Re: SA-MP 0.3.8 RC3-4 -
kurta999 - 01.12.2017
I hope that before release it will be possible to manually specifiy flags for custom objects..
Re: SA-MP 0.3.8 RC3-4 -
pulsare - 01.12.2017
love it
Re: SA-MP 0.3.8 RC3-4 -
Arsenka123 - 01.12.2017
Quote:
Originally Posted by ISmokezU
Would 3.8 have a full release before 2018?
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Of course
Re: SA-MP 0.3.8 RC3-4 -
Admigo - 01.12.2017
Quote:
Originally Posted by Arsenka123
Of course
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How do u even know? In my mind its better to have this release in 2018. That gives Kalcor the time to add more features/bug fixes.
Re: SA-MP 0.3.8 RC3-4 -
Trabi - 01.12.2017
Add possibility to
replace current game textures, weapons, skins, radar.
We can use mods like:
Re: SA-MP 0.3.8 RC3-4 -
Dignity - 01.12.2017
We are already able to replace skins and textures.
Re: SA-MP 0.3.8 RC3-4 -
[Twixx] - 01.12.2017
Quote:
Originally Posted by Dignity
We are already able to replace skins and textures.
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Can you actually replace existing textures/models, or just add new ones?
Re: SA-MP 0.3.8 RC3-4 -
Dignity - 01.12.2017
Not sure about models but I'm pretty sure SetObjectMaterial replaces a texture.
Re: SA-MP 0.3.8 RC3-4 -
ZecKo - 01.12.2017
I don't care too much about custom skins or objects personally, what I would love to see are custom vehicles, or even just custom handling on stock vehicles.
Re: SA-MP 0.3.8 RC3-4 -
Trabi - 01.12.2017
Quote:
Originally Posted by Dignity
Not sure about models but I'm pretty sure SetObjectMaterial replaces a texture.
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We need a possibility to replace old models/textures with new *.dffs/*.txds, like custom.img does.
I do not not sure if that would be comfortable to play in Vice City without radar. Also it would be great if we could add new weapons which based on current weapons with custom ammo and damage: M60 as example, with M4 stats, but it would have 100 ammo capacity and deal 13 damage as default.
Re: SA-MP 0.3.8 RC3-4 -
BloodMaster - 01.12.2017
Quote:
Originally Posted by ZecKo
I don't care too much about custom skins or objects personally, what I would love to see are custom vehicles, or even just custom handling on stock vehicles.
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Just put them in different interior world, and then attach a custom object to it. You have to also keep track of which part is damaged, but it's not difficult to do (except making wheels rotate equivalent to your speed).
I would also like custom handling (it's possible already with Velocity, but custom per-vehicle handling would be easier solution for all of us).
Re: SA-MP 0.3.8 RC3-4 -
RogerCosta - 02.12.2017
Quote:
Originally Posted by maraz1987
High number skins, crashing on the server or crash sometimes
(160 skins)
It's not everybody. In some people, sometimes it happens. What exactly is the problem?
__________________________________________________ ____________
EDIT:
It's in the download phase. If I send the CACHE folder to the player, the player enters without problems. Not crashing. The problem is in the downloading phase.
__________________________________________________ ____________
EDIT 2:
20 testers are entering.
16 successed, 4 failed (crash or stop downloading)
If internet speed is 300KBPS I download it in 10 minutes on average.
The average download size is between 150-200 MB. There is no problem with the machine. OVH centered, very fast. If there is no crash, the download stops. The download speed is stalled. But sometimes it happens.
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I have the same problem in download phase. In the moment, i have 300mb of files (3000 models), download stop in 700/3000 files (20mb of 300mb total), but the crash not crash. The server process all files and give CRC name in log correctly, only 4 or 5 files appears 'bad' file.
Re: SA-MP 0.3.8 RC3-4 -
RawUs - 02.12.2017
Great work.
Re: SA-MP 0.3.8 RC3-4 -
DTV - 02.12.2017
It'd be nice if a player's health could be synced to the color icon above their head when aiming at a player (green = full hp, yellow = half hp, red = low hp) along with the option to toggle the option on or off.
Re: SA-MP 0.3.8 RC3-4 -
ISmokezU - 03.12.2017
Could Custom Skins be used for Class Selection?
If Not, Why? This would be totally great!
Re: SA-MP 0.3.8 RC3-4 -
Vad97 - 03.12.2017
Kalcor add uploading .txd textures
Re: SA-MP 0.3.8 RC3-4 -
Saddin - 03.12.2017
Any news about vehicles and weapons skins?
Re: SA-MP 0.3.8 RC3-4 -
cdoubleoper - 03.12.2017
Quote:
Originally Posted by Saddin
Any news about vehicles and weapons skins? 
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weapon models*
All we need is ability to replace existing models regarding both.
Re: SA-MP 0.3.8 RC3-4 -
Saddin - 03.12.2017
Quote:
Originally Posted by cdoubleoper
weapon models*
All we need is ability to replace existing models regarding both.
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Not replace, add new like ped skins..
Also new map icons and custom .txd files.
Re: SA-MP 0.3.8 RC3-4 -
ISmokezU - 03.12.2017
Quote:
Originally Posted by ISmokezU
Could Custom Skins be used for Class Selection?
If Not, Why? This would be totally great!
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Could anybody confirm this?