Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
nuriel8833 - 11.08.2009
can someone help me ^^
12 hours has been past a long time ago
so im bumping
please help me with the message upstairs (a\m i spelling it right
)
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
nuriel8833 - 12.08.2009
I know its a triple but i really need this
so its like another bump
12 hours please help!!!!!!!!!!!!!!!!!!!!!!!!!!
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
XtremeChio - 12.08.2009
This is very nice.
But I don't know if it's a bug or I didn't do something right.
I made a menu where players choose weapons. If you have money and press Space, you get one.
Then I put in the cmd to check if the player has enough money.
Well if he doesn't, it tells him so, but he can't move. I don't know if it's my fault or not..
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
ғαιιοцт - 12.08.2009
Quote:
Originally Posted by XtremeChio
This is very nice.
But I don't know if it's a bug or I didn't do something right.
I made a menu where players choose weapons. If you have money and press Space, you get one.
Then I put in the cmd to check if the player has enough money.
Well if he doesn't, it tells him so, but he can't move. I don't know if it's my fault or not..
|
that's not my mistake because I don't use TogglePlayerControllable in the include
idk what's your problem
could you post your code here please?
Quote:
Originally Posted by nuriel8833
Quote:
Originally Posted by °ғαιιοцт°
Quote:
Originally Posted by nuriel8833
Im pressing Space and it leaves the menu.
but the up and down doesnt work
|
do you use the arrow keys?
|
yap up&down doesnt work and also shift doesnt work
|
what keys do you usually use to move forward/backward?
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
MatrixBoY - 12.08.2009
wow... really nice
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
dirkblok - 10.11.2009
cool man
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
RastamaN[BzD] - 05.12.2009
the second style are cool the red very nice man ...
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
Maniek - 05.12.2009
nvm
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
MarkusXXX - 12.12.2009
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
MaHiN - 04.02.2010
Quote:
Originally Posted by MarkusXXX
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
Pribinacik - 02.04.2010
help me x(
Quote:
(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
line
Quote:
F_OnPlayerKeyStateChange(playerid, newkeys);
|
public
Quote:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;
}
|
help me x(
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
Zh3r0 - 02.04.2010
Quote:
Originally Posted by MarkusXXX
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
Quote:
Originally Posted by MaHiN
Quote:
Originally Posted by MarkusXXX
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl
|
Quote:
Originally Posted by Pribinacik
help me x(
Quote:
(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
line
Quote:
F_OnPlayerKeyStateChange(playerid, newkeys);
|
public
Quote:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;
}
|
help me x(
|
Shouldn't that be included?
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
Pribinacik - 02.04.2010
yees i have include...
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
LuciaN_LucI - 10.04.2010
WOW amazing MAN ! VERRY GOOD JOB !
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
Pribinacik - 11.04.2010
I have error
you do not in include F_OnPlayerKeyStateChange (playerid, newkeys);
help me...x(
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
delfino - 12.05.2010
Quote:
Originally Posted by PlayON
Quote:
Originally Posted by MarkusXXX
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
Quote:
Originally Posted by MaHiN
Quote:
Originally Posted by MarkusXXX
i get one error:
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl
|
Quote:
Originally Posted by Pribinacik
help me x(
Quote:
(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"
|
line
Quote:
F_OnPlayerKeyStateChange(playerid, newkeys);
|
public
Quote:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;
}
|
help me x(
|
Shouldn't that be included?
|
It is Included.. I have same problem, please help me!
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
ABlankoC - 13.05.2010
Nice
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
GroX - 23.05.2010
I made a tuning system with this include, and when i open up the menu it crashes my game. When i changed the last two characters of the colors (AA) to 99 it didn't crash, and the menu appeared, but the text didn't appear in it. How can i fix this?
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
[MWR]Blood - 06.10.2010
It's full of bugs...
- F_OnPlayerSateKeyChange is missing in the include, that's why you got that error( I got it too)
- I have to press Up / Down arrow several times so finally it goes to the option I want
Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) -
ArihGold - 06.10.2010
Awesome work Fallout, thanks!