Quick question: Why are you passing an empty string as ip address whenever ac_kickwithcode is called?
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I have another question if you don't mind answering:
What are the describtions of these cheats exactly? carshot, afkghost, fake npc, attach object crash, connect to one slot, fake spawn |
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public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) { if(ACInfo[playerid][acKicked]) return 1; if(ACInfo[playerid][acACAllow][46] && 384 <= modelid <= 393) { #if defined DEBUG printf("[Nex-AC debug] Object modelid: %d", modelid); #endif ac_KickWithCode(playerid, "", 0, 46); return 1; }
The only check done is '384 <= modelid <= 393' but thats just any invalid object, the fact that matite said they were patched here: http://forum.sa-mp.com/showpost.php?...6&postcount=10
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As Kalcor mentioned in his announcement thread these exploits are all patched in SA-MP 0.3.7.
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Also, your anti cj run checks if skin != 0 (cj) and != 74,
74 doesn't exist, yes that's why u restricted it because its invalid but so is 2509 so is 1000 so is 400 and so on, maybe check for VALID skins instead of invalid ones? |
1. When a car falls through the map, a player nearby will be detected as Teleport Hack (vehicle to player).
2. When SetPlayerPos is being spammed (players entering an entrance repeatedly at once), a player will be detected as Teleport Hack (On Foot). |
3. Players using Camera Hack (players uses this, if airbreak/flyhack is detected) is not being detected in this security system.
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Yes, because there is no any protection from camhack at the moment.
But I'll think about adding it in future, thanks. |
[23:19:17] [Nex-AC debug] Distance: 85.293693, old pos diff: 0.328170, pos z: -66.160217, vehicleid: 374, playerid: 1 [23:19:17] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:17] [Nex-AC debug] Distance: 83.387588, old pos diff: 0.502326, pos z: -64.062072, vehicleid: 375, playerid: 1 [23:19:17] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:17] [Nex-AC debug] Distance: 67.791343, old pos diff: 0.075035, pos z: -47.816524, vehicleid: 376, playerid: 1 [23:19:17] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:19] [Nex-AC debug] Distance: 85.535484, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:19] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:19] [Nex-AC debug] Distance: 83.396759, old pos diff: 0.005119, pos z: -64.067192, vehicleid: 375, playerid: 1 [23:19:19] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:20] [Nex-AC debug] Distance: 68.097221, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:20] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:21] [Nex-AC debug] Distance: 85.534774, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:21] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:21] [Nex-AC debug] Distance: 83.438858, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:21] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:22] [Nex-AC debug] Distance: 68.092353, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:22] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:23] [Nex-AC debug] Distance: 85.531684, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:23] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:23] [Nex-AC debug] Distance: 83.431427, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:23] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:25] [Nex-AC debug] Distance: 68.091835, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:25] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:25] [Nex-AC debug] Distance: 85.528129, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:25] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:25] [Nex-AC debug] Distance: 83.430534, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:25] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:27] [Nex-AC debug] Distance: 85.534027, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:27] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:27] [Nex-AC debug] Distance: 68.093154, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:27] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:27] [Nex-AC debug] Distance: 83.428649, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:27] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:29] [Nex-AC debug] Distance: 85.531684, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:29] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:29] [Nex-AC debug] Distance: 83.432556, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:29] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:30] [Nex-AC debug] Distance: 68.096206, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:30] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:31] [Nex-AC debug] Distance: 85.533370, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:31] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:31] [Nex-AC debug] Distance: 83.433944, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:31] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:32] [Nex-AC debug] Distance: 68.096206, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:32] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:33] [Nex-AC debug] Distance: 85.529960, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:33] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:33] [Nex-AC debug] Distance: 83.431388, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:33] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:34] [Nex-AC debug] Distance: 68.089721, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:34] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:35] [Nex-AC debug] Distance: 85.529045, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:35] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:35] [Nex-AC debug] Distance: 83.432304, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:35] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:37] [Nex-AC debug] Distance: 85.530822, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:37] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:37] [Nex-AC debug] Distance: 68.095481, old pos diff: 0.304260, pos z: -48.141845, vehicleid: 376, playerid: 1 [23:19:37] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:38] [Nex-AC debug] Distance: 83.429595, old pos diff: 0.041809, pos z: -64.109001, vehicleid: 375, playerid: 1 [23:19:38] [Security] Suspicious player, ID 1. Reason code: 005 [23:19:39] [Nex-AC debug] Distance: 85.530220, old pos diff: 0.233016, pos z: -66.406753, vehicleid: 374, playerid: 1 [23:19:39] [Security] Suspicious player, ID 1. Reason code: 005 |
[16:31:49] [Nex-AC debug] AC interior: -1, acInt (last): 5, newinteriorid: 0, oldinteriorid: 5 [16:31:49] [Security] Suspicious player, ID 1. Reason code: 002 (1) [16:31:49] [Nex-AC debug] AC interior: -1, acInt (last): 0, newinteriorid: 5, oldinteriorid: 0 [16:31:49] [Security] Suspicious player, ID 1. Reason code: 002 (1) [16:32:17] [Nex-AC debug] AC interior: -1, acInt (last): 5, newinteriorid: 0, oldinteriorid: 5 [16:32:17] [Security] Suspicious player, ID 1. Reason code: 002 (1) [16:32:52] [Nex-AC debug] AC interior: -1, acInt (last): 5, newinteriorid: 0, oldinteriorid: 5 [16:32:52] [Security] Suspicious player, ID 0. Reason code: 002 (1) [16:32:52] [Nex-AC debug] AC interior: -1, acInt (last): 0, newinteriorid: 5, oldinteriorid: 0 [16:32:52] [Security] Suspicious player, ID 0. Reason code: 002 (1) |
Is it possible to reload the nex-ac_settings.cfg if I did some changes? without restarting the server?
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Using Streamer Position Compensation (https://sampforum.blast.hk/showthread.php?tid=601679) with Nex-AC seems to trigger a lot of false positives on Teleport Hack (Onfoot).
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Including YSI with Nex-AC at the same time in my script seems to cause weird issue on player's login upon their connection the server.
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I noticed this causes false-positive alert when there is a desync/bugged player in the server while the gamemode is changing... The data that those players have (like weapons, money) triggers it.
Becareful if you guys changing gamemode (like gmx), kick these players instead. I only find this if the server only run gamemode only (no filterscript), maybe it wont happen if you included this into your running filterscript. |
Regarding the streamer pos comp, I integrated into my gamemode script, yet it still happens often randomly.
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What is Full Aiming detection in NEX-AC? Is it Aimbot or something?
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