Re: Map editor: 0.3-D version with removebuilding support. -
X3nZ - 21.09.2011
Yes, all of it works fine for me too, but I'm trying to find out how I can Tp to certain coordinates.
Read my first post about it and you'll see what I'm saying. :P
Re: Map editor: 0.3-D version with removebuilding support. -
LZLo - 21.09.2011
I can recommend for anyone this tool
Re: Map editor: 0.3-D version with removebuilding support. -
PacoBeanZ - 21.09.2011
Quote:
Originally Posted by Disturbed-
Yes, all of it works fine for me too, but I'm trying to find out how I can Tp to certain coordinates.
Read my first post about it and you'll see what I'm saying. :P
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from what i can remember and by looking at it now you can't go into interiors with this map editor. The coordinate box is there for the coordinates of the object you selected (you have to click on an object ;p first), doesn't tp you to a location.
Oh can anyone help with this? =/
Quote:
Originally Posted by PacoBeanZ
All the controls, moving, Test works fine - but i can't get objects to load.
I tried running as Administrator, disabling Aero, and running compatibility modes; none worked =/.
I have everything from the download pack in the GTASA directory, i don't know why it isn't working.
Can anyone help? My oS is Windows 7 Ultimate 32 bit.
*Other notes: i had the older version working for Vista about eight months ago, when i upgraded to 7, it wouldn't work :[ n had to result to using mta - which sucks btw in loading then converting 0.3c objects. Anyone know what issues i may be havingї? =/
screenie of how it looks like for me:
http://i54.tinypic.com/2zzj3m1.jpg
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Re: Map editor: 0.3-D version with removebuilding support. -
X3nZ - 21.09.2011
Quote:
Originally Posted by PacoBeanZ
from what i can remember and by looking at it now you can't go into interiors with this map editor. The coordinate box is there for the coordinates of the object you selected (you have to click on an object ;p first), doesn't tp you to a location.
Oh can anyone help with this? =/
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Well yes, I knew that but just wanted to know if there was a feature for this, anyways, it should be added to were we can TP to a certain coordinate. Would help alot :P
Re: Map editor: 0.3-D version with removebuilding support. -
PacoBeanZ - 24.09.2011
i've found its my oS -Win7 ultimate- or possibly something in my comp
tried on someone's notebook that ran Win 7 basic (from my portable drive) - program works perfectly well
~so at the moment idk what's causing it (yeah i also tried deleting everything related of gtasa n samp on my comp. including stuff in APPdata, then re-install -didn't work) and going to leave it "as is"
Re: Map editor: 0.3-D version with removebuilding support. -
Andrejs - 24.09.2011
thx for the new version supporting 0.3d
AW: Map editor: 0.3-D version with removebuilding support. -
Meta - 26.09.2011
Very cool, but I'd like to see a function to toggle the hidden things like f.e. the LSPD garagegate whose ID I'd like to know.
Re: Map editor: 0.3-D version with removebuilding support. -
justsomeguy - 27.09.2011
For some reason it does not show the objects on my pc. Anyone know a solution?
AW: Map editor: 0.3-D version with removebuilding support. -
Benjamin_Price - 01.10.2011
I have a Problem with the Editor:

I Started the Editor and by levelmap.ipl come this error? What is this?
Re: Map editor: 0.3-D version with removebuilding support. -
Cypress - 01.10.2011
Just removed some objects. Seemed to work fine. Thank you.
Re: Map editor: 0.3-D version with removebuilding support. -
BMUK - 01.10.2011
Import .pwn also imports commented lines if this is a bug
Re: Map editor: 0.3-D version with removebuilding support. - [03]Garsino - 04.10.2011
Not sure if it's a bug or what it is. But dugi said to me that your map editor used the same "map" as SA:MP does (the grass and so on removed). But this doesn't seem to be the case for me, I still have the grass and the roadblocks. And some of the objects that has been added to SA:MP by Kye (like the "platforms" at the naval ship in SF) do not appear at my map.
If anyone have a solution for this, I'd be grateful
Great editor btw.
Re: Map editor: 0.3-D version with removebuilding support. -
Dripac - 06.10.2011
Is it possible to add the san andreas logo with this editor? If yes, what's the name of the object?
Re: Map editor: 0.3-D version with removebuilding support. -
BMUK - 07.10.2011
Quote:
Originally Posted by ALpa # Gun
Is it possible to add the san andreas logo with this editor? If yes, what's the name of the object?
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Yes and
https://sampwiki.blast.hk/wiki/Samp_objects#SA:MP_Logos
Since you're too retarded to look at the wiki.
Re: Map editor: 0.3-D version with removebuilding support. -
acade - 07.10.2011
I can't seem to move around using the controls, I have to zoom and scroll around then I can't get into the places that easy, Any idea why (Tried WASD and Arrows)
Re: Map editor: 0.3-D version with removebuilding support. -
justsomeguy - 08.10.2011
Ey when i start the map editor this is all i'm getting:

Anyone knows a solution?
Re: Map editor: 0.3-D version with removebuilding support. -
PacoBeanZ - 09.10.2011
@ justsomeguy
i wish i knew why. Its messy on my desktop(same probs as you), but not laptop =/.
AW: Map editor: 0.3-D version with removebuilding support. -
Johann95 - 12.10.2011
Very Good The new Version
Thanks Man
Re: Map editor: 0.3-D version with removebuilding support. -
inspirable - 13.10.2011
We can save our projects with this software or not
AW: Map editor: 0.3-D version with removebuilding support. -
Benjamin_Price - 13.10.2011
Quote:
Originally Posted by Benjamin_Price
I have a Problem with the Editor:

I Started the Editor and by levelmap.ipl come this error? What is this?
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push the problem is still there