Re: 0.3e Suggestions -
Kar - 08.03.2012
Quote:
Originally Posted by lolumadd_
OnVehicleDamageStatusUpdate(vehicleid, playerid)
OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat)
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...
OnVehicleTakeDamage(vehicleid, type, issuerid, Float:amount);
Try detecting that with OnVehicleDamageStatusUpdate

even if you use OnPlayerUpdate, you still will have problems with what EXACTLY DAMAGED the vehicle.
You should check the functions before you comment.
OnVehicleDamageStatusUpdate is a basically OnVehicleBodyPartUpdate
OnUnoccupiedVehicleUpdate, this returns the closest player to the vehicle that is updated, since 0.3d vehicles can't be moved so easily anymore, etc
Re: 0.3e Suggestions -
DownDuckling - 13.03.2012
Allow custom Vehicle.TXD's!!! RGHH
Re: 0.3e Suggestions -
sacredcz517 - 13.03.2012
Image Streamer !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Re: 0.3e Suggestions -
Veng3eur - 13.03.2012
Please, Detecte Collision of any object (like new object added), would be very very very usefull for every server !
Re: 0.3e Suggestions -
iPLEOMAX - 13.03.2012
Any one of them atleast?
pawn Code:
Callback: OnMouseKeyStateChange(buttons, Float:ScreenX, Float:ScreenY)
//Only works when the cursor is visible to the player.
//For example, when a player presses T for chatbox..
Callback: OnMouseHoverTextdraw(Text:textid)
//returns textid = 0 if player stopped hovering.
Function: GetCursorPosition(playerid, &Float:X, &Float:Y);
* Screen positions within the range of 640*480 canvas, like the textdraws.
Re: 0.3e Suggestions -
AarabMoney - 13.03.2012
A feature that allows you to stream youtue videos in-game and actually see the video on a screen in-game..
Re: 0.3e Suggestions - T0pAz - 13.03.2012
Quote:
Originally Posted by iPLEOMAX
Any one of them atleast?
pawn Code:
Callback: OnMouseKeyStateChange(buttons, Float:ScreenX, Float:ScreenY) //Only works when the cursor is visible to the player. //For example, when a player presses T for chatbox..
Callback: OnMouseHoverTextdraw(Text:textid) //returns textid = 0 if player stopped hovering.
Function: GetCursorPosition(playerid, &Float:X, &Float:Y);
* Screen positions within the range of 640*480 canvas, like the textdraws.
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But the problem is that it will eat a lot of bandwidth serversidely.
Re: 0.3e Suggestions -
MP_Spec - 13.03.2012
Auto-update version of SAMP..
You are doing new versions of small corrections, it will be useful.
Re: 0.3e Suggestions -
Britas - 13.03.2012
PHP Code:
native ShowPlayAudioStreamToAllMessage(bool:show);
Re: 0.3e Suggestions -
TomTroX - 13.03.2012
native GetTargetObject(playerid);
Return the target objectid.
Re: 0.3e Suggestions -
Dokins - 13.03.2012
pawn Code:
RemovePlayerWeapon(playerid, weapon);
Re: 0.3e Suggestions -
DarkScripter - 14.03.2012
Quote:
Originally Posted by Dokins
pawn Code:
RemovePlayerWeapon(playerid, weapon);
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You can use macros:
pawn Code:
#define RemovePlayerWeapon(%0,%1) SetPlayerAmmo(%0, %1, 0)
Use:
pawn Code:
RemovePlayerWeapon(playerid, weapon);
Re: 0.3e Suggestions -
thefatshizms - 17.03.2012
make it so you can do attachvehicialtoobject so i can do somthing like this
http://www.youtube.com/watch?v=Z_PFz...ature=*********
Re: 0.3e Suggestions -
Faisal_khan - 17.03.2012
Quote:
Originally Posted by thefatshizms
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/SUPPORT
Re: 0.3e Suggestions -
davve95 - 18.03.2012
Quote:
Originally Posted by thefatshizms
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Yes I agree 10/10 would be awsome to have that!...
Suggestion/s by me:
Upgrade NPC functions!!!!

so we can do like those zombies: [ame]http://www.youtube.com/watch?v=VXQU9UBFgnY&feature=related[/ame]
New things for dm aslo!!...
Re: 0.3e Suggestions -
Elorreli - 20.03.2012
Quote:
Originally Posted by dugi
Yes it can be used on normal objects also.
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So my SA-MP map editor dreams lives on.
Re: 0.3e Suggestions -
jameskmonger - 20.03.2012
Why have the new object functions not been added to the RC list?
https://sampwiki.blast.hk/wiki/EditObject
Re: 0.3e Suggestions -
FireCat - 20.03.2012
I think its about time you add a callback called "OnPlayerPause", dont you think?
Re: 0.3e Suggestions -
Garsino - 20.03.2012
Quote:
Originally Posted by FireCat
I think its about time you add a callback called "OnPlayerPause", dont you think?
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He did add it, but it was removed because of problems caused by it (however, I do think he mentioned to re-add it at a later stage, when these problems were fixed).
Re: 0.3e Suggestions -
Tazz - 20.03.2012
Really good issue is add to possibility show images(png, gif) from http ulrs as textdraws.