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SA-MP 0.3c R3/R4/R5 server update - Printable Version

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+--- Thread: SA-MP 0.3c R3/R4/R5 server update (/showthread.php?tid=271586)

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Re: SA-MP 0.3c R3 server update - JernejL - 25.07.2011

Quote:
Originally Posted by BillyCoolGR
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This update didn't fix the server crashes....
Put on crashdetect plugin..


Re: SA-MP 0.3c R3 server update - Riddick94 - 25.07.2011

Kalcor.. please.. i beg of you.. please FINALLY define this keys for OnPlayerKeyStateChange.. I mean KEY_LETTER_R for example.. and all other keys.. let us do something on other keys than this what we have now. Some user made a plugin but only for server host keys working.. so.. do this, please! I waiting for keys from 0.2x version.. maybe it's finally time to made it?


Re: SA-MP 0.3c R3 server update - kurta999 - 25.07.2011

(I think) it's not possible without client side modifications, and i think you can wait for this minimun in the next version because for this must update all players.


Re: SA-MP 0.3c R3 server update - Baboon - 25.07.2011

Great, though I really want to know how to read player crash codes...
Still unable to do that.


Re: SA-MP 0.3c R3 server update - willsuckformoney - 26.07.2011

Quote:
Originally Posted by JernejL
View Post
It returns an integer.


Some camera modes i found:


camera 3: tram/train passenger entering camera (??!), tram/train driver camera

camera 4: normal onfoot chasing camera (several variable distances)

camera 7: sniper aiming mode

camera 8: rpg aiming mode

camera 16: front closeup camera attached on car (+skimmer+heli+airplane)

camera 18: normal car (+skimmer+helicopter+airplane) chase camera (several variable distances)

camera 22: normal boat chase camera (several variable distances)

camera 15: chase cinematic camera (also spray garage camera)

camera 46: picture-camera camera mode

camera 51: heatseeker aiming mode

camera 53: over-shoulder on-foot aiming with a weapon (any, including minigun)

camera 55: passenger window-driveby mode

camera 56: news-reporter style chase cinematic camera (wobbbling and zooming)
I got 7 for driveby mode, used tec.


Re: SA-MP 0.3c R3/R4 server update - Scottas - 27.07.2011

Another update so soon? So we can expect new version soon or after New Years


Re: SA-MP 0.3c R3/R4 server update - [L3th4l] - 27.07.2011

Thanks for the network stats functions.


Re: SA-MP 0.3c R3/R4 server update - vyper - 27.07.2011

Quote:
Originally Posted by [L3th4l]
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Thanks for the network stats functions.
This.


Re: SA-MP 0.3c R3/R4 server update - IstuntmanI - 27.07.2011

Fast update ... thanks Kalcor !


Re: SA-MP 0.3c R3/R4 server update - [HiC]TheKiller - 27.07.2011

Thanks for the update, I'm going to test the new functions out now .


Re: SA-MP 0.3c R3/R4 server update - Rimas - 27.07.2011

Nice, thanks for update


Re: SA-MP 0.3c R3/R4 server update - FANEX - 27.07.2011

Awesome functions Kalcor! Thanks for the update.
There will be other updates soon? However, this was really fast.

EDIT: Also, when we find this on "Downloads" page http://www.sa-mp.com/download.php ??


Re: SA-MP 0.3c R3/R4 server update - WoodPecker - 27.07.2011

Thanks for the update guys.


Re: SA-MP 0.3c R3/R4 server update - SchurmanCQC - 27.07.2011

I like the NetStats, that would become very useful if you'd like to troubleshoot network problems, lag for specific players etcetera.


Re: SA-MP 0.3c R3/R4 server update - davve95 - 27.07.2011

Thanks Kalcor for the update!


Re: SA-MP 0.3c R3/R4 server update - Burridge - 27.07.2011

Awesome, NetworkStats.


Re: SA-MP 0.3c R3/R4 server update - Scottas - 27.07.2011

Quote:
Originally Posted by Calg00ne
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/netstats from netstats.pwn shows:

I've seen that. But is it possible to get players fps from these?


Re: SA-MP 0.3c R3/R4 server update - Finn - 27.07.2011

I always like new updates, but how hard would it be to make a function which returns fireline vectors?

That would open so many new possibilities for scripters.


Re: SA-MP 0.3c R3/R4 server update - shaikh007 - 27.07.2011

great update.


Re: SA-MP 0.3c R3/R4 server update - kurta999 - 27.07.2011

Quote:
Originally Posted by Scottas
Посмотреть сообщение
I've seen that. But is it possible to get players fps from these?
With this not possible, but here the simple script.