SA-MP Forums Archive
SA-MP 0.3.8 RC (cancelled -> 0.3.DL) - Printable Version

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+--- Thread: SA-MP 0.3.8 RC (cancelled -> 0.3.DL) (/showthread.php?tid=644105)

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Re: SA-MP 0.3.8 RC2 - axellech - 20.11.2017

Is it possible to put texture of vehicles?


Re: SA-MP 0.3.8 RC2 - kingnazarfx - 20.11.2017

Quote:
Originally Posted by axellech
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Is it possible to put texture of vehicles?
No its impossible now(((
Kalcor didnt add such function


Re: SA-MP 0.3.8 RC2 - Sanady - 20.11.2017

For example is it possible in RC2 to load only textures which will replace current one which is playing using?


Re: SA-MP 0.3.8 RC2 - AbyssMorgan - 20.11.2017

AddPlayerClass not working correctly for samp skins, showed CJ, GTA SA map is bugged.


Re: SA-MP 0.3.8 RC2 - ISmokezU - 20.11.2017

Quote:
Originally Posted by AbyssMorgan
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AddPlayerClass not working correctly for samp skins, showed CJ, GTA SA map is bugged.
I thought I'm the only one facing this.

This is true! (0.3.7).


Re: SA-MP 0.3.8 RC2 - dugi - 20.11.2017

Custom skins don't work with AddPlayerClass, see http://forum.sa-mp.com/showthread.ph...88#post3950788


Re: SA-MP 0.3.8 RC2 - Danik2343 - 20.11.2017

Kalkor put protection from stylers and viruses, as they will steal accounts and hack computers.
Better dialog box for setting the modifications (install or not), will be protection for accounts, if in one of the modification file there will be a styler, samp will not load this texture
Translated into English from translator


Re: SA-MP 0.3.8 RC2 - Slaughters - 20.11.2017

Great work, loving this.


Re: SA-MP 0.3.8 RC2 - RogerCosta - 20.11.2017

Release RC3, today :P


Re: SA-MP 0.3.8 RC2 - Kar - 20.11.2017

Quote:
Originally Posted by RogerCosta
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Release RC3, today :P
Features take time to make.

I'm not even expecting RC3 till December.


Re: SA-MP 0.3.8 RC2 - Admigo - 20.11.2017

Quote:
Originally Posted by Kar
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Features take time to make.

I'm not even expecting RC3 till December.
I hope you are right.


Re: SA-MP 0.3.8 RC2 - ISmokezU - 20.11.2017

Quote:
Originally Posted by dugi
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Custom skins don't work with AddPlayerClass, see http://forum.sa-mp.com/showthread.ph...88#post3950788
I did see this, it happened right after I tried this with 3.7 I never used 3.8 before.

I've triple check my script, There's no sign of AddPlayerClass(0, ...); Nor SetPlayerSkin(playerid, 0);

Idk where it came from it doesn't affect anything else so I ignore it for the time being.

Thanks for your time as well.


Re: SA-MP 0.3.8 RC2 - gtasamp2 - 21.11.2017

Why this update isn't added on the homepage ?


Re: SA-MP 0.3.8 RC2 - aoky - 21.11.2017

Quote:
Originally Posted by gtasamp2
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Why this update isn't added on the homepage ?
Not ready to be fully released.


Re: SA-MP 0.3.8 RC2 - RyanMachado - 22.11.2017

Nice man, but please increase the TextDraw Limit for make images in scripts like this (https://sampforum.blast.hk/showthread.php?tid=274064. I think 12000 per player its good or more than larger limit.


Re: SA-MP 0.3.8 RC2 - Beryllium - 22.11.2017

Quote:
Originally Posted by Kalcor
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I don't think custom skins are going to play well with the old class selection system. I might fix it before release. A more modern way to do skin selection is through model previews:

It doesn't even work with mSelection!


Re: SA-MP 0.3.8 RC2 - Flashhiee - 22.11.2017

Quote:
Originally Posted by RyanMachado
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Nice man, but please increase the TextDraw Limit for make images in scripts like this (https://sampforum.blast.hk/showthread.php?tid=274064. I think 12000 per player its good or more than larger limit.
You can use the new feature with custom objects and make some smooth loading images.


Re: SA-MP 0.3.8 RC2 - NV1D3ATD - 24.11.2017

plz version linux


Re: SA-MP 0.3.8 RC2 - Kar - 24.11.2017



This starts at 0 right? Because if you have 40 models it says 39. Just a little UI thing


Re: SA-MP 0.3.8 RC3 - T-N-Z - 24.11.2017

Code:
[11:36:44] [warning] Could not verify 0xB33E5D58.dff geometry. Error(44007:0x0) Deleting..
I think there are some problems with security checks, I just tried to add Tommy Vercetti skin, this is the result. It worked on RC2 perfectly.