Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Zamaroht - 15.02.2008
Quote:
Originally Posted by [
Killerkid ]
For me the server crashes when anyone talks 
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Quote:
For those who were experiencing server crashes:
This possible happens for gamemode changing/server restarting, not sure why, so just add it to filterscripts line, run the server, dont change anything, and do the textdraw.
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Remember also that I didn't do the script with support for multiple players, so if someone selects move text, and someone else jumps, the text will move up. I will probably adding support for multiple players too in future versions.
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textdraws -
Francis[French] - 15.02.2008
Quote:
Originally Posted by Zamaroht
Quote:
Originally Posted by [SAP
Francis ]
Also, suggestion: Make it with a timer, so you can move with the arrows and you can keep the key down instead of tapping  .
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Yes, Tornado already suggested it, I will do it for the next version 
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Yay!
Re: [FS]In-Game TextDraw editor 0.2** Yes!, Make the perfect TextDraw in 2 minut -
PinkFloydLover - 15.02.2008
Quote:
Originally Posted by Grove
Nice one! This should be Stickied Imo.
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I second that this is very very very helpful
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textdraws -
Luk0r - 19.02.2008
Oh shit, it supports multiple textdraws now. Nice.
What's the best way to make a large box without any text inside it, or just text at the top? I'm asking this because I don't think I can change the height of the box without using ~n~ repeatedly to space it out.
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Larry - 19.02.2008
Good work.
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Zamaroht - 19.02.2008
Quote:
Originally Posted by Luk0r
Oh shit, it supports multiple textdraws now. Nice.
What's the best way to make a large box without any text inside it, or just text at the top? I'm asking this because I don't think I can change the height of the box without using ~n~ repeatedly to space it out.
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For do the boxes, I create a new textdraw with some spaces writen inside it, and for change the height I change the letter size
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Luk0r - 23.02.2008
That works great in this new version, looks like you've ironed out a lot of the bugs from the last one. This is probably the most useful filterscript ever created, thanks.
(Also, maybe it should freeze the player each time /text or /edit is called up, not really much of an issue but the player movement whilst navigating around the menus can get annoying).
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Zamaroht - 24.02.2008
Quote:
Originally Posted by Luk0r
(Also, maybe it should freeze the player each time /text or /edit is called up, not really much of an issue but the player movement whilst navigating around the menus can get annoying).
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You should be freezed, maybe it can mess up if you have another fs loaded with menus, or the gamemode has.
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Luk0r - 24.02.2008
Hmm, weird
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textd -
Dmac_91 - 02.03.2008
This makes no sense to me.
Yep, Im a noob with these things. How do i exactly use or even get this thing started? Lol.
Re: [FS] TextDraw editor 0.6 - Multiple textdraw support, for proffesional textdraws -
crazyjo - 06.06.2011
how to get a text box to auto load on server start-up ?