Re: SA-MP 0.3.8 RC4-4 -
Romz - 13.12.2017
Quote:
Originally Posted by Vad97
Kalcor add rotation for sprites
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it would be cool
Re: SA-MP 0.3.8 RC4-4 -
maksi2 - 14.12.2017
Quote:
Originally Posted by Vad97
Kalcor add rotation for sprites
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good idea
Re: SA-MP 0.3.8 RC4-4 -
Ferras - 15.12.2017
229 000 views, niiiice
Re: SA-MP 0.3.8 RC4-4 -
davve95 - 15.12.2017
Are there any fun servers outside there using custom models? PM me, don't post here (as it isn't allowed)
Don't post RP though.
Btw, it would be nice to have a server discussion section: Where you can discuss servers and also post IP's.
Sorry if this is a little bit of topic, but still not too of topic.
Re: SA-MP 0.3.8 RC4-4 -
TheRealSphinx - 15.12.2017
I would like to see the CEF Framework in SA-MP.
It's possible to do so much nice UI Features with that!
Your GUI stuff is not bad.... But we are in 2017.
Can we please get CEF (Chromium embedded framework) support?
Kind regards
Sphinxila
Re: SA-MP 0.3.8 RC4-4 -
Madddy - 16.12.2017
Omg Awsome Kalcor i was waiting for this Gr8 Update.
Re: SA-MP 0.3.8 RC4-4 -
Calgon - 16.12.2017
Quote:
Originally Posted by TheRealSphinx
I would like to see the CEF Framework in SA-MP.
It's possible to do so much nice UI Features with that!
Your GUI stuff is not bad.... But we are in 2017.
Can we please get CEF (Chromium embedded framework) support?
Kind regards
Sphinxila
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No thank you.
Please don't add CEF.
We really don't need it, all the games/mods that have it are sluggish and really annoying. SA-MP with custom models is truly enough and more than we need. It should be click and play (with the exception of downloading models once), it should be simple to join, fun to play.
Re: SA-MP 0.3.8 RC4-4 -
idontcare999 - 16.12.2017
OMG. 0.3.8 at last.
Re: SA-MP 0.3.8 RC4-4 -
Locky_ - 16.12.2017
Download in the background, would be great. It is possible to add 10000 skins and 30000 objects, if with some skins and objects can take a few minutes, if close to this limit would be hours.
Although it is difficult to reach this limit, I believe that many people will try to fill the server with skins and objects.
Hiding parts of the player's hud would also be interesting. It's sad because a lot of the suggestions are good but you do not pay attention to them.
Re: SA-MP 0.3.8 RC4-4 -
Zeth - 16.12.2017
Quote:
Originally Posted by Locky_
Download in the background, would be great. It is possible to add 10000 skins and 30000 objects, if with some skins and objects can take a few minutes, if close to this limit would be hours.
Although it is difficult to reach this limit, I believe that many people will try to fill the server with skins and objects.
Hiding parts of the player's hud would also be interesting. It's sad because a lot of the suggestions are good but you do not pay attention to them.
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Yea i support this idea! While downloading the models in background, we can show tutorials or just let the players being busy in other stuff.
Re: SA-MP 0.3.8 RC4-4 -
jeraste - 16.12.2017
Is it not allowed to use a real credit card in my inventory system? Mastercard, Visa?
Re: SA-MP 0.3.8 RC4-4 -
DleyDeR - 16.12.2017
Why created actors don't appear in the interior? It's bug?
Re: SA-MP 0.3.8 RC4-4 -
Locky_ - 16.12.2017
Quote:
Originally Posted by DleyDeR
Why created actors don't appear in the interior? It's bug?
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I have no problems with creating actors indoors. Check your system.
https://imgur.com/a/GlwRs
Re: SA-MP 0.3.8 RC4-4 -
0x88 - 16.12.2017
UI framework is in need .. maybe there will have an interface for us?
Re: SA-MP 0.3.8 RC4-4 -
TheRealSphinx - 16.12.2017
Quote:
Originally Posted by Calgon
No thank you.
Please don't add CEF.
We really don't need it, all the games/mods that have it are sluggish and really annoying. SA-MP with custom models is truly enough and more than we need. It should be click and play (with the exception of downloading models once), it should be simple to join, fun to play.
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Hi,
the CEF Framework is running stable in MTA and many other games!
Spotify, Discord(electron) etc. are also based on CEF.
Riot Games (League of Legends) rebuild their client to run on CEF!
Tell me why SA-MP should not get that possibility.
If we would get the CEF Framework we would get a new posibility to implement
new stuff according to GTA V. Imagine a bank system with a history of payments
shown over the CEF Framework.
I do not understand why we should miss that chance to get that!
Kind regards
Sphinx
Re: SA-MP 0.3.8 RC4-4 -
Locky_ - 16.12.2017
I found a bug regarding the customization of skins in actors. When you approach with such a car, they perform an animation by jumping on the ground. I'll make a brief video showing this.
Re: SA-MP 0.3.8 RC4-4 -
AlexMSK - 16.12.2017
Quote:
Originally Posted by DleyDeR
Why created actors don't appear in the interior? It's bug?
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Check your actor virtual world/interior
Re: SA-MP 0.3.8 RC4-3 -
mishazver - 16.12.2017
Quote:
Originally Posted by ATomas
Код:
new Text:txtSprite1;
txtSprite1 = TextDrawCreate(200.0, 220.0, "mdl-2010:yellowcabchev_256");//yellowcabchev_256 is in freightcrane1.txd
TextDrawFont(txtSprite1, 4); // Font ID 4 is the sprite draw font
TextDrawColor(txtSprite1,0xFFFFFFFF);
TextDrawTextSize(txtSprite1,200.0,200.0); // Text size is the Width:Height
TextDrawSetSelectable(txtSprite1, 1);
TextDrawShowForPlayer(playerid,txtSprite1);
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Have done as you have.But I have some reason not displayed, although I have only replaced on your txd, dff.
Took the file from the RC version wallzzz.txd, wallzzz.dff. The model was successfully loaded when the server starts What is my reason?
Re: SA-MP 0.3.8 RC4-4 -
RogerCosta - 16.12.2017
Quote:
Originally Posted by Rektumiliam
Why can't actors do the "hands up" animation when aimed at them?
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Because your set in script this, manually. Use GetPlayerTargetActor and apply hands up animation.
Re: SA-MP 0.3.8 RC4-4 -
ZiGGi - 16.12.2017
Kalcor, please remove default game checkpoints and mapicons from stadiums.