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SA-MP 0.3.7 RC (now released) - Printable Version

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+--- Thread: SA-MP 0.3.7 RC (now released) (/showthread.php?tid=559572)

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Re: SA-MP 0.3.7 RC6 - Richie© - 30.04.2015

Quote:
Originally Posted by feheristi97
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We need a good ban system.. I got tired for those ban evaders and we can't ban someone for permanent.
Or at least make gpci's unique.


Re: SA-MP 0.3.7 RC6 - vannesenn - 30.04.2015

Quote:
Originally Posted by Richie©
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Or at least make gpci's unique.
And someone reinstall GTA:SA, what then?


Re: SA-MP 0.3.7 RC6 - ikkentim - 01.05.2015

Quote:
Originally Posted by Richie©
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Or at least make gpci's unique.
Impossible. There simply are no unique values tied to your pc which aren't changable. And if there are, within no time someone cracks it so you can change it anyways.


Re: SA-MP 0.3.7 RC (now released) - Admigo - 01.05.2015

SA-MP 0.3.7 has been released!
https://sampforum.blast.hk/showthread.php?tid=572700


Re: SA-MP 0.3.7 RC (now released) - Dragony92 - 01.05.2015

Not bad at all.

Added in official 0.3.7
pawn Код:
native SetActorHealth(actorid, Float:health);
native GetActorHealth(actorid, &Float:health);
native SetActorInvulnerable(actorid, invulnerable = true);
native IsActorInvulnerable(actorid);

native IsValidActor(actorid);

native GetActorPoolSize();

forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);

native GetPlayerTargetActor(playerid);



Re: SA-MP 0.3.7 RC (now released) - n0minal - 01.05.2015

Quote:
Originally Posted by Dragony92
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Not bad at all.

Added in official 0.3.7
pawn Код:
native SetActorHealth(actorid, Float:health);
native GetActorHealth(actorid, &Float:health);
native SetActorInvulnerable(actorid, invulnerable = true);
native IsActorInvulnerable(actorid);

native IsValidActor(actorid);

native GetActorPoolSize();

forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);

native GetPlayerTargetActor(playerid);
Wow nice I've just noted some of them in official release, getactorpoolsize, damageactor and getplayertargetactor I didn't readed all includes indeed xD


Re: SA-MP 0.3.7 RC (now released) - AIped - 01.05.2015

wow i didnt expect those natives to be added...damn i wanted to suggest one more thing;
PutActorInVehicle

oh well...maybe next time


Re: SA-MP 0.3.7 RC (now released) - Dragony92 - 01.05.2015

Updated wiki https://sampwiki.blast.hk/wiki/Category:Actor


Re: SA-MP 0.3.7 RC (now released) - Locky_ - 01.05.2015

Bad version tested ... launched with bugs.
The OnVehicleSirenStateChange callback can be called without having the vehicle sirens.

It happened to me just now being called because of a reversing system in trucks, and the truck does not have 'audio siren' assets.


Re: SA-MP 0.3.7 RC (now released) - Fantastic - 01.05.2015

Good work


Re: SA-MP 0.3.7 RC (now released) - Abagail - 01.05.2015

thanks man


Re: SA-MP 0.3.7 RC (now released) - rins - 03.05.2015

Hello.I ask a question about seeing new objects. There are 3 types of new flashers:
1. Little federal
2. New Police
3. Warning light for doctors.
But doctors have working flasher (11701) and an inoperative blinker (11702), while the new police flashers no job or I just can not find. People if you know anything about this, tell me. Maybe there really outside


Re: SA-MP 0.3.7 RC (now released) - Cookland - 27.05.2015

How the hell do I get rid of the 'Connection Cookie' shite.

What does it mean by Connection Cookie and how do I remove it?



I've never even heard of them, but I can't connect to my own server ._.