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[Tutorial] How to make a register system ( Dialogs, SQLite and rBits ) - Printable Version

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+---- Thread: [Tutorial] How to make a register system ( Dialogs, SQLite and rBits ) (/showthread.php?tid=278188)

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Re: How to make a register system ( Dialogs, SQLite and rBits ) - MyNinja - 24.01.2013

Best register/login system tutorial, thanks!


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Madeline - 28.01.2013

Lorenc_, I have a question.

For example, I am using this code with SQLite. But, I am using MySQL for all the other savings of the scripts. Do I have to convert the whole script or will it work well? I've never seen SQLite & MySQL together


Re: How to make a register system ( Dialogs, SQLite and rBits ) - proSeryoga - 08.02.2013

Help me
Command pls
/makeadmin id [lvl]
confused ...


Re: How to make a register system ( Dialogs, SQLite and rBits ) - proSeryoga - 09.03.2013

Help me commands

Bit16: g_AdminLevel <MAX_PLAYERS>

/makeadmin [id] [lvl]

if(!strcmp(cmd, "/makeadmin", true))


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Xeiss - 09.03.2013

Nice, well done.


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Bennyy - 09.03.2013

Very Nice Well done,


Re: How to make a register system ( Dialogs, SQLite and rBits ) - proSeryoga - 09.03.2013

Quote:
Originally Posted by proSeryoga
View Post
Help me commands

Bit16: g_AdminLevel <MAX_PLAYERS>

/makeadmin [id] [lvl]

if(!strcmp(cmd, "/makeadmin", true))
HELP ME


Re: How to make a register system ( Dialogs, SQLite and rBits ) - proSeryoga - 10.03.2013

Code:
    if(!strcmp(cmd, "/makeadmin", true))
    {
        //if(Bit16_Get(g_AdminLevel, playerid) < 1) return true;
        new giveplayerid, id;
        if (sscanf(params,"ui", giveplayerid, id)) return SendClientMessage(playerid, 0xFF0000AA ," /makeadmin [playerid] [lvl]");
        if( id < 0 || id > 5 ) return SendClientMessage( playerid, -1, "0 - 5 );
        if( Bit16_Get( g_AdminLevel, giveplayerid ) == id ) return SendClientMessage( playerid, -1, "Already this level" );
        {
		    Bit16_Set(g_AdminLevel, giveplayerid, id);
		}
        return true;
    }



Re: How to make a register system ( Dialogs, SQLite and rBits ) - RVRP - 21.04.2013

Excellent tutorial - very informative.

I only have one gripe, and maybe this was answered already but I haven't read all of the posts on this thread, and it has to do with this code:

pawn Code:
new Field[ 20 ]; //Creating a field to retrieve the data
                // get the field "SCORE"'s value and insert it to Field itself.
                db_get_field_assoc(Result, "SCORE", Field, 30);
Why would you create a new string of the size 20, and then when you fill that string with data you allow the max size of the data you are retrieving to be 30. Not a big deal but just doesn't make much sense.


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Ayham - 23.11.2013

Nice TUT its Really Nice Registration Textdraw i liked it

Thank You


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Cuhz - 23.11.2013

Nice one! Thank you!


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Nightangle - 29.07.2014

Thank you so much man , This is the best one + Rep.


Re: How to make a register system ( Dialogs, SQLite and rBits ) - freeze98 - 12.10.2014

what is the db_escape function for?


Re: How to make a register system ( Dialogs, SQLite and rBits ) - naveen - 18.04.2015

i have used ur scripts its awsome but how to store our life and guns to in script pls /pm me
sampserver106@gmail.com


Re: How to make a register system ( Dialogs, SQLite and rBits ) - Uberanwar - 25.04.2015

What's a good thing about SQLite? Is it better than Y_INI?