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[Include] [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Printable Version

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+---- Thread: [Include] [INC] Fallout's New Menu Styles. Updated: V4 (new functions) (/showthread.php?tid=65553)

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Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - nuriel8833 - 11.08.2009

can someone help me ^^
12 hours has been past a long time ago
so im bumping
please help me with the message upstairs (a\m i spelling it right)


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - nuriel8833 - 12.08.2009

I know its a triple but i really need this
so its like another bump
12 hours please help!!!!!!!!!!!!!!!!!!!!!!!!!!


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - XtremeChio - 12.08.2009

This is very nice.

But I don't know if it's a bug or I didn't do something right.

I made a menu where players choose weapons. If you have money and press Space, you get one.

Then I put in the cmd to check if the player has enough money.
Well if he doesn't, it tells him so, but he can't move. I don't know if it's my fault or not..


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - ғαιιοцт - 12.08.2009

Quote:
Originally Posted by XtremeChio
This is very nice.

But I don't know if it's a bug or I didn't do something right.

I made a menu where players choose weapons. If you have money and press Space, you get one.

Then I put in the cmd to check if the player has enough money.
Well if he doesn't, it tells him so, but he can't move. I don't know if it's my fault or not..
that's not my mistake because I don't use TogglePlayerControllable in the include
idk what's your problem
could you post your code here please?

Quote:
Originally Posted by nuriel8833
Quote:
Originally Posted by °ғαιιοцт°
Quote:
Originally Posted by nuriel8833
Im pressing Space and it leaves the menu.
but the up and down doesnt work
do you use the arrow keys?
yap up&down doesnt work and also shift doesnt work
what keys do you usually use to move forward/backward?


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - MatrixBoY - 12.08.2009

wow... really nice


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - dirkblok - 10.11.2009

cool man


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - RastamaN[BzD] - 05.12.2009

the second style are cool the red very nice man ...


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Maniek - 05.12.2009

nvm


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - MarkusXXX - 12.12.2009

i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"



Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - MaHiN - 04.02.2010

Quote:
Originally Posted by MarkusXXX
i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Pribinacik - 02.04.2010

help me x(

Quote:

(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"

line

Quote:

F_OnPlayerKeyStateChange(playerid, newkeys);

public

Quote:

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;

}

help me x(


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Zh3r0 - 02.04.2010

Quote:
Originally Posted by MarkusXXX
i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
Quote:
Originally Posted by MaHiN
Quote:
Originally Posted by MarkusXXX
i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl
Quote:
Originally Posted by Pribinacik
help me x(

Quote:

(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"

line

Quote:

F_OnPlayerKeyStateChange(playerid, newkeys);

public

Quote:

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;

}

help me x(
pawn Код:
#include <F_Menu>
Shouldn't that be included?


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Pribinacik - 02.04.2010

yees i have include...


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - LuciaN_LucI - 10.04.2010

WOW amazing MAN ! VERRY GOOD JOB !


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - Pribinacik - 11.04.2010

I have error you do not in include F_OnPlayerKeyStateChange (playerid, newkeys);

help me...x(


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - delfino - 12.05.2010

Quote:
Originally Posted by PlayON
Quote:
Originally Posted by MarkusXXX
i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
Quote:
Originally Posted by MaHiN
Quote:
Originally Posted by MarkusXXX
i get one error:

Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
I also have a problem with this errore
Код:
error 017: undefined symbol "F_OnPlayerKeyStateChange"
>>
use translate.******.pl
Quote:
Originally Posted by Pribinacik
help me x(

Quote:

(175) : error 017: undefined symbol "F_OnPlayerKeyStateChange"

line

Quote:

F_OnPlayerKeyStateChange(playerid, newkeys);

public

Quote:

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
F_OnPlayerKeyStateChange(playerid, newkeys);
return 1;

}

help me x(
pawn Код:
#include <F_Menu>
Shouldn't that be included?
It is Included.. I have same problem, please help me!


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - ABlankoC - 13.05.2010

Nice


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - GroX - 23.05.2010

I made a tuning system with this include, and when i open up the menu it crashes my game. When i changed the last two characters of the colors (AA) to 99 it didn't crash, and the menu appeared, but the text didn't appear in it. How can i fix this?


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - [MWR]Blood - 06.10.2010

It's full of bugs...
- F_OnPlayerSateKeyChange is missing in the include, that's why you got that error( I got it too)
- I have to press Up / Down arrow several times so finally it goes to the option I want


Re: [INC] Fallout's New Menu Styles. Updated: V4 (new functions) - ArihGold - 06.10.2010

Awesome work Fallout, thanks!