conform to architecture.
Any ideas of a work around to avoid this issue?
Or am i doing something wrong?
Thanks!
Re: Plugin development guide -
OrMisicL - 16.10.2013
@Kikito: you've pobably forgot the .def file
Re: Plugin development guide -
GWMPT - 16.10.2013
Quote:
Originally Posted by OrMisicL
@Kikito: you've pobably forgot the .def file
|
@edit: Oh nvm, i really did forgot it... lol
Re: Plugin development guide -
Rancho - 16.03.2014
I want to ask one question.
The index value which I get with amx_FindPublic(...) is static? If I store it in Plugin Load, can I use it everytime?
Re: Plugin development guide -
GWMPT - 16.03.2014
If the callback you want to call in the script is the same, it doesn't change(IF not mistaken).
Re: Plugin development guide -
iFarbod - 19.04.2014
Where is the
latest SDK?
Re: Plugin development guide -
iZN - 19.04.2014
Quote:
Originally Posted by iFarbod
Where is the latest SDK?
|
https://github.com/Zeex/sampgdk/releases
Re: Plugin development guide -
xeeZ - 19.04.2014
The SDK is the same for all SA-MP versions, there's no "latest" SDK.
Re: Plugin development guide -
iFarbod - 20.04.2014
Thanks
Respuesta: Plugin development guide -
JustBored - 20.04.2014
Does anyone of you guys know the equivalent of the PAWN function getarg in C? i searched in ****** but all i found are things that have nothing to do with.
Re: Plugin development guide -
RCON1 - 20.04.2014
Could anyone suggest how to create a plugin that would format the message? (I use y_va but want a plugin)
Код:
native SendClientFormatMessage (playerid, color, const format [], {Float, _}: ...);
Re: Respuesta: Plugin development guide -
xeeZ - 20.04.2014
Quote:
Originally Posted by JustBored
Does anyone of you guys know the equivalent of the PAWN function getarg in C? i searched in ****** but all i found are things that have nothing to do with.
|
Here you go:
http://en.cppreference.com/w/cpp/utility/variadic
Respuesta: Re: Respuesta: Plugin development guide -
JustBored - 20.04.2014
Quote:
Originally Posted by xeeZ
|
Thanks +rep.
Re: Plugin development guide -
RCON1 - 20.04.2014
Code:
cell AMX_NATIVE_CALL formatEx(AMX* amx, cell* params)
{
char string__[128];
sprintf(string__, (const char *) params[1], params[2]);
logprintf(string__);
return 1;
}
Code:
#include <a_samp>
native formatEx(const format[], {Float,_}:...);
public OnGameModeInit()
{
formatEx("test %s, %d", "abc", 11);
return 1;
}
main(){}
What could be the cause of the crash?
#edit
Code:
#include <a_samp>
native formatEx(const format[], {Float,_}:...);
public OnGameModeInit()
{
formatEx("My test: string: %s, int: %d", "blablabla", 123);
return 1;
}
main(){}
+
Code:
cell AMX_NATIVE_CALL formatEx(AMX* amx, cell* params)
{
char string__[128];
int
len = NULL,
ret = NULL,
argc = params[0]/4;
cell *addr = NULL;
amx_GetAddr(amx, params[1], &addr);
amx_StrLen(addr, &len);
if(len)
{
len++;
char* formats = new char[ len ];
amx_GetString(formats, addr, 0, len);
sprintf(string__, formats, ¶ms[2]);
logprintf("%d L: %s",argc, string__);
delete[] formats;
}
return 1;
}
=
Anyone know why bad formatting text?
Respuesta: Plugin development guide -
JustBored - 28.04.2014
I dont get what are you trying to do, you are trying to make a formatEx function but what that function is supposed to do?