[Include] [INC]Player Inventory[v2] -- Now with Saving/Loading functions - Printable Version
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+---- Thread: [Include] [INC]Player Inventory[v2] -- Now with Saving/Loading functions (
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Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
kyoto - 28.01.2013
I want to put weapons into the inventory separately. It's ok but when I click to the weapon (for example Deagle) in the inventory dialog it removes all items whose name is match with the Deagle weapon name because is search by name. I want to remove only the item whose I clicked.
Can I get the dialog listitem or something? What can I do?
Sorry for my english, if you don't understand something pls write.
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
Admigo - 17.03.2013
Is it possible if the inventory is full that you can use a second menu?
How?
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
por12802 - 29.03.2013
Why u guys have a troble why i worked fine sh*t
So cool
BTW.THX
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
Juanxz - 15.06.2013
Solved it, I shouldn't have posted before truly having a go at it myself.
Delete my post if possible.
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
Supermaxultraswag - 28.12.2014
Код HTML:
error 017: undefined symbol "GetItemAmountPVar"
Код HTML:
new item;
item=GetItemAmountPVar(playerid,"Ak47");
dafq
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
MasonSFW - 22.07.2015
Quote:
Originally Posted by Supermaxultraswag
Код HTML:
error 017: undefined symbol "GetItemAmountPVar"
Код HTML:
new item;
item=GetItemAmountPVar(playerid,"Ak47");
dafq
|
I think too, How to get item ammount??
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
SQLite - 28.12.2015
Hello, i tried to update it to 0.3.7 with tablist headers but when i click on a item nothing happens...
Re: [INC]Player Inventory[v2] -- Now with Saving/Loading functions -
jojo5528 - 01.09.2018
link is die?