Re: Shoebill 1.1 - SA-MP Java Development Kit -
mk124 - 01.10.2016
@svorpyx: Please make sure that you have installed a 32 Bit version of JDK instead of a 64 Bit version.
@The King's Bastard: I'm sorry but I have no idea of persistence framework. I believe that Shoebill should output the same information as in your unit testing framework. Please make sure that you have a persistence provider in your class path. But this could be a problem related to Shoebill, I am not sure yet.
Re: Shoebill 1.1 - SA-MP Java Development Kit -
MrViolence101 - 01.10.2016
Is there a sample gamemode showing how to code a house system in shoebill. Have been struggling a while :P Thank you very much.
Re: Shoebill 1.1 - SA-MP Java Development Kit -
mk124 - 01.10.2016
@MrViolence101: Hi, no there is no example on how to code a house system, but you basically will need to use pickups, dialogs and database stuff.
Re: Shoebill 1.1 - SA-MP Java Development Kit -
The King's Bastard - 01.10.2016
Well mk124, I won't use JPA.
But I have to say you're doing God's work with this plugin! Thank you very much!
Re: Shoebill 1.1 - SA-MP Java Development Kit -
diclofoss - 02.10.2016
@The King's Bastard if you want to know how to do this skype me: Pkhlupin
Re: Shoebill 1.1 - SA-MP Java Development Kit -
mk124 - 02.10.2016
@The King's Bastard: Thank you very much

I appreciate it.
You can also join our official slack channel here:
http://37.114.61.175:3000/
Re: Shoebill 1.1 - SA-MP Java Development Kit -
MrViolence101 - 04.10.2016
I need some help with vehicle parameters. I want to switch of the player's current vehicle engine. I know you need to use the VehicleParam class but it is abstract so therefore it cannot be instantiated. I want to know how can i use VehicleParam with p.getVehicle().
Thanks in advance.
Heinrich
Re: Shoebill 1.1 - SA-MP Java Development Kit -
The King's Bastard - 04.10.2016
@MrViolence101:
Code:
VehicleParam p = v.getState();
p.setEngine(VehicleParam.PARAM_OFF);
@mk124:
Shoebill seems to have trouble loading resources... or maybe I'm doing something wrong.
If I use the following Guava code, it cannot find the gamemode.yml file...
Code:
Resources.getResources("gamemode.yml"); // Static Resources class
Re: Shoebill 1.1 - SA-MP Java Development Kit -
Prio - 08.10.2016
Great Plugin! Just discovered it and love it!
Definitly will fork it on github, maybe i can help you guys with some MRs
Re: Shoebill 1.1 - SA-MP Java Development Kit -
mk124 - 08.10.2016
@Prio: Thank you, you can also join our slack group here:
http://37.114.61.175:3000
Re: Shoebill 1.1 - SA-MP Java Development Kit -
mk124 - 15.10.2016
As many of you already know, it is quite hard to learn how to use Shoebill due to a lack of documentation material provided. I am currently looking for some people that would be kind enough to help me extend the poor documentation, so Shoebill will be more user-friendly. Unfortunately, I cannot provide something in exchange except your name in the startup message of Shoebill or in the forums. If you are interested in helping to improve Shoebill, please contact me.
Re: Shoebill 1.1 - SA-MP Java Development Kit -
Urukhay - 02.11.2016
Hi. I want to start creating gameode with Java on Shoebill. And i would like that Shoebill support will not stop when my project will has runned.
If i have free time and know Shoebill (JNI) features, i will to help with shoebill supporting perhaps.
Re: Shoebill 1.1 - SA-MP Java Development Kit -
Yaa - 06.11.2016
Do you can post a Filterscript using SHOEBILL ?
Re: Shoebill 1.1 - SA-MP Java Development Kit -
MrViolence101 - 06.11.2016
Quote:
Originally Posted by Yaa
Do you can post a Filterscript using SHOEBILL ?
|
Not possible yet, maybe in the next version of Shoebill

Shoebill is not capable of coexisting with pawn gamemodes at this stage.