[FilterScript] Boombox Script [Simple] - Printable Version
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+--- Thread: [FilterScript] Boombox Script [Simple] (
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Re: Boombox Script [Simple] -
Lidor124 - 13.09.2013
Quote:
Originally Posted by Shazwan
C:\Users\Suzi\Downloads\samp03e_svr_win32\pawno\bo ombox.pwn(49) : error 017: undefined symbol "StopAudioStreamForPlayer"
C:\Users\Suzi\Downloads\samp03e_svr_win32\pawno\bo ombox.pwn(102) : error 017: undefined symbol "StopAudioStreamForPlayer"
C:\Users\Suzi\Downloads\samp03e_svr_win32\pawno\bo ombox.pwn(124) : error 017: undefined symbol "PlayAudioStreamForPlayer"
C:\Users\Suzi\Downloads\samp03e_svr_win32\pawno\bo ombox.pwn(146) : error 017: undefined symbol "PlayAudioStreamForPlayer"
C:\Users\Suzi\Downloads\samp03e_svr_win32\pawno\bo ombox.pwn(162) : error 017: undefined symbol "StopAudioStreamForPlayer"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.
need h elp with this
|
Update all your includes to 0.3x from
www.sa-mp.com - download new server package
Re: Boombox Script [Simple] -
mrxqware - 17.01.2014
Could someone help me please? I'm working on this source to make loadable and saveable boomboxes, maybe spawned by rcon admins. So the music starts at some points when a player gets near it. So the boombox is not attached to a player and the boomboxes will load each time automatically like the businesses, houses, entracepoints etc.
Re: Boombox Script [Simple] -
Maikelr - 17.01.2014
hum.. good