Re: Script Request Thread #5 -
Kyro - 18.02.2011
guys please help i need this script for my system
iam using a house system and i want house cars
idk how to do it
here is the FS of the house system
PasteBin
can any one make me a new script with
/buycar
/lock
/unlock
and/sellcar
if u can please please please script it for me
and please if ur willing to do it
do not use STRTOK
cuz i have it on another script so probably i will have error
like: strtok already defined
please dont tell me how to fix the exising one it dont have /lock or /buycar
thank you and please help me
Re: Script Request Thread #5 -
cloudysky - 19.02.2011
Well really a basic rape command. Like a 1 in 10 chance or something you will get an STD or something. The effects should be: Loosing health slowly and a Flashing red screen every so often.
Also a cure command which i can add for my medic faction Thanks
Re: Script Request Thread #5 -
Kyro - 19.02.2011
/heal command please but not for who write it like:
/heal [playerid]
like heal some one else please
thank you
Re: Script Request Thread #5 -
xRyder - 19.02.2011
Quote:
Originally Posted by Kyro
/heal command please but not for who write it like:
/heal [playerid]
like heal some one else please
thank you
|
pawn Code:
COMMAND:heal(playerid, params[])
{
new pID, health;
if(!sscanf(params, "ui", pID, health))
{
SetPlayerHealth(pID, health);
SendClientMessage(playerid, YourCOLOR, "You have successfully set players health!");
}
else return SendClientMessage(playerid, YourCOLOR, "Usage: /heal [PlayerID][Amount]");
return 1;
}
Re: Script Request Thread #5 -
Mean - 19.02.2011
Quote:
Originally Posted by xRyder
pawn Code:
COMMAND:heal(playerid, params[]) { new pID, health; if(!sscanf(params, "ui", pID, health)) { SetPlayerHealth(pID, health); SendClientMessage(playerid, YourCOLOR, "You have successfully set players health!"); } else return SendClientMessage(playerid, YourCOLOR, "Usage: /heal [PlayerID][Amount]"); return 1; }
|
Since when is health an integer? It should be:
pawn Code:
if(!sscanf(params, "uf", pID, health))
because it's a float.
Also
instead
Re: Script Request Thread #5 -
xRyder - 19.02.2011
Nope, not really, it doesn't matter with SetPlayerHealth, so it's not wrong.
Re: Script Request Thread #5 -
Kyro - 19.02.2011
Quote:
Originally Posted by xRyder
pawn Code:
COMMAND:heal(playerid, params[]) { new pID, health; if(!sscanf(params, "ui", pID, health)) { SetPlayerHealth(pID, health); SendClientMessage(playerid, YourCOLOR, "You have successfully set players health!"); } else return SendClientMessage(playerid, YourCOLOR, "Usage: /heal [PlayerID][Amount]"); return 1; }
|
thanks but not working
Quote:
Originally Posted by Mean
Since when is health an integer? It should be:
pawn Code:
if(!sscanf(params, "uf", pID, health))
because it's a float.
Also
instead
|
thanks but not working too
maybe i did something wrong
Re: Script Request Thread #5 -
Kyro - 19.02.2011
i know how to do /heal command for my self but not /heal [playerid]
i really wanna know how to do commands that affects other players
like:
/cuff [playerid]
/heal[playerid]
etc..
help is reall really appreciated
Re: Script Request Thread #5 -
xRyder - 19.02.2011
Khm, sorry but we gave you a fully working code.
Maybe you just need to convert your commands to ZCMD and sscanf.
Re: Script Request Thread #5 -
Roomeo - 20.02.2011
cp= checkpoint , how to make a cp for all players when a restart th players spawn and after 1 minute will start a cp and after 1 minute the cp will be ended player will see in textdraw "CP 1/5" and after 2 minutes will start a next cp and after 2 minute cp will be end and players will see 2/5 and when be a 5/5 players will be frozed and all will see "Thanx for playing Zombie Apoclypse and when player enter cp he will get +1 hp in 1 sec only ih he will be in look like this :
[ame]http://www.youtube.com/watch?v=8AmTI4ukLa0&feature=related[/ame]
Re: Script Request Thread #5 -
cloudysky - 20.02.2011
How to make a car flip command as my cars keep flipping and blowing up. Thanks
AW: Re: Script Request Thread #5 -
Nero_3D - 20.02.2011
Quote:
Originally Posted by cloudysky
How to make a car flip command as my cars keep flipping and blowing up. Thanks
|
pawn Code:
COMMAND:flip(playerid, params[])
{
#pragma unused params
playerid = GetPlayerVehicleID(playerid);
if(playerid != INVALID_VEHICLE_ID) {
new
Float: A;
GetVehicleZAngle(playerid, A);
SetVehicleZAngle(playerid, A);
}
return 1;
}
Quote:
Originally Posted by kasis223
Can somebody make me a command which tele player at you using
Code:
COMMAND:something(playerid, params[])
{
// some stuff here
return 1;
}
|
pawn Code:
COMMAND:tele(playerid, params[])
{
#pragma unused params
SetPlayerPos(playerid, 0.0, 0.0, 0.0); // just change the coords
SetPlayerInterior(playerid, 0); // only needed if you tele in an interior
return 1;
}
Re: Script Request Thread #5 -
cloudysky - 20.02.2011
Thanks, and also a big asking but making random fires spawn for the fire dep? At co-ords where admins set?
