So in new version will be fixed the "libcurl.dll" problem ? Because MTA not working you must delete it to work.. And when you gonna release it
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Hello Incognito. Remember the PM i sent you some months ago related to GTA United Multiplayer plugin adaption? Did that bug get confirmed/solved on v.0.5?
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When you wiil give test 0.5? I want to test release on my server and to know will he crash on it or no
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Here's version for H-RP if anyone see something better just tell us here:
http://h-rp.co/public/files/hrpAudio05.exe Translated from H-RP: |
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3c R2, ©2005-2011 SA-MP Team [23:22:41] [23:22:41] Server Plugins [23:22:41] -------------- [23:22:41] Loading plugin: streamer [23:22:41] *** Streamer Plugin v2.5.2 by Incognito loaded *** [23:22:41] Loaded. [23:22:41] Loading plugin: sscanf [23:22:41] [23:22:41] =============================== [23:22:41] sscanf plugin loaded. [23:22:41] © 2009 Alex "Y_Less" Cole [23:22:41] =============================== [23:22:41] Loaded. [23:22:41] Loading plugin: Whirlpool [23:22:41] [23:22:41] ================== [23:22:41] [23:22:41] Whirlpool loaded [23:22:41] [23:22:41] ================== [23:22:41] [23:22:41] Loaded. [23:22:41] Loading plugin: mysql [23:22:41] SA:MP MySQL Plugin v2.1.1 Loaded. [23:22:41] Loaded. [23:22:41] Loading plugin: nativechecker [23:22:41] [MySQL] Thread running. Threadsafe: Yes. [23:22:41] Loaded. [23:22:41] Loading plugin: audio [23:22:41] *** Audio Plugin v0.4 by Incognito loaded *** [23:22:41] Loaded. [23:22:41] Loaded 6 plugins. [23:22:41] [23:22:41] Filter Scripts [23:22:41] --------------- [23:22:41] Loading filter script 'TextDrawMaker.amx'... [23:22:41] -------------------------------------- [23:22:41] Text Draw Editor 1.0RC2 by Zamaroht for SA-MP 0.3 Loaded. [23:22:41] -------------------------------------- [23:22:41] Loading filter script 'SoundScript.amx'... [23:22:41] Error: Function not registered: 'Audio_CreateTCPServer' [23:22:41] Error: Function not registered: 'Audio_AddPlayer' [23:22:41] Error: Function not registered: 'Audio_RemovePlayer' [23:22:41] Error: Function not registered: 'Audio_SetPack' [23:22:41] Error: Function not registered: 'Audio_CreateSequence' [23:22:41] Error: Function not registered: 'Audio_DestroySequence' [23:22:41] Error: Function not registered: 'Audio_AddToSequence' [23:22:41] Error: Function not registered: 'Audio_RemoveFromSequence' [23:22:41] Error: Function not registered: 'Audio_Play' [23:22:41] Error: Function not registered: 'Audio_PlaySequence' [23:22:41] Error: Function not registered: 'Audio_PlayStreamed' [23:22:41] Error: Function not registered: 'Audio_Pause' [23:22:41] Error: Function not registered: 'Audio_Resume' [23:22:41] Error: Function not registered: 'Audio_Stop' [23:22:41] Error: Function not registered: 'Audio_Restart' [23:22:41] Error: Function not registered: 'Audio_Seek' [23:22:41] Error: Function not registered: 'Audio_SetVolume' [23:22:41] Error: Function not registered: 'Audio_Set3DPosition' [23:22:41] Error: Function not registered: 'Audio_Set3DOffsets' [23:22:41] Error: Function not registered: 'Audio_SetEAX' [23:22:41] Error: Function not registered: 'Audio_RemoveEAX' [23:22:41] Error: Function not registered: 'Audio_SetFX' [23:22:41] Error: Function not registered: 'Audio_RemoveFX' [23:22:41] Error: Function not registered: 'Audio_IsClientConnected' [23:22:41] Error: Function not registered: 'Audio_TransferPack' [23:22:41] *** Audio Plugin: Started TCP server on port 2525 [23:22:41] Loaded 2 filter scripts. [23:22:41] [MySQL] Connected (0) to 'root'@'localhost via TCP/IP'. [23:22:41] [MySQL] Server Version 5.5.8. [23:22:41] Number of vehicle models: 0 [23:22:41] *** Audio_SetPack: Audio pack set to "default_pack" (transferable)
1. Downloaded the plugin 2. Added "audio" in my server.cfg 3. Added "audiopacks" in same folder as "gamemodes, flierscripts.. ect" 4. Added added the "audio.pwn" to the filterscript folder 5. Added "audio.pwn" in my server.cfg
Use that one, not the .dll one, .dll one is for windows. |
YES I KNOW ! i HAVE the .so NOT THE .dll ... Im not idiot or noob -.-
Can someone really HELP me ? |
if(strcmp(cmdtext, "/technobase",true)==0) { Radio[playerid] = Audio_PlayStreamed(playerid, "http://listen.technobase.fm/dsl.pls",false,false,false); Audio_SetVolume(playerid, Radio[playerid], 100); SendClientMessage(playerid,COLOR_YELLOW,"Connected to Technobase.fm."); return 1; } if(strcmp(cmdtext, "/hardbasebase",true)==0) { Radio[playerid] = Audio_PlayStreamed(playerid, "http://listen.hardbase.fm/dsl.pls",false,false,false); Audio_SetVolume(playerid, Radio[playerid], 100); SendClientMessage(playerid,COLOR_YELLOW,"Connected to Hardbase.fm."); return 1; } if(strcmp(cmdtext, "/trancebase",true)==0) { Radio[playerid] = Audio_PlayStreamed(playerid, "http://listen.trancebase.fm/dsl.pls",false,false,false); Audio_SetVolume(playerid, Radio[playerid], 100); SendClientMessage(playerid,COLOR_YELLOW,"Connected to Trancebase.fm."); return 1; }
Haha, just yesterday I thought about Pghpunkid's Scriptplayer that "it would be awesome to play .mod, .it, .s3d, and .xm files(ah dreams)" and today I see this plugin!
Great job! |
[default_pack] 1 = [asian+nation] high and mighty color - 12 tokyo nights.mp3
}
public OnGameModeInit()
{
UsePlayerPedAnims();
DisableInteriorEnterExits();
SetGameModeText("High definition");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
LoadTexts();
LoadPickups();
FileCheck();
LoadMaps();
LoadGZ();
Audio_SetPack("default_pack", true);
return 1;
}
public Audio_OnClientConnect(playerid)
{
// Transfer the audio pack when the player connects
Audio_TransferPack(playerid);
}
public Audio_OnSetPack(audiopack[])
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
// Transfer the audio pack to all players when it is set
Audio_TransferPack(i);
}
}
public OnPlayerConnect(playerid)
{
new ip[16];
GetPlayerIp(playerid,ip,sizeof(ip));
if(!strcmp(ip, "127.0.0.1", true))
{
ip="182.22.102.75";
}
AllNull(playerid);
new announce[250];
format(announce,sizeof(announce),""#red"| [SERVER]: "#blue"%s (id: %d) "#green"has "#gold"connected "#red"to "#ice"the "#pink"server | "#gold"(%s)",GetMyName(playerid),playerid,ip);
MsgForAll(color,announce);
GangZoneShowForPlayer(playerid, GangZones[0], 0x00DF0096);
Audio_Play(playerid, 1, false, false, false);
return 1;
}