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[Include] easyDialog.inc - Dialogs made easier! - Printable Version

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+---- Thread: [Include] easyDialog.inc - Dialogs made easier! (/showthread.php?tid=475838)

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Re: easyDialog.inc - Dialogs made easier! - Pr0GreSiVe - 17.07.2016

download links are no longer working,can you update them? i want to download easydialog.inc


Re: easyDialog.inc - Dialogs made easier! - Gammix - 26.02.2017

^ https://github.com/Agneese-Saini/SA-...easydialog.inc


Re: easyDialog.inc - Dialogs made easier! - wallee - 06.03.2017

Quote:
Originally Posted by Gammix
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is this one better than emmets?


Re: easyDialog.inc - Dialogs made easier! - F3Joule - 08.05.2017

Quote:
Originally Posted by wallee
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is this one better than emmets?
It's the Emmet's one


Re: easyDialog.inc - Dialogs made easier! - JustMe.77 - 20.05.2017

I love this include, using it since today


Re: easyDialog.inc - Dialogs made easier! - CheatForSpeed - 27.05.2017

~OBSOLETE~
Sorry, didn't read, how can I delete my answer?


Re: easyDialog.inc - Dialogs made easier! - GaByM - 17.11.2017

Quote:
Originally Posted by Gammix
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Still not working


Re: easyDialog.inc - Dialogs made easier! - Chaprnks - 19.11.2017

Quote:
Originally Posted by Gammix
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Why'd you remove the include from the github repo?


Re: easyDialog.inc - Dialogs made easier! - Unrea1 - 19.11.2017

Enjoy guys.


Re: easyDialog.inc - Dialogs made easier! - Mark009 - 23.01.2019

I’m trying to use that system at my GameMode and my Filterscript too. When I open the server, everything works, but after a while some Filterscript’s dialogs starts to conflit, and they simply don’t open. What it can be?

OBS: I use in both that macro below:

pawn Код:
#define DIALOG(%0) \
    Dialog:%0(playerid, response, listitem, inputtext[])



Re: easyDialog.inc - Dialogs made easier! - codExpert - 23.01.2019

well yeah they conflift because dialog ids arent related in any way
between filterscript and your gamemode


Re: easyDialog.inc - Dialogs made easier! - Mark009 - 24.01.2019

Quote:
Originally Posted by codExpert
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well yeah they conflift because dialog ids arent related in any way
between filterscript and your gamemode
Yes, but what is the point of the problem happening only after a while and not when starting the server?