Re: Script Request Thread #5 -
Kasis - 20.02.2011
I met like typical admin command /gethere [id]. I get other player at my position.
Re: Script Request Thread #5 -
xRyder - 20.02.2011
Quote:
Originally Posted by kasis223
I met like typical admin command /gethere [id]. I get other player at my position.
|
pawn Code:
COMMAND:gethere(playerid, params[])
{
new AdminName[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME],ToPlayer;
new Float:X,Float:Y,Float:Z;
new string[128];
new interior;
if(IsPlayerAdmin(playerid))
{
if(!sscanf(params, "u",ToPlayer))
{
if(IsPlayerConnected(ToPlayer))
{
GetPlayerName(playerid, AdminName, sizeof(AdminName));
GetPlayerName(ToPlayer, PlayerName,sizeof(PlayerName));
GetPlayerPos(playerid, X,Y,Z);
SetPlayerPos(ToPlayer, X,Y+1,Z);
interior = GetPlayerInterior(playerid);
SetPlayerInterior(ToPlayer, interior);
format(string, sizeof(string),"You have been teleported by Admin %s",AdminName);
SendClientMessage(ToPlayer, COLOR, string);
format(string,sizeof(string), "You have soccessfully teleported %s to you",PlayerName);
SendClientMessage(playerid, COLOR, string);
}
else return SendClientMessage(playerid, COLOR, "This player is not online.");
}
else return SendClientMessage(playerid, COLOR_WHITE, "Usage: /gethere [PlayerID/PartOfName]");
}
return 1;
}
Re: Script Request Thread #5 -
MrND - 20.02.2011
I have created some Gang Zones
Code:
GangZoneCreate(1533.380615, -2408.402587, 1685.380615, -2264.402587);
But I don't see that gangzone in my server on radar(map).
I don't understand GangZoneShowForAll
Re: Script Request Thread #5 -
xRyder - 20.02.2011
Quote:
Originally Posted by MrND
I have created some Gang Zones
Code:
GangZoneCreate(1533.380615, -2408.402587, 1685.380615, -2264.402587);
But I don't see that gangzone in my server on radar(map).
I don't understand GangZoneShowForAll
|
pawn Code:
new gangzone;
public OnGameModeInit()
{
gangzone = GangZoneCreate(1533.380615, -2408.402587, 1685.380615, -2264.402587);
return 1;
}
public OnPlayerSpawn(playerid)
{
GangZoneShowForPlayer(playerid, gangzone, 0xFFFF0096);// This is only for player.
GangZoneShowForAll(gangzone,0xFFFF0096);// This is for all.
return 1;
}
Source:
SA-MP Wiki
Re: Script Request Thread #5 -
MrND - 20.02.2011
Quote:
Originally Posted by xRyder
pawn Code:
new gangzone;
public OnGameModeInit() { gangzone = GangZoneCreate(1533.380615, -2408.402587, 1685.380615, -2264.402587); return 1; }
public OnPlayerSpawn(playerid) { GangZoneShowForPlayer(playerid, gangzone, 0xFFFF0096);// This is only for player. GangZoneShowForAll(gangzone,0xFFFF0096);// This is for all. return 1; }
Source: SA-MP Wiki
|
Thank you for this.
Re: Script Request Thread #5 -
HeLiOn_PrImE - 20.02.2011
<bump>
Hey guys I have a simple request. I need a script that allows me to place an emergency flare at my coordinates and I need that flare to burn.
The flare ID is 18728. It's a particle object for those who don't know. I need a command like "/placeflare" to put it where I am standing and let it burn for a minute, or the ammount of time I decide...the second would be nice. I would type "/placeflare 3" for 3 minutes.
Re: Script Request Thread #5 -
Mean - 20.02.2011
Quote:
Originally Posted by HeLiOn_PrImE
<bump>
Hey guys I have a simple request. I need a script that allows me to place an emergency flare at my coordinates and I need that flare to burn.
The flare ID is 18728. It's a particle object for those who don't know. I need a command like "/placeflare" to put it where I am standing and let it burn for a minute, or the ammount of time I decide...the second would be nice. I would type "/placeflare 3" for 3 minutes.
|
pawn Code:
forward flaretime( );
new flareobj;
pawn Code:
CMD:placeflare( playerid, params[ ] ) // ZCMD
{
if( !strlen( params ) )
return SendClientMessage( playerid, 0xAAAAAA, "USE: /placeflare <time( IN MINUTES )>" );
new Float:x, Float:y, Float:z;
GetPlayerPos( playerid, x, y, z );
flareobj = CreateObject( 18728, x, y, z, 0.0, 0.0, 0.0 );
SetTimer( "flaretime", params * 60000, 0 );
new string[ 128 ];
format( string, sizeof string, "You have put a flare for %d minutes", params );
return SendClientMessage( playerid, 0xAAAAAA, string );
}
pawn Code:
public flaretime( )
{
return DestroyObject( flareobj );
}