Re: SA-MP 0.3.7 RC6 -
Richie© - 30.04.2015
Quote:
Originally Posted by feheristi97
We need a good ban system.. I got tired for those ban evaders and we can't ban someone for permanent.
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Or at least make gpci's unique.
Re: SA-MP 0.3.7 RC6 -
vannesenn - 30.04.2015
Quote:
Originally Posted by Richie©
Or at least make gpci's unique.
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And someone reinstall GTA:SA, what then?
Re: SA-MP 0.3.7 RC6 -
ikkentim - 01.05.2015
Quote:
Originally Posted by Richie©
Or at least make gpci's unique.
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Impossible. There simply are no unique values tied to your pc which aren't changable. And if there are, within no time someone cracks it so you can change it anyways.
Re: SA-MP 0.3.7 RC (now released) -
Admigo - 01.05.2015
SA-MP 0.3.7 has been released!
https://sampforum.blast.hk/showthread.php?tid=572700
Re: SA-MP 0.3.7 RC (now released) -
Dragony92 - 01.05.2015
Not bad at all.
Added in official 0.3.7
pawn Код:
native SetActorHealth(actorid, Float:health);
native GetActorHealth(actorid, &Float:health);
native SetActorInvulnerable(actorid, invulnerable = true);
native IsActorInvulnerable(actorid);
native IsValidActor(actorid);
native GetActorPoolSize();
forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);
native GetPlayerTargetActor(playerid);
Re: SA-MP 0.3.7 RC (now released) -
n0minal - 01.05.2015
Quote:
Originally Posted by Dragony92
Not bad at all.
Added in official 0.3.7
pawn Код:
native SetActorHealth(actorid, Float:health); native GetActorHealth(actorid, &Float:health); native SetActorInvulnerable(actorid, invulnerable = true); native IsActorInvulnerable(actorid);
native IsValidActor(actorid);
native GetActorPoolSize();
forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);
native GetPlayerTargetActor(playerid);
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Wow nice I've just noted some of them in official release, getactorpoolsize, damageactor and getplayertargetactor I didn't readed all includes indeed xD
Re: SA-MP 0.3.7 RC (now released) -
AIped - 01.05.2015
wow i didnt expect those natives to be added...damn i wanted to suggest one more thing;
PutActorInVehicle
oh well...maybe next time
Re: SA-MP 0.3.7 RC (now released) -
Dragony92 - 01.05.2015
Updated wiki
https://sampwiki.blast.hk/wiki/Category:Actor
Re: SA-MP 0.3.7 RC (now released) -
Locky_ - 01.05.2015
Bad version tested ... launched with bugs.
The OnVehicleSirenStateChange callback can be called without having the vehicle sirens.
It happened to me just now being called because of a reversing system in trucks, and the truck does not have 'audio siren' assets.
Re: SA-MP 0.3.7 RC (now released) -
Fantastic - 01.05.2015
Good work
Re: SA-MP 0.3.7 RC (now released) -
Abagail - 01.05.2015
thanks man
Re: SA-MP 0.3.7 RC (now released) -
rins - 03.05.2015
Hello.I ask a question about seeing new objects. There are 3 types of new flashers:
1. Little federal
2. New Police
3. Warning light for doctors.
But doctors have working flasher (11701) and an inoperative blinker (11702), while the new police flashers no job or I just can not find. People if you know anything about this, tell me. Maybe there really outside
Re: SA-MP 0.3.7 RC (now released) -
Cookland - 27.05.2015
How the hell do I get rid of the 'Connection Cookie' shite.
What does it mean by Connection Cookie and how do I remove it?
I've never even heard of them, but I can't connect to my own server ._.