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SA-MP 0.3d RC client/server (now released) - Printable Version

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Re: SA-MP 0.3d RC9 client/server - saiberfun - 12.11.2011

since when did the map get 3dimensional? O_o
the new function for getting where and if the player clicked the map got X Y and Z.
But what is the Z for?


Re: SA-MP 0.3d RC9 client/server - Karlip - 12.11.2011

Quote:
Originally Posted by saiberfun
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since when did the map get 3dimensional? O_o
the new function for getting where and if the player clicked the map got X Y and Z.
But what is the Z for?
The GTA: SA menu Map works just like MapAndreas map, it detects how high the land is above sea level.


Re: SA-MP 0.3d RC9 client/server - [03]Garsino - 12.11.2011

Quote:
Originally Posted by saiberfun
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since when did the map get 3dimensional? O_o
the new function for getting where and if the player clicked the map got X Y and Z.
But what is the Z for?
It just is there ;p It's pretty much accurate though, only misses by -/+ 10 units sometimes. SetPlayerPosFindZ ftw.


Re: SA-MP 0.3d RC9 client/server - Ash. - 12.11.2011

Quote:
Originally Posted by saiberfun
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since when did the map get 3dimensional? O_o
the new function for getting where and if the player clicked the map got X Y and Z.
But what is the Z for?
I believe "z" will be their current "z" position?


Re: SA-MP 0.3d RC9 client/server - Calgon - 12.11.2011

Quote:
Originally Posted by saiberfun
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since when did the map get 3dimensional? O_o
the new function for getting where and if the player clicked the map got X Y and Z.
But what is the Z for?
Height. The GTA: SA map has always been 3D.


Re: SA-MP 0.3d RC9 client/server - Kar - 12.11.2011

The farer you are from the clicked position on the map, the less accurate the z position will be. until SetPlayerPosFindZ is used.


Re: SA-MP 0.3d RC9 client/server - Xotab - 12.11.2011

Please, made support key 'G' (landing on passenger seat)


Re: SA-MP 0.3d RC9 client/server - Ash. - 12.11.2011

Quote:
Originally Posted by Xotab
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Please, made support key 'G' (landing on passenger seat)
It already does..?
It's supported entering vehicles as passengers for about 95% of SAMP's lifetime..?


Re: SA-MP 0.3d RC9 client/server - Admigo - 13.11.2011

At wich rc number will 0.3d launched?


Re: SA-MP 0.3d RC9 client/server - Johndaonee - 13.11.2011

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Originally Posted by admigo
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At wich rc number will 0.3d launched?
Nobody knows


Re: SA-MP 0.3d RC9 client/server - [FSaF]Jarno - 13.11.2011

plz add OnPlayerStartTyping, i know it is in feature lockdown but you added onplayerclickmap so you need to add OnPlayerStartTyping plz!!!


Re: SA-MP 0.3d RC9 client/server - Karlip - 13.11.2011

Quote:
Originally Posted by [FSaF]Jarno
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plz add OnPlayerStartTyping, i know it is in feature lockdown but you added onplayerclickmap so you need to add OnPlayerStartTyping plz!!!
This was suggested ca 100 times but never got added so I doubt it will get in now, since it's on critical-only lockdown.


Re: SA-MP 0.3d RC9 client/server - Norn - 13.11.2011

Quote:
Originally Posted by Karlip
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This was suggested ca 100 times but never got added so I doubt it will get in now, since it's on critical-only lockdown.
More than likely, but we need a method of detecting this to prevent people killing people when they're talking which happens a lot and a method to detect when a player is paused since any previous methods we used are now void since OnPlayerUpdate calls even when paused now.


Re: SA-MP 0.3d RC9 client/server - davve95 - 13.11.2011

Will there be a RC 10 to? I hope it will start on the full version.


Re: SA-MP 0.3d RC9 client/server - [03]Garsino - 13.11.2011

Quote:
Originally Posted by davve95
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Will there be a RC 10 to? I hope it will start on the full version.
This has been the start of the full version since 0.3d RC1.


Re: SA-MP 0.3d RC9 client/server - Kwarde - 13.11.2011

The full version won't be RC. Just as 0.3c. We now have 0.3c RC2 (server) and 0.3c RC3 (client). The full release has the tag "R" which stands for "Release". The RC is "Release Candidate".


Re: SA-MP 0.3d RC9-2 client/server - LeNy - 17.11.2011

Quote:
Originally Posted by Alec24
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Yes.
It's great!. Only a pity that you can not manage the lights, but good, and it


Re: SA-MP 0.3d RC9-2 client/server - davve95 - 17.11.2011

Any one knows if United Multiplayer will get a update??


Re: SA-MP 0.3d RC9-2 client/server - Infamous - 17.11.2011

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Originally Posted by davve95
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Any one knows if United Multiplayer will get a update??
I did like GTAU:MP although i'd prefer to see Kalcor working on SA-MP rather than these side projects.

Mind you i'm saying that and it could be a 5 min job to get it working lol.


AW: Re: SA-MP 0.3d RC9-2 client/server - Kagayushi - 17.11.2011

Quote:
Originally Posted by Infamous
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I did like GTAU:MP although i'd prefer to see Kalcor working on SA-MP rather than these side projects.
Do you really think that Kalcor made GTAU:MP ? ...
It's just a modded Version of SAMP.
Some Russian guys made gtau:mp. ^^