SA-MP 0.3.7 RC (now released) - Printable Version
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+--- Thread: SA-MP 0.3.7 RC (now released) (
/showthread.php?tid=559572)
Re: SA-MP 0.3.7 RC1 -
AchievementMaster360 - 24.01.2015
Good job
Re: SA-MP 0.3.7 RC1 -
Sawalha - 24.01.2015
can i have a help please ,
when i try to install the client , it gives me a "NSIS" error, the installer program
Код:
Installer integrity check has failed. Common causes include
incomplete download and damaged media. Contact the
installer's author to obtain a new copy.
More information at:
http://nsis.sf.net/NSIS_Error
Re: SA-MP 0.3.7 RC1 -
corne - 24.01.2015
I'm trying to think of an usage for the new house icons but I cant really think of any right now. What are you guys going to use it for? Does anyone have a suggestion for them?
Re: SA-MP 0.3.7 RC1 -
Vince - 24.01.2015
Intended for pickups, probably.
Re: SA-MP 0.3.7 RC1 -
corne - 24.01.2015
Quote:
Originally Posted by Vince
Intended for pickups, probably.
|
I know but I cant think of an usage for it right now. Green pickups are often used for Houses. Blue pickups are often used for Businesses. What would the new ones be used for?
Re: SA-MP 0.3.7 RC1 -
stabker - 24.01.2015
Quote:
Originally Posted by corne
I know but I cant think of an usage for it right now. Green pickups are often used for Houses. Blue pickups are often used for Businesses. What would the new ones be used for?
|
Houses for sale (from player to player) / for rent.
Re: SA-MP 0.3.7 RC1 -
IstuntmanI - 24.01.2015
Quote:
Originally Posted by corne
I know but I cant think of an usage for it right now. Green pickups are often used for Houses. Blue pickups are often used for Businesses. What would the new ones be used for?
|
I will use green for sold houses and red for bought houses. And yellow for sold businesses and blue for bought businesses.
It would be great to also have few color variations for the "$" pickup ! (object model 1274) The house ones aren't too good for businesses.
Re: SA-MP 0.3.7 RC1 -
Blantas - 24.01.2015
The new fishing idle animation:
Re: SA-MP 0.3.7 RC1 -
Admigo - 24.01.2015
I like the Stunt Island
[ame]www.youtube.com/watch?v=IzE02mDPhIQ[/ame]
Re: SA-MP 0.3.7 RC1 -
P3DROAlliance - 24.01.2015
How will map this building?
http://prntscr.com/5wo7oj
Re: SA-MP 0.3.7 RC1 -
Alex Magaсa - 24.01.2015
Quote:
Originally Posted by P3DROAlliance
|
Is this the original ?
Try to remove this building and replace it with enterable building and start mapping
Re: SA-MP 0.3.7 RC1 -
P3DROAlliance - 24.01.2015
Quote:
Originally Posted by Alex Magaсa
Is this the original ?
Try to remove this building and replace it with enterable building and start mapping
|
but have a problem
http://prntscr.com/5woboc
Re: SA-MP 0.3.7 RC1 -
Alex Magaсa - 25.01.2015
Quote:
Originally Posted by P3DROAlliance
|
I would recommend you to experience on script building that SAMP released on filterscripts and see how it looks like first.
Re: SA-MP 0.3.7 RC1 -
P3DROAlliance - 25.01.2015
Quote:
Originally Posted by Alex Magaсa
I would recommend you to experience on script building that SAMP released on filterscripts and see how it looks like first.
|
I tested, and has worked.
This building uses two models. (19596 and 19597)
Re: SA-MP 0.3.7 RC1 -
ManGoe - 25.01.2015
Very glad to know it
Thanks
Re: SA-MP 0.3.7 RC1 -
Carper - 25.01.2015
Quote:
fontface="Comic Sans MS"
fontweight=1
|
Not working by me.
Re: SA-MP 0.3.7 RC1 -
Don_Cage - 25.01.2015
Thank you.
Re: SA-MP 0.3.7 RC1 -
LikeNPC - 25.01.2015
Awesome !
Re: SA-MP 0.3.7 RC1 -
Kar - 25.01.2015
so what is logqueries 0 in server.cfg?
Re: SA-MP 0.3.7 RC1 -
Matite - 25.01.2015
Quote:
Originally Posted by OKStyle
You add the new object of Capitol (5767 - original) 19595, but why you don't change the 19004? Cuz it was a separate building? For all-sufficient map without basic?
P.S. 19340 - what is it? From "old" version of SA-MP...
|
Yes, I added the new object so you can just replace the entire building. The new filterscript called "ls_apartments1" does this for you and adds an elevator.
I left the old object (19004) in case people were using it for something else already.