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SA-MP 0.3d R2 client/server update (optional) - Printable Version

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Re: SA-MP 0.3d R2 client/server update (optional) - TheArcher - 09.12.2011

Yes i love the new slots possiblity good work.


Respuesta: SA-MP 0.3d R2 client/server update (optional) - Itachi_Uchiha - 09.12.2011

Otimo, 800 Slots , tem server ja lotado 500/500 , bem bom trabalho ou Good Job!


Re: SA-MP 0.3d R2 client/server update (optional) - Haji - 09.12.2011

super, 800 slots!

btw: is it suppose to show 0.3d-R2-800p on version?


Re: SA-MP 0.3d R2 client/server update (optional) - Yann Dobermann - 09.12.2011

Quote:
Originally Posted by Ru-user
Посмотреть сообщение
Discovered a bug!
If you select a skin to use the function SpawnPlayer(playerid); instead of the "spawn", then the player will be kicked.
This is a serious problem for many RP mods.

Sorry for my bad english.
Use SetSpawnInfo( playerid, 0, 0, ........ ); before SpawnPlayer(playerid)


Re: SA-MP 0.3d R2 client/server update (optional) - davve95 - 09.12.2011

Awsome Kalcor!! Thanks alot!!


Re: SA-MP 0.3d R2 client/server update (optional) - Egyptian Trooper - 09.12.2011

the 800 slots is very useful, great thing!


Re: SA-MP 0.3d R2 client/server update (optional) - TheArcher - 09.12.2011

Quote:
Originally Posted by Egyptian Trooper
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the 800 slots is very useful, great thing!
It might be useful. 2 - 3 servers i see yet that touches 500 - 520 players. I think Kalcor made this thing to give us the opportunity to create more NPC's. Now 1 server with 200 slots can have 600 NPC's.


Respuesta: SA-MP 0.3d R2 client/server update (optional) - Mati_IBV - 09.12.2011

800 Players is my new prox Record!


AW: SA-MP 0.3d R2 client/server update (optional) - M4rciii - 09.12.2011

We started the Server and i Connected and then "Server closed the Connection"


Respuesta: SA-MP 0.3d R2 client/server update (optional) - [DOG]irinel1996 - 09.12.2011

Looks really nice, good job Kalcor.


Re: SA-MP 0.3d R2 client/server update (optional) - Blaze_ - 09.12.2011

Could issue client controllers 03d R2 to fix bug where sometimes close when ESC does not cause the pause menu.And also could delete the CFG file to set up the nucleus of the PC and SA-MP would automatically uses how many processor cores PC Has The.


Re: SA-MP 0.3d R2 client/server update (optional) - StreetGT - 09.12.2011

Thank you


Re: SA-MP 0.3d R2 client/server update (optional) - Luis- - 10.12.2011

Thanks for the small update!


AW: SA-MP 0.3d R2 client/server update (optional) - Johann95 - 10.12.2011

Man how meaningless

800 Slots server

Shall we pass the request Need 500 from 800 but is exaggerated because another update would have been better.


Re: AW: SA-MP 0.3d R2 client/server update (optional) - Zh3r0 - 10.12.2011

Quote:
Originally Posted by Foxy95
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Man how meaningless

800 Slots server

Shall we pass the request Need 500 from 800 but is exaggerated because another update would have been better.
Heard about Russians? THEY'RE FUCKING HUUGE!


Re: SA-MP 0.3d R2 client/server update (optional) - =WoR=G4M3Ov3r - 10.12.2011

Awesome job, Kye !


Re: AW: SA-MP 0.3d R2 client/server update (optional) - rbN. - 10.12.2011

Quote:
Originally Posted by Zh3r0
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Heard about Russians? THEY'RE FUCKING HUUGE!
I'm a math teacher, and this is the calculation:

1 russian is equal to: (tan 1 / 6^1) * √57 + ∞ = OVER NINETHOUSANDDDDDD


Re: SA-MP 0.3d R2 client/server update (optional) - CSI_KoMaNd0 - 10.12.2011

Thx Bro


Re: AW: SA-MP 0.3d R2 client/server update (optional) - OKStyle - 10.12.2011

Quote:
Originally Posted by RobinOwnz
Посмотреть сообщение
I'm a math teacher, and this is the calculation:

1 russian is equal to: (tan 1 / 6^1) * √57 + ∞ = OVER NINETHOUSANDDDDDD
One of russian projects have 10 servers with 800 slots... 8000 players - amazing


Re: AW: SA-MP 0.3d R2 client/server update (optional) - GangsTa_ - 10.12.2011

Quote:
Originally Posted by OKStyle
Посмотреть сообщение
One of russian projects have 10 servers with 800 slots... 8000 players - amazing
But it has bugs with looping, did you check their forums? Especially of the 08 server.