Re: SA-MP 0.3e RC2 client/server -
X3nZ - 07.03.2012
Wow, already. Lol, nice!
Re: SA-MP 0.3e RC2 client/server -
steki. - 07.03.2012
Quote:
Originally Posted by Calgon
Thanks for RC2, but...
pawn Code:
TogglePlayerHUD(playerid, bool:toggle);
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Re: SA-MP 0.3e RC2 client/server -
CyNiC - 07.03.2012
Quote:
Originally Posted by h02
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I can see several ideas like this emerging in the next days and months.
Re: SA-MP 0.3e RC2 client/server -
justsomeguy - 08.03.2012
Please put in the unused model of the 'Cesar Vilapando' mission in the models file, it would be awesome(I love that skin)
Re: SA-MP 0.3e RC2 client/server -
Mike_Peterson - 08.03.2012
As there is atleast 2 (security) camera objects, i think a good idea might be a moving security camera, and attaching the player's camera to that security camera so u can actually have security cameras functional
Re: SA-MP 0.3e RC2 client/server -
Edvin - 08.03.2012
OMG

... nice camera new functions

, veryy goood.
Re: SA-MP 0.3e RC2 client/server -
NeaGigel2013 - 08.03.2012
Dummy Question: 0.3d filterscripts and scriptfiles are recognized by 0.3e?
AW: Re: SA-MP 0.3e RC2 client/server -
Drebin - 08.03.2012
Quote:
Originally Posted by NeaGigel2013
Dummy Question: 0.3d filterscripts and scriptfiles are recognized by 0.3e?
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Should be.
Re: SA-MP 0.3e RC2 client/server -
[HLF]Southclaw - 08.03.2012
Just a short little test video displaying what can be done with the new camera functions!
I crash a lot, I know!
It's hard to get used to the camera angles but I eventually figured the camera position moves around the vehicle in a sphere shape and is controlled with the mouse.
When the car is moving away from the Source Point (at the centre of the airfield) the camera position wants to be at the front of the car, and vice versa for when it's moving away and everything in between!
It gets good around half way through, there's some nice shots of the car, I'm not a pro but I can imagine this technique being used on a drift or racing video in the future!
Also I apologize for the music! I forgot it was one and I didn't know it would be recorded :P
It'll probably get muted for copyright anyways.
If you're interested the band is "Hurt" and the song is "Velvet Rolls Royce"
Youtube Description:
These new features make it possible to interpolate camera positions (client sided) to make camera movements nice and smooth!
For those who are unsure on what 'Interpolate' means it basically means to estimate a value between two points based on previous data, so if the camera moved in an arc shape the next position to move would be along the line of that arc rather than some straight line.
These are great for creating cutsscenes, recording racing and drifting and just general gameplay features that make features nice and polished!
I can't wait to see what people are doing with this new feature! Enjoy 
Re: AW: Re: SA-MP 0.3e RC client/server -
Blaze_ - 09.03.2012
Quote:
Originally Posted by Drebin
This:
The small grey box containing "Attachment Objects - Model Selection"
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This I did only just a script. Because each is highlighted in the title may not like .
Re: SA-MP 0.3e RC2 client/server -
Pooh7 - 09.03.2012
I don't like the caption bar... It's kinda ugly...
AW: SA-MP 0.3e RC2 client/server -
Meta - 09.03.2012
I hope he uploads the linux version, soon
Re: SA-MP 0.3e RC2 client/server -
IstuntmanI - 09.03.2012
I love 0.3e RC2, Kalcor, you're awesome !
Re: SA-MP 0.3e RC2 client/server -
no1925 - 10.03.2012
Nice to see a new sa-mp version.
Re: SA-MP 0.3e RC2 client/server -
Aloushi - 10.03.2012
Greate work
Re: SA-MP 0.3e RC2 client/server -
kurta999 - 10.03.2012
Very good release, thanks!
Anyway would be very good to see these functions
AttachPlayerObjectToPlayer(..)
AttachObjectToPlayerObject(...)
AttachPlayerObjectToObject(...)
AttachPlayerObjectToPlayerObject(...)
AW: SA-MP 0.3e RC2 client/server -
Dusl12 - 12.03.2012
Quote:
Originally Posted by Dripac
When will Linux version come out?
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Quote:
Originally Posted by Kalcor
Note: The linux server will be available in later RC versions.
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Hope, that Kye will add the
KEY-Support in rc3
Re: AW: SA-MP 0.3e RC2 client/server -
Riddick94 - 12.03.2012
Quote:
Originally Posted by Dusl12

Hope, that Kye will add the KEY-Support in rc3 
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Yeah, i hope that too. But.. there's something strange, Kye has just given us a SA defined keys as you guys see. There's no way to get more keys? detect all keys, some bind function or something like that? it's really usefull and i'm awaiting for this for a long time.. for real. From 0.2x..
By the way.. it's great to see again SA-MP is in RC development. Thank you Kye
Re: SA-MP 0.3e RC3 client/server -
dcom - 14.03.2012
When will the 0.3e RC3 client final version be launched?
Re: SA-MP 0.3e RC3 client/server -
MP2 - 14.03.2012
Quote:
Originally Posted by dcom
When will the 0.3e RC3 client final version be launched?
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RC3 is already released. '0.3e R1' will be released after the RC stage.