Re: SA-MP 0.3.8 RC2 -
Dignity - 16.11.2017
Quote:
Originally Posted by KodyL
A huge request. Do protection from theft of objects from the server. Thank you)
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You can probably do this yourself by using common methods such as locking the dff, or causing a overflow in the textures.
Re: SA-MP 0.3.8 RC2 -
AbyssMorgan - 16.11.2017
max player object also is increased to 2000 ?
Re: SA-MP 0.3.8 RC2 -
dugi - 16.11.2017
Quote:
Originally Posted by KodyL
A huge request. Do protection from theft of objects from the server. Thank you)
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If players can see them they can steal them, see:
http://forum.sa-mp.com/showpost.php?...6&postcount=96 on why it's impossible.
Re: SA-MP 0.3.8 RC2 -
HydraHumza - 16.11.2017
"- Fixes sniper hud was not drawing correctly." What was the issue with that?
Re: SA-MP 0.3.8 RC2 -
Zeth - 16.11.2017
This just ensured that nobody will ask the same question again in 5 years that "SA:MP is dead"
Re: SA-MP 0.3.8 RC2 -
TheShoxy - 16.11.2017
Great news!
What exactly are those „timed objects“?
Re: SA-MP 0.3.8 RC2 -
luiluiboy014 - 16.11.2017
Why only 2000 and not more
Re: SA-MP 0.3.8 RC2 -
AbyssMorgan - 16.11.2017
Quote:
Originally Posted by luiluiboy014
Why only 2000 and not more
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2000 visible objects per player is better than 1000. Why you need more ?
Re: SA-MP 0.3.8 RC2 -
wallee - 16.11.2017
Quote:
Originally Posted by luiluiboy014
Why only 2000 and not more
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we had only 500 at some point so be grateful
Re: SA-MP 0.3.8 RC2 -
NaS - 16.11.2017
Quote:
Originally Posted by luiluiboy014
Why only 2000 and not more
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It's a GREAT number considering the original game crashes if you use 150 or even less.
Re: SA-MP 0.3.8 RC2 -
SimonItaly - 16.11.2017
What does
AddSimpleModelTimed do?
Re: SA-MP 0.3.8 RC2 -
Garr - 16.11.2017
You set a range of time and the model will only appear visible within that range. Think of lights which only show at night time.
Re: SA-MP 0.3.8 RC2 -
vitespirite - 16.11.2017
Too bad we can not download txd to the player so we can use them with textdraw
desolate translation ****** translation
good jobs
Re: SA-MP 0.3.8 RC2 -
JokeyL - 16.11.2017
Please add:
Код:
OnPlayerDownloading(playerid, path[], download_speed);
and option to change a GUI downloader.
Re: SA-MP 0.3.8 RC2 -
Lucases - 16.11.2017
When will
THIS be updated?
Currently only few players/servers upgraded to 0.3.8.
Re: SA-MP 0.3.8 RC2 -
wallee - 16.11.2017
Quote:
Originally Posted by Lucases
When will THIS be updated?
Currently only few players/servers upgraded to 0.3.8.
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when the final version of sa-mp 0.3.8 comes out, the rc stands for release candidate
Re: SA-MP 0.3.8 RC2 -
Locky_ - 16.11.2017
Quote:
Originally Posted by Lucases
When will THIS be updated?
Currently only few players/servers upgraded to 0.3.8.
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This is a RC (BETA) version, your download will only be publicly released when it becomes official, which I believe only in 2018.
No server should be using this version as there are many bugs and security issues currently.
Re: SA-MP 0.3.8 RC2 -
IllidanS4 - 16.11.2017
Quote:
Originally Posted by Kalcor
There are currently no restrictions on when you can call these functions, but be aware that if you do not call them inside OnFilterScriptInit/OnGameModeInit, you run the risk that some players, who are already on the server, may not have downloaded the models.
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It would be nice to add some native like
StartPlayerVirtualWorldDownloading to re-download new models for a player.
Also downloading the models should be possible when the game is minimized.
Re: SA-MP 0.3.8 RC2 -
davve95 - 16.11.2017
Cool! But I really hope we get some older bug fixes aswell.
But thanks for RC2 that's nice!
Re: SA-MP 0.3.8 RC2 -
MrStead - 17.11.2017
Why is there not ability to change the scale of an object yet? What is the cause?