Re: [REL] GVar Plugin v1.2 -
-Davee- - 02.08.2010
I sent a PM about a bug Incognito!!
Re: [REL] GVar Plugin v1.2 -
Incognito - 17.08.2010
That was on 0.3b. What you said wasn't wrong, though—it just wasn't true in all cases.
Respuesta: [REL] GVar Plugin v1.2 -
DarkChildren - 17.08.2010
Great thank you very much I will use it
Re: [REL] GVar Plugin v1.2 -
nemesis- - 21.08.2010
GVar's 1.3 is available for anyone who didn't notice.
Re: [REL] GVar Plugin v1.3 -
Johnny_Xayc - 04.09.2010
Added function DeleteAllGVars(); ,thanks
Re: [REL] GVar Plugin v1.3 -
DiddyBop - 09.09.2010
is GVars cross script, like pvar?
Re: [REL] GVar Plugin v1.3 -
Calgon - 09.09.2010
Quote:
Originally Posted by DiddyBop
is GVars cross script, like pvar?
|
Yes... Read the first page.
Re: [REL] GVar Plugin v1.3 -
papedo - 28.10.2010
Hi, I tried to run it on my PC on Windows 7 Professional 64-bit, but it did not work. Works it on 64-bit version?
Re: [REL] GVar Plugin v1.3 -
yezizhu - 06.11.2010
How to use gvar to store a tag:variable without compiler warning 213: tag mismatch.
eg:
Код:
public OnGameModeInit(){
SetGVarInt("textdraw_gamemode",TextDrawCreate(bla...));
return true;
}
public OnPlayerConnect(playerid){
TextDrawShowForPlayer(playerid,GetGVarInt("textdraw_gamemode"));
return true;
}
It does work, but with warning 213 given.
Re: [REL] GVar Plugin v1.3 -
Sergei - 06.11.2010
Код:
public OnGameModeInit(){
SetGVarInt("textdraw_gamemode",_:TextDrawCreate(bla...));
return true;
}
public OnPlayerConnect(playerid){
TextDrawShowForPlayer(playerid,Text:GetGVarInt("textdraw_gamemode"));
return true;
}
Re: [REL] GVar Plugin v1.3 -
yezizhu - 06.11.2010
Quote:
Originally Posted by Sergei
Код:
public OnGameModeInit(){
SetGVarInt("textdraw_gamemode",_:TextDrawCreate(bla...));
return true;
}
public OnPlayerConnect(playerid){
TextDrawShowForPlayer(playerid,Text:GetGVarInt("textdraw_gamemode"));
return true;
}
|
Work perfectly, thx a lot
Re: [REL] GVar Plugin v1.3 -
Babul - 16.11.2010
small, efficient, dependable. it spe(e)d up /me @ developping a lot, tyvm!
http://www.xfire.com/video/3af52c/
that FS "TDtruckers" takes usage of 1024 GVars, the CPU time it uses is worth a /ign ^^
Re: [REL] GVar Plugin v1.3 -
TheGuardianAngel - 16.11.2010
Incognito ..... this plugin rocks

but the audio plugin from you is better
Re: [REL] GVar Plugin v1.3 -
Sergei - 16.11.2010
Quote:
Originally Posted by TheGuardianAngel
Incognito ..... this plugin rocks  but the audio plugin from you is better
|
Couldn't you make more idiotic statement?
Re: [REL] GVar Plugin v1.3 -
Slice - 16.11.2010
Quote:
Originally Posted by Sergei
Couldn't you make more idiotic statement?
|
I don't see what's so idiotic about it. The guy was just giving props to Incognito.
Seeing as the only thing you ever do on these forums is write condescending comments.. I'd say you're the one giving out idiotic statements.
Re: [REL] GVar Plugin v1.3 -
Sergei - 17.11.2010
Quote:
Originally Posted by g_aSlice
I don't see what's so idiotic about it. The guy was just giving props to Incognito.
Seeing as the only thing you ever do on these forums is write condescending comments.. I'd say you're the one giving out idiotic statements.
|
How can you compare GVar plugin and Audio plugin? It's like I would say notepad is good, but outlook is better.
Quote:
Originally Posted by RealCop228
Would using "GVars" be any faster then just using regular variables, or does the speed stay the same?
|
It's not faster, but far more useful because of dynamic memory.
Quote:
Originally Posted by Incognito
However, as your tests revealed, both PVars and GVars were dozens of times slower than arrays, so if you're scripting something that is absolutely time critical (most PAWN scripts aren't), I would recommend not using these functions at all.
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Re: [REL] GVar Plugin v1.3 -
HACKHERS - 05.12.2010
So what about PVar ?. GVar is faster than PVar ?
Re: [REL] GVar Plugin v1.3 -
Scenario - 05.12.2010
Quote:
Originally Posted by HACKHERS
So what about PVar ?. GVar is faster than PVar ?
|
Read the above message my "Sergi"...
Re: [REL] GVar Plugin v1.3 -
papedo - 16.09.2011
Please update for 0.3d scripting
Re: [REL] GVar Plugin v1.3 -
kurta999 - 16.09.2011
Why ?
It works without any problem with 0.3d